Fix incorrect call to do_attack_animation (#29072)

This was causing a runtime as 1 is not a valid parameter
This commit is contained in:
oranges
2017-07-06 22:41:39 -05:00
committed by Cheridan
parent 61af168b9e
commit 97fa94e9c6
@@ -130,7 +130,7 @@
to_chat(src, "<span class='danger'><B>You begin to warp [A].</span></B>")
A.visible_message("<span class='danger'>[A] starts to glow faintly!</span>", \
"<span class='userdanger'>You start to faintly glow, and you feel strangely weightless!</span>")
do_attack_animation(A, null, 1)
do_attack_animation(A)
if(!do_mob(src, A, 60)) //now start the channel
to_chat(src, "<span class='danger'><B>You need to hold still!</span></B>")