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Clockcult Removal 2019 (#47057)
* Nanotrasen fires the Wave Motion Gun at the Clock Cult * Fixes a random changelog appearing from the reebe void. * Fixes a wrong type reference regarding the bronze sheets in the Lavaland Ruin for it. * Fixes redundant cells after CC removal in ruin by populating them with varied ore chunks, or destruction clutter. * why is it /obj/item/stack/sheet/metal but not /obj/item/stack/sheet/iron * Fixes the lavaland ratvar ruin to have fluff variant structures of deleted shit it referenced instead what I thought was reasonable.
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@@ -472,12 +472,6 @@ GLOBAL_LIST_INIT(hallucination_list, list(
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image_file = 'icons/mob/inhands/equipment/security_lefthand.dmi'
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target.playsound_local(H, "sparks",75,1,-1)
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A = image(image_file,H,"baton", layer=ABOVE_MOB_LAYER)
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if("clockspear")
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if(side == "right")
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image_file = 'icons/mob/inhands/antag/clockwork_righthand.dmi'
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else
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image_file = 'icons/mob/inhands/antag/clockwork_lefthand.dmi'
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A = image(image_file,H,"ratvarian_spear", layer=ABOVE_MOB_LAYER)
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if("ttv")
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if(side == "right")
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image_file = 'icons/mob/inhands/weapons/bombs_righthand.dmi'
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@@ -744,7 +738,7 @@ GLOBAL_LIST_INIT(hallucination_list, list(
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message_pool.Add("<span class='notice'>[other] puts the [pick(\
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"revolver","energy sword","cryptographic sequencer","power sink","energy bow",\
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"hybrid taser","stun baton","flash","syringe gun","circular saw","tank transfer valve",\
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"ritual dagger","clockwork slab","spellbook",\
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"ritual dagger","spellbook",\
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"pulse rifle","captain's spare ID","hand teleporter","hypospray","antique laser gun","X-01 MultiPhase Energy Gun","station's blueprints"\
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)] into [equipped_backpack].</span>")
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