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Merge pull request #10918 from Ikarrus/gangending
Adds Ending Cinematic for Gang Dominations
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@@ -240,6 +240,9 @@ var/datum/subsystem/ticker/ticker
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world << sound('sound/effects/explosionfar.ogg')
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flick("station_intact_fade_red",cinematic)
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cinematic.icon_state = "summary_nukefail"
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if("gang war") //Gang Domination (just show the override screen)
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cinematic.icon_state = "intro_malf_still"
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flick("intro_malf",cinematic)
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if("fake") //The round isn't over, we're just freaking people out for fun
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flick("intro_nuke",cinematic)
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sleep(35)
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@@ -308,4 +308,7 @@ var/list/gang_colors_pool = list("red","orange","yellow","green","blue","purple"
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G.domination(0.5)
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priority_announce("Multiple station takeover attempts have made simultaneously. Conflicting takeover attempts appears to have restarted.","Network Alert")
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else
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ticker.force_ending = pick(winners)
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ticker.mode.explosion_in_progress = 1
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ticker.station_explosion_cinematic(1)
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ticker.mode.explosion_in_progress = 0
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ticker.force_ending = pick(winners)
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@@ -10,7 +10,7 @@
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var/override
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switch(parameter)
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if(1)
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override = input(src,"mode = ?","Enter Parameter",null) as anything in list("nuclear emergency","no override")
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override = input(src,"mode = ?","Enter Parameter",null) as anything in list("nuclear emergency","gang war","fake","no override")
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if(0)
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override = input(src,"mode = ?","Enter Parameter",null) as anything in list("blob","nuclear emergency","AI malfunction","no override")
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ticker.station_explosion_cinematic(parameter,override)
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