Clockcult Removal 2019 (#47057)

* Nanotrasen fires the Wave Motion Gun at the Clock Cult

* Fixes a random changelog appearing from the reebe void.

* Fixes a wrong type reference regarding the bronze sheets in the Lavaland Ruin for it.

* Fixes redundant cells after CC removal in ruin by populating them with varied ore chunks, or destruction clutter.

* why is it /obj/item/stack/sheet/metal but not /obj/item/stack/sheet/iron

* Fixes the lavaland ratvar ruin to have fluff variant structures of deleted shit it referenced instead what I thought was reasonable.
This commit is contained in:
KomradeSpectre
2019-10-15 04:13:41 -04:00
committed by 81Denton
parent dcc5d79950
commit 9ff071af60
193 changed files with 252 additions and 76648 deletions

View File

@@ -472,12 +472,6 @@ GLOBAL_LIST_INIT(hallucination_list, list(
image_file = 'icons/mob/inhands/equipment/security_lefthand.dmi'
target.playsound_local(H, "sparks",75,1,-1)
A = image(image_file,H,"baton", layer=ABOVE_MOB_LAYER)
if("clockspear")
if(side == "right")
image_file = 'icons/mob/inhands/antag/clockwork_righthand.dmi'
else
image_file = 'icons/mob/inhands/antag/clockwork_lefthand.dmi'
A = image(image_file,H,"ratvarian_spear", layer=ABOVE_MOB_LAYER)
if("ttv")
if(side == "right")
image_file = 'icons/mob/inhands/weapons/bombs_righthand.dmi'
@@ -744,7 +738,7 @@ GLOBAL_LIST_INIT(hallucination_list, list(
message_pool.Add("<span class='notice'>[other] puts the [pick(\
"revolver","energy sword","cryptographic sequencer","power sink","energy bow",\
"hybrid taser","stun baton","flash","syringe gun","circular saw","tank transfer valve",\
"ritual dagger","clockwork slab","spellbook",\
"ritual dagger","spellbook",\
"pulse rifle","captain's spare ID","hand teleporter","hypospray","antique laser gun","X-01 MultiPhase Energy Gun","station's blueprints"\
)] into [equipped_backpack].</span>")