Abductors have an antag sound stinger upon being rolled (#84180)

## About The Pull Request

This adds an antag stinger for being selected as an abductor
scientist/agent.


https://github.com/tgstation/tgstation/assets/28870487/fb38f63b-3edc-48b7-8652-ff9cdc1016f8

Some nice extraterrestrial whooping with a classic theremin stinger in
the background. It's a bit on the longer side but that's only because
the second whoop takes a while to peter out.

Both attributions handled in attributions.txt, both were CC0.
## Why It's Good For The Game

The theremin is peak greylian representation. Helpful for getting into
the mindset of a spooky ayylien.

I think more antags should have these audio stingers. They invoke a
Pavlovian response equal in power to the almighty bwoink.
## Changelog
🆑 Rhials
sound: The abductor team now has their own antag stinger.
/🆑
This commit is contained in:
Rhials
2024-06-23 21:35:11 -04:00
committed by GitHub
parent 337da86fbb
commit 9d06beaff7
3 changed files with 5 additions and 0 deletions
@@ -74,6 +74,7 @@
objectives += team.objectives
finalize_abductor()
ADD_TRAIT(owner, TRAIT_ABDUCTOR_TRAINING, ABDUCTOR_ANTAGONIST)
owner.current.playsound_local(get_turf(owner.current), 'sound/ambience/antag/ayylien.ogg', 100, FALSE, pressure_affected = FALSE, use_reverb = FALSE)
return ..()
/datum/antagonist/abductor/on_removal()
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@@ -192,3 +192,7 @@ https://freesound.org/people/BMacZero/sounds/96137/
valve_opening.ogg was made by mixing water flowing samples from:
https://freesound.org/people/scriotxstudios/sounds/349111/?attribution=1 and squeaky scrape sound from:
https://freesound.org/people/Department64/sounds/669028/ which was modified with lower pitch
ayylien.ogg was made by remixing:
SCIRetro_Energy Swells Synth_Funky Audio_Sonics Spices by Funky_Audio under CC0 -- https://freesound.org/people/realtheremin/sounds/119011/
scifi_scare_a.aiff by realtheremin under CC0 -- https://freesound.org/people/Funky_Audio/sounds/729392/