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https://github.com/Bubberstation/Bubberstation.git
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New floors from xenobio/new var for turfs
Turfs now have a slowdown var that will determine how fast mobs move on it. Bluespace slimes can now create bluespace floor tiles which give -1 slowdown using blood Sepia slimes can now create sepia floor tiles which give 2 slowdown using blood Camera and film reactions merged into a single water reaction Bluespace crystal reaction moved to plasma
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@@ -2,6 +2,7 @@
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icon = 'icons/turf/floors.dmi'
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level = 1.0
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var/slowdown = 0 //negative for faster, positive for slower
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var/intact = 1
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var/baseturf = /turf/space
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@@ -137,8 +137,12 @@
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if(isturf(mob.loc))
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var/turf/T = mob.loc
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move_delay = world.time//set move delay
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move_delay += T.slowdown
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if(mob.restrained()) //Why being pulled while cuffed prevents you from moving
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for(var/mob/M in range(mob, 1))
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if(M.pulling == mob)
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@@ -175,7 +179,6 @@
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var/mob/M = L[1]
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if(M)
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if ((get_dist(mob, M) <= 1 || M.loc == mob.loc))
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var/turf/T = mob.loc
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. = ..()
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if (isturf(M.loc))
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var/diag = get_dir(mob, M)
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@@ -502,11 +502,27 @@
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notify_ghosts("Golem rune created in [get_area(Z)].", 'sound/effects/ghost2.ogg')
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//Bluespace
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/datum/chemical_reaction/slimefloor2
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name = "Bluespace Floor"
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id = "m_floor2"
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result = null
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required_reagents = list("blood" = 1)
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result_amount = 1
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required_container = /obj/item/slime_extract/bluespace
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required_other = 1
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/datum/chemical_reaction/slimefloor2/on_reaction(var/datum/reagents/holder, var/created_volume)
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feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
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var/obj/item/stack/tile/bluespace/P = new /obj/item/stack/tile/bluespace
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P.amount = 25
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P.loc = get_turf(holder.my_atom)
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/datum/chemical_reaction/slimecrystal
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name = "Slime Crystal"
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id = "m_crystal"
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result = null
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required_reagents = list("blood" = 1)
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required_reagents = list("plasma" = 1)
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result_amount = 1
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required_container = /obj/item/slime_extract/bluespace
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required_other = 1
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@@ -555,7 +571,7 @@
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name = "Slime Camera"
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id = "m_camera"
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result = null
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required_reagents = list("blood" = 1)
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required_reagents = list("water" = 1)
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result_amount = 1
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required_container = /obj/item/slime_extract/sepia
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required_other = 1
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@@ -564,19 +580,22 @@
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feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
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var/obj/item/device/camera/P = new /obj/item/device/camera
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P.loc = get_turf(holder.my_atom)
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var/obj/item/device/camera_film/Z = new /obj/item/device/camera_film
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Z.loc = get_turf(holder.my_atom)
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/datum/chemical_reaction/slimefilm
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name = "Slime Film"
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id = "m_film"
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/datum/chemical_reaction/slimefloor
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name = "Sepia Floor"
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id = "m_floor"
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result = null
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required_reagents = list("water" = 1)
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required_reagents = list("blood" = 1)
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result_amount = 1
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required_container = /obj/item/slime_extract/sepia
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required_other = 1
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/datum/chemical_reaction/slimefilm/on_reaction(var/datum/reagents/holder)
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/datum/chemical_reaction/slimefloor/on_reaction(var/datum/reagents/holder)
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feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
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var/obj/item/device/camera_film/P = new /obj/item/device/camera_film
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var/obj/item/stack/tile/sepia/P = new /obj/item/stack/tile/sepia
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P.amount = 25
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P.loc = get_turf(holder.my_atom)
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@@ -472,3 +472,50 @@
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qdel(src)
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return
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sleep(1)
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/obj/item/stack/tile/bluespace
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name = "bluespace floor tile"
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singular_name = "floor tile"
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desc = "Through a series of micro-teleports these tiles let people move at incredible speeds"
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icon_state = "tile-bluespace"
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w_class = 3.0
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force = 6.0
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m_amt = 937.5
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throwforce = 10.0
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throw_speed = 3
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throw_range = 7
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flags = CONDUCT
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max_amount = 60
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turf_type = /turf/simulated/floor/bluespace
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/turf/simulated/floor/bluespace
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slowdown = -1
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icon_state = "bluespace"
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desc = "Through a series of micro-teleports these tiles let people move at incredible speeds"
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floor_tile = /obj/item/stack/tile/bluespace
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/obj/item/stack/tile/sepia
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name = "sepia floor tile"
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singular_name = "floor tile"
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desc = "Time seems to flow very slowly around these tiles"
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icon_state = "tile-sepia"
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w_class = 3.0
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force = 6.0
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m_amt = 937.5
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throwforce = 10.0
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throw_speed = 3
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throw_range = 7
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flags = CONDUCT
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max_amount = 60
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turf_type = /turf/simulated/floor/sepia
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/turf/simulated/floor/sepia
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slowdown = 2
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icon_state = "sepia"
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desc = "Time seems to flow very slowly around these tiles"
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floor_tile = /obj/item/stack/tile/sepia
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