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Fix incorrect call to do_attack_animation (#29072)
This was causing a runtime as 1 is not a valid parameter
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@@ -130,7 +130,7 @@
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to_chat(src, "<span class='danger'><B>You begin to warp [A].</span></B>")
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A.visible_message("<span class='danger'>[A] starts to glow faintly!</span>", \
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"<span class='userdanger'>You start to faintly glow, and you feel strangely weightless!</span>")
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do_attack_animation(A, null, 1)
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do_attack_animation(A)
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if(!do_mob(src, A, 60)) //now start the channel
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to_chat(src, "<span class='danger'><B>You need to hold still!</span></B>")
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