Merge pull request #14685 from Buggy123/patch-12

Blobbernnauts can now see in the dark.
This commit is contained in:
duncathan salt
2016-01-24 13:09:18 -06:00
@@ -160,6 +160,8 @@
force_threshold = 10
mob_size = MOB_SIZE_LARGE
gold_core_spawnable = 1
see_invisible = SEE_INVISIBLE_MINIMUM
see_in_dark = 8
/mob/living/simple_animal/hostile/blob/blobbernaut/AttackingTarget()
if(isliving(target))