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Megafauna now have some innate light (#19632)
* Megafauna now have some innate light * is the byond ref on this correct with it saying the default value is 0 let's find out
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@@ -159,6 +159,7 @@
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pixel_x = -235
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pixel_y = -248
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takes_damage = FALSE
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appearance_flags = 0
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var/atom/prey //Whatever Ratvar is chasing
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var/clashing = FALSE //If Ratvar is FUCKING FIGHTING WITH NAR-SIE
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var/proselytize_range = 10
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@@ -38,7 +38,6 @@ Difficulty: Very Hard
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faction = list("mining")
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weather_immunities = list("lava","ash")
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speak_emote = list("roars")
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luminosity = 3
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armour_penetration = 40
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melee_damage_lower = 40
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melee_damage_upper = 40
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@@ -39,7 +39,6 @@ Difficulty: Medium
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faction = list("mining")
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weather_immunities = list("lava","ash")
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speak_emote = list("roars")
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luminosity = 3
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armour_penetration = 40
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melee_damage_lower = 40
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melee_damage_upper = 40
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@@ -50,6 +50,7 @@ Difficulty: Medium
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elimination = 1
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aggro_vision_range = 18
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idle_vision_range = 13
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appearance_flags = 0
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/mob/living/simple_animal/hostile/megafauna/legion/New()
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..()
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@@ -10,6 +10,7 @@
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sentience_type = SENTIENCE_BOSS
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environment_smash = 3
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obj_damage = 75
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luminosity = 3
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weather_immunities = list("lava","ash")
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robust_searching = 1
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stat_attack = 2
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@@ -10,6 +10,7 @@
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layer = MASSIVE_OBJ_LAYER
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luminosity = 6
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unacidable = 1 //Don't comment this out.
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appearance_flags = 0
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var/current_size = 1
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var/allowed_size = 1
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var/contained = 1 //Are we going to move around?
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