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https://github.com/Bubberstation/Bubberstation.git
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Merge pull request #99 from Bubberstation/ID-fix-part-2
Works on fixing IDs more
This commit is contained in:
@@ -26409,14 +26409,13 @@
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/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
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/obj/machinery/door/airlock/maintenance_hatch{
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name = "Maintenance Hatch";
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req_access = ACCESS_NTREP
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req_access = list("representative")
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},
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/obj/effect/turf_decal/stripes/line{
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dir = 1
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},
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/obj/effect/turf_decal/stripes/line,
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/obj/structure/cable,
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/obj/effect/mapping_helpers/airlock/access/all/cent_com/rep_door,
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/turf/open/floor/iron,
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/area/station/maintenance/port/fore)
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"gqF" = (
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@@ -35236,12 +35235,11 @@
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"iAQ" = (
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/obj/machinery/door/airlock/corporate{
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name = "NT Consultant's Office";
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req_access = ACCESS_NTREP
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req_access = list("representative")
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},
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/obj/structure/disposalpipe/segment{
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dir = 4
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},
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/obj/effect/mapping_helpers/airlock/access/all/cent_com/rep_door,
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/obj/machinery/door/firedoor,
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/turf/open/floor/iron,
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/area/command/heads_quarters/captain/private/nt_rep)
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@@ -14653,10 +14653,9 @@
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"eoR" = (
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/obj/machinery/door/airlock/corporate{
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name = "NT Consultant's Office";
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req_access = ACCESS_NTREP
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req_access = list("representative")
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},
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/obj/machinery/door/firedoor,
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/obj/effect/mapping_helpers/airlock/access/all/cent_com/rep_door,
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/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
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/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
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/turf/open/floor/wood,
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@@ -26439,11 +26438,10 @@
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"hTx" = (
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/obj/machinery/door/airlock/corporate{
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name = "NT Consultant's Office";
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req_access = ACCESS_NTREP
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req_access = list("representative")
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},
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/obj/machinery/door/firedoor,
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/obj/structure/cable,
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/obj/effect/mapping_helpers/airlock/access/all/cent_com/rep_door,
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/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
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/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
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/turf/open/floor/wood,
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@@ -12364,8 +12364,8 @@
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/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
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/obj/machinery/door/airlock/corporate{
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name = "Consultant's Quarters"
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req_access = list("representative")
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},
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/obj/effect/mapping_helpers/airlock/access/all/cent_com/rep_door,
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/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
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/obj/effect/turf_decal/siding/wood/end,
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/obj/effect/turf_decal/siding/wood{
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@@ -29866,13 +29866,13 @@
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/area/station/engineering/atmos/pumproom)
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"iGu" = (
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/obj/machinery/door/firedoor,
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/obj/effect/mapping_helpers/airlock/access/all/cent_com/rep_door,
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/obj/structure/cable,
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/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
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/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
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/obj/machinery/door/airlock/corporate{
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id_tag = "consultantdoor";
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name = "Consultant's Office"
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req_access = list("representative")
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},
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/obj/structure/disposalpipe/segment{
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dir = 4
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@@ -12478,9 +12478,8 @@
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/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
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/obj/machinery/door/airlock/corporate{
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name = "Consultant's Quarters";
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req_access = ACCESS_NTREP
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req_access = list("representative")
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},
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/obj/effect/mapping_helpers/airlock/access/all/cent_com/rep_door,
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/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
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/obj/effect/turf_decal/siding/wood/end,
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/obj/effect/turf_decal/siding/wood{
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@@ -30166,14 +30165,13 @@
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/area/station/engineering/atmos/pumproom)
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"iGu" = (
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/obj/machinery/door/firedoor,
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/obj/effect/mapping_helpers/airlock/access/all/cent_com/rep_door,
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/obj/structure/cable,
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/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
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/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
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/obj/machinery/door/airlock/corporate{
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id_tag = "consultantdoor";
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name = "Consultant's Office";
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req_access = ACCESS_NTREP
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req_access = list("representative")
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},
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/obj/structure/disposalpipe/segment{
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dir = 4
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@@ -72796,7 +72794,7 @@
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normaldoorcontrol = 1;
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pixel_x = 4;
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pixel_y = -26;
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req_access = list("cent_general");
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req_access = list("representative");
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specialfunctions = 4
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},
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/obj/effect/turf_decal/bot,
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@@ -9322,8 +9322,8 @@
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"nOb" = (
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/obj/machinery/door/airlock/centcom{
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name = "NanoTrasen Consultant's Office"
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req_access = list("representative")
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},
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/obj/effect/mapping_helpers/airlock/access/all/cent_com/rep_door,
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/obj/effect/turf_decal/siding/white{
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dir = 4
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},
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@@ -11998,8 +11998,8 @@
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"uqJ" = (
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/obj/machinery/door/airlock/centcom{
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name = "NanoTrasen Consultant's Office"
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req_access = list("representative")
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},
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/obj/effect/mapping_helpers/airlock/access/all/cent_com/rep_door,
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/obj/effect/turf_decal/siding/white{
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dir = 1
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},
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@@ -32,10 +32,6 @@
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#define ACCESS_CAPTAIN "captain"
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/// Access used for the Head of Personnel's personal quarters in mapping, as well as the security console and other HoP-related things.
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#define ACCESS_HOP "hop"
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//ACCESS FOR THE NTRep's personal quarters in mapping.
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#define ACCESS_NTREP "representative"
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//BUBBER EDIT END: Add NTRep Access
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/// Security's General Access. In mapping, grants access to spaces such as to the "meeting room" or firing range, as well as being the general access that Tablet/Computer Programs check for "heads". Also unlocks other types of security equipment.
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#define ACCESS_SECURITY "security"
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@@ -1 +1,2 @@
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#define ACCESS_BLACKSMITH "blacksmith"
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#define ACCESS_NTREP "representative"
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@@ -52,6 +52,7 @@
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trim_state = "trim_blueshield"
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department_color = COLOR_COMMAND_BLUE
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subdepartment_color = COLOR_CENTCOM_BLUE // Not the other way around. I think.
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orbit_icon = "shield-dog"
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sechud_icon_state = SECHUD_BLUESHIELD
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extra_access = list(ACCESS_SECURITY, ACCESS_BRIG, ACCESS_COURT, ACCESS_CARGO, ACCESS_GATEWAY) // Someone needs to come back and order these alphabetically, this is a nightmare
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minimal_access = list(
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@@ -66,11 +67,12 @@
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trim_state = "trim_centcom"
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department_color = COLOR_GREEN
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subdepartment_color = COLOR_GREEN
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orbit_icon = "clipboard-check"
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sechud_icon_state = SECHUD_NT_CONSULTANT
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extra_access = list()
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//BUBBER EDIT START
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minimal_access = list(
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ACCESS_DETECTIVE, ACCESS_BRIG_ENTRANCE, ACCESS_BRIG, ACCESS_MEDICAL, ACCESS_CONSTRUCTION, ACCESS_ENGINEERING, ACCESS_MAINT_TUNNELS, ACCESS_RESEARCH,
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ACCESS_BRIG_ENTRANCE, ACCESS_BRIG, ACCESS_MEDICAL, ACCESS_CONSTRUCTION, ACCESS_ENGINEERING, ACCESS_MAINT_TUNNELS, ACCESS_RESEARCH,
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ACCESS_RC_ANNOUNCE, ACCESS_COMMAND, ACCESS_WEAPONS, ACCESS_NTREP
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)
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minimal_wildcard_access = list()
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@@ -81,6 +83,7 @@
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assignment = "Security Medic"
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trim_icon = 'modular_skyrat/master_files/icons/obj/card.dmi'
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trim_state = "trim_securitymedic"
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orbit_icon = "heart-pulse"
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department_color = COLOR_ASSEMBLY_BLACK
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subdepartment_color = COLOR_ASSEMBLY_BLACK
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sechud_icon_state = SECHUD_SECURITY_MEDIC
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@@ -101,6 +104,7 @@
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assignment = "Corrections Officer"
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trim_icon = 'modular_skyrat/master_files/icons/obj/card.dmi'
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trim_state = "trim_corrections_officer"
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orbit_icon = "hands-bound"
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department_color = COLOR_ASSEMBLY_BLACK
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subdepartment_color = COLOR_ASSEMBLY_BLACK
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sechud_icon_state = SECHUD_CORRECTIONS_OFFICER
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@@ -116,6 +120,7 @@
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trim_state = "trim_barber"
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department_color = COLOR_SERVICE_LIME
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subdepartment_color = COLOR_SERVICE_LIME
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orbit_icon = "scissors"
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sechud_icon_state = SECHUD_BARBER
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extra_access = list()
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minimal_access = list(ACCESS_THEATRE, ACCESS_MAINT_TUNNELS, ACCESS_BARBER, ACCESS_SERVICE)
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@@ -128,7 +128,7 @@
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/obj/structure/closet/secure_closet/nanotrasen_consultant/station
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name = "\proper nanotrasen consultant's locker"
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req_access = list(ACCESS_NTREP) //BUBBER EDIT
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req_access = list("representative") //BUBBER EDIT
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icon_state = "cc"
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icon = 'modular_skyrat/master_files/icons/obj/closet.dmi'
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door_anim_time = 0 //CONVERT THESE DOORS YOU LAZY ASSHATS
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