It parses

This commit is contained in:
xPokee
2025-09-17 12:02:26 -04:00
parent 9b282a850e
commit 9b5ee38dbd
11 changed files with 17 additions and 17 deletions
@@ -86,7 +86,7 @@
else
. += get_airlock_overlay("fill_[frame_state + fill_state_suffix]", icon, src, em_block = TRUE)
if(lights && hasPower() && has_environment_lights)
if(feedback && hasPower() && has_environment_lights)
. += get_airlock_overlay("lights_[light_state]", overlays_file, src, em_block = FALSE)
. += emissive_appearance(overlays_file, "lights_[light_state]", src, alpha = src.alpha)
@@ -26,7 +26,7 @@
/obj/item/bodypart/head/mutant
icon_greyscale = BODYPART_ICON_MAMMAL
limb_id = SPECIES_MAMMAL
head_flags = HEAD_ALL_FEATURES
head_flags = HEAD_DEFAULT_FEATURES
/obj/item/bodypart/chest/mutant
icon_greyscale = BODYPART_ICON_MAMMAL
@@ -1,6 +1,6 @@
/obj/item/bodypart/head/lizard
icon_greyscale = BODYPART_ICON_LIZARD
head_flags = HEAD_ALL_FEATURES
head_flags = HEAD_DEFAULT_FEATURES
/obj/item/bodypart/chest/lizard
icon_greyscale = BODYPART_ICON_LIZARD
@@ -118,7 +118,7 @@
previous_alpha = wearer.alpha
animate(wearer, alpha = 90, time = 3 SECONDS)
apply_wibbly_filters(wearer)
ADD_TRAIT(wearer, TRAIT_UNKNOWN, CLOTHING_TRAIT)
ADD_TRAIT(wearer, TRAIT_UNKNOWN_APPEARANCE, CLOTHING_TRAIT)
/// Un-apply the effects of the cloak, returning the wearer to normal
@@ -127,7 +127,7 @@
do_sparks(3, FALSE, wearer)
remove_wibbly_filters(wearer)
animate(wearer, alpha = previous_alpha, time = 3 SECONDS)
REMOVE_TRAIT(wearer, TRAIT_UNKNOWN, CLOTHING_TRAIT)
REMOVE_TRAIT(wearer, TRAIT_UNKNOWN_APPEARANCE, CLOTHING_TRAIT)
/obj/item/clothing/glasses/clockwork
@@ -54,7 +54,7 @@
BURN = ROBOTIC_BURN_EXAMINE_TEXT,
)
head_flags = HEAD_ALL_FEATURES
head_flags = HEAD_DEFAULT_FEATURES
bodypart_flags = BODYPART_UNHUSKABLE
/datum/design/synth_head
@@ -219,7 +219,7 @@ GLOBAL_LIST_INIT(vore_preference_entries_by_key, init_vore_preference_entries_by
return output
/datum/vore_pref
var/abstract_type = /datum/vore_pref
abstract_type = /datum/vore_pref
var/savefile_key = ""
/// Checks that a given value is valid.
+1 -1
View File
@@ -1,3 +1,3 @@
/datum/dna_block
/// Do not instantiate if type matches this.
var/abstract_type = /datum/dna_block
abstract_type = /datum/dna_block
@@ -104,7 +104,7 @@
SIGNAL_HANDLER
identity[VISIBLE_NAME_FACE] = disguise_name
user.SetSpecialVoice(disguise_name)
user.get_message_voice(disguise_name)
/datum/action/cooldown/bloodsucker/veil/DeactivatePower(deactivate_flags)
. = ..()
@@ -112,7 +112,7 @@
return
var/mob/living/carbon/human/user = owner
// Revert Identity
user.UnsetSpecialVoice()
user.get_message_voice()
// Revert Appearance
user.gender = prev_gender
@@ -203,7 +203,7 @@ GLOBAL_DATUM(character_directory, /datum/character_directory)
if(ishuman(mob))
var/mob/living/carbon/human/human = mob
//If someone is obscured without flavor text visible, we don't want them on the Directory.
if((human.wear_mask && (human.wear_mask.flags_inv & HIDEFACE) && READ_PREFS(human, toggle/obscurity_examine)) || (human.head && (human.head.flags_inv & HIDEFACE) && READ_PREFS(human, toggle/obscurity_examine)) || (HAS_TRAIT(human, TRAIT_UNKNOWN)))
if((human.wear_mask && (human.wear_mask.flags_inv & HIDEFACE) && READ_PREFS(human, toggle/obscurity_examine)) || (human.head && (human.head.flags_inv & HIDEFACE) && READ_PREFS(human, toggle/obscurity_examine)) || (HAS_TRAIT(human, TRAIT_UNKNOWN_APPEARANCE)))
continue
//Display custom species, otherwise show base species instead
species = (READ_PREFS(human, text/custom_species))
@@ -64,19 +64,19 @@
if(HAS_TRAIT(human_user, TRAIT_SIGN_LANG))
user_tongue.temp_say_mod = "signs"
human_user.special_voice = previous_special_name
human_user.override_voice = previous_special_name
previous_special_name = null
return
if(human_user.special_voice != modulated_name)
previous_special_name = human_user.special_voice
if(human_user.override_voice != modulated_name)
previous_special_name = human_user.override_voice
if(human_user.wear_mask == src && modulate_voice)
human_user.special_voice = modulated_name
human_user.override_voice = modulated_name
user_tongue.temp_say_mod = "states"
return
human_user.special_voice = previous_special_name
human_user.override_voice = previous_special_name
user_tongue.temp_say_mod = initial(user_tongue.temp_say_mod)
previous_special_name = null
@@ -2,7 +2,7 @@
icon_greyscale = BODYPART_ICON_LYCAN
limb_id = SPECIES_LYCAN
is_dimorphic = TRUE
head_flags = HEAD_ALL_FEATURES
head_flags = HEAD_DEFAULT_FEATURES
teeth_count = 42 // Wolves have 42 teeth :)
/obj/item/bodypart/chest/mutant/lycan