Fixes three runtimes.

Better fix. src. purge
This commit is contained in:
xxalpha
2015-06-11 21:30:13 +01:00
parent 96f14d49bf
commit 9ba7e6aaf4
3 changed files with 54 additions and 51 deletions
@@ -68,7 +68,7 @@
return (!density)
/obj/structure/closet/proc/can_open()
if(src.welded || src.locked)
if(welded || locked)
return 0
return 1
@@ -81,32 +81,32 @@
/obj/structure/closet/proc/dump_contents()
for(var/obj/O in src)
O.loc = src.loc
O.loc = loc
for(var/mob/M in src)
M.loc = src.loc
M.loc = loc
if(M.client)
M.client.eye = M.client.mob
M.client.perspective = MOB_PERSPECTIVE
/obj/structure/closet/proc/take_contents()
for(var/atom/movable/AM in src.loc)
for(var/atom/movable/AM in loc)
if(insert(AM) == -1) // limit reached
break
/obj/structure/closet/proc/open()
if(src.opened)
if(opened)
return 0
if(!src.can_open())
if(!can_open())
return 0
src.dump_contents()
dump_contents()
src.opened = 1
opened = 1
if(istype(src, /obj/structure/closet/body_bag))
playsound(src.loc, 'sound/items/zip.ogg', 15, 1, -3)
playsound(loc, 'sound/items/zip.ogg', 15, 1, -3)
else
playsound(src.loc, 'sound/machines/click.ogg', 15, 1, -3)
playsound(loc, 'sound/machines/click.ogg', 15, 1, -3)
density = 0
update_icon()
return 1
@@ -139,25 +139,25 @@
return 1
/obj/structure/closet/proc/close()
if(!src.opened)
if(!opened)
return 0
if(!src.can_close())
if(!can_close())
return 0
take_contents()
src.opened = 0
opened = 0
if(istype(src, /obj/structure/closet/body_bag))
playsound(src.loc, 'sound/items/zip.ogg', 15, 1, -3)
playsound(loc, 'sound/items/zip.ogg', 15, 1, -3)
else
playsound(src.loc, 'sound/machines/click.ogg', 15, 1, -3)
playsound(loc, 'sound/machines/click.ogg', 15, 1, -3)
density = 1
update_icon()
return 1
/obj/structure/closet/proc/toggle()
if(src.opened)
return src.close()
return src.open()
if(opened)
return close()
return open()
/obj/structure/closet/ex_act(severity, target)
contents_explosion(severity, target)
@@ -192,9 +192,9 @@
return
if(opened)
if(istype(W, /obj/item/weapon/grab))
if(src.large)
if(large)
var/obj/item/weapon/grab/G = W
src.MouseDrop_T(G.affecting, user) //act like they were dragged onto the closet
MouseDrop_T(G.affecting, user) //act like they were dragged onto the closet
user.drop_item()
else
user << "<span class='notice'>The locker is too small to stuff [W] into!</span>"
@@ -210,7 +210,7 @@
if( !opened || !istype(src, /obj/structure/closet) || !user || !WT || !WT.isOn() || !user.loc )
return
playsound(loc, 'sound/items/Welder2.ogg', 50, 1)
new /obj/item/stack/sheet/metal(src.loc)
new /obj/item/stack/sheet/metal(loc)
visible_message("[user] has cut \the [src] apart with \the [WT].", "<span class='italics'>You hear welding.</span>")
qdel(src)
return
@@ -239,10 +239,10 @@
user << "<span class='notice'>The locker appears to be broken.</span>"
return
if(!place(user, W) && !isnull(W))
src.attack_hand(user)
attack_hand(user)
/obj/structure/closet/proc/place(var/mob/user, var/obj/item/I)
if(!src.opened && secure)
if(!opened && secure)
togglelock(user)
return 1
return 0
@@ -258,21 +258,21 @@
return 0
if(!istype(user.loc, /turf)) // are you in a container/closet/pod/etc? Will also check for null loc
return 0
if(needs_opened && !src.opened)
if(needs_opened && !opened)
return 0
if(istype(O, /obj/structure/closet))
return 0
if(move_them)
step_towards(O, src.loc)
step_towards(O, loc)
if(show_message && user != O)
user.show_viewers("<span class='danger'>[user] stuffs [O] into [src]!</span>")
src.add_fingerprint(user)
add_fingerprint(user)
return 1
/obj/structure/closet/relaymove(mob/user as mob)
if(user.stat || !isturf(src.loc))
if(user.stat || !isturf(loc))
return
if(!src.open())
if(!open())
user << "<span class='notice'>It won't budge!</span>"
if(world.time > lastbang+5)
lastbang = world.time
@@ -281,19 +281,20 @@
/obj/structure/closet/attack_paw(mob/user as mob)
return src.attack_hand(user)
return attack_hand(user)
/obj/structure/closet/attack_hand(mob/user as mob)
src.add_fingerprint(user)
add_fingerprint(user)
if(user.lying && get_dist(src, user) > 0)
return
if(!src.toggle())
return src.attackby(null, user)
if(!toggle())
user << "<span class='notice'>You cannot close the locker!</span>"
return
// tk grab then use on self
/obj/structure/closet/attack_self_tk(mob/user as mob)
return src.attack_hand(user)
return attack_hand(user)
/obj/structure/closet/verb/verb_toggleopen()
set src in oview(1)
@@ -304,7 +305,7 @@
return
if(iscarbon(usr) || issilicon(usr))
src.attack_hand(usr)
attack_hand(usr)
else
usr << "<span class='warning'>This mob type can't use this verb.</span>"
@@ -322,7 +323,7 @@
if(istype(user.loc, /obj/structure/closet/critter) && !welded)
breakout_time = 0.75 //45 seconds if it's an unwelded critter crate
if( opened || (!welded && !locked && !istype(src.loc, /obj/mecha)) )
if( opened || (!welded && !locked && !istype(loc, /obj/mecha)) )
return //Door's open, not locked or welded or inside a mech, no point in resisting.
//okay, so the closet is either welded or locked... resist!!!
@@ -332,7 +333,7 @@
for(var/mob/O in viewers(src))
O << "<span class='warning'>[src] begins to shake violently!</span>"
if(do_after(user,(breakout_time*60*10))) //minutes * 60seconds * 10deciseconds
if(!user || user.stat != CONSCIOUS || user.loc != src || opened || (!locked && !welded && !istype(src.loc, /obj/mecha)) )
if(!user || user.stat != CONSCIOUS || user.loc != src || opened || (!locked && !welded && !istype(loc, /obj/mecha)) )
return
//we check after a while whether there is a point of resisting anymore and whether the user is capable of resisting
@@ -340,11 +341,11 @@
locked = 0 //applies to critter crates and secure lockers only
broken = 1 //applies to secure lockers only
user.visible_message("<span class='danger'>[user] successfully broke out of [src]!</span>", "<span class='notice'>You successfully break out of [src]!</span>")
if(istype( src.loc, /obj/structure/bigDelivery))
var/obj/structure/bigDelivery/D = src.loc
if(istype( loc, /obj/structure/bigDelivery))
var/obj/structure/bigDelivery/D = loc
qdel(D)
else if(istype( src.loc, /obj/mecha))
src.loc = get_turf(src.loc)
else if(istype( loc, /obj/mecha))
loc = get_turf(loc)
open()
else
user << "<span class='warning'>You fail to break out of [src]!</span>"
@@ -354,7 +355,7 @@
if(!user.canUseTopic(user) || broken)
user << "<span class='warning'>You can't do that right now!</span>"
return
if(src.opened || !secure || !in_range(src, user))
if(opened || !secure || !in_range(src, user))
return
else
togglelock(user)
@@ -364,20 +365,20 @@
O.emp_act(severity)
if(secure && !broken)
if(prob(50/severity))
src.locked = !src.locked
src.update_icon()
locked = !locked
update_icon()
if(prob(20/severity) && !opened)
if(!locked)
open()
else
src.req_access = list()
src.req_access += pick(get_all_accesses())
req_access = list()
req_access += pick(get_all_accesses())
..()
/obj/structure/closet/proc/togglelock(mob/user as mob)
if(secure)
if(src.allowed(user))
src.locked = !src.locked
if(allowed(user))
locked = !locked
add_fingerprint(user)
for(var/mob/O in viewers(user, 3))
if((O.client && !( O.eye_blind )))