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Clockcult Removal 2019 (#47057)
* Nanotrasen fires the Wave Motion Gun at the Clock Cult * Fixes a random changelog appearing from the reebe void. * Fixes a wrong type reference regarding the bronze sheets in the Lavaland Ruin for it. * Fixes redundant cells after CC removal in ruin by populating them with varied ore chunks, or destruction clutter. * why is it /obj/item/stack/sheet/metal but not /obj/item/stack/sheet/iron * Fixes the lavaland ratvar ruin to have fluff variant structures of deleted shit it referenced instead what I thought was reasonable.
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@@ -352,13 +352,6 @@ h1.alert, h2.alert {color: #000000;}
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.deconversion_message {color: #a947ff; font-size: 185%; font-style: italic;}
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.brass {color: #BE8700;}
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.heavy_brass {color: #BE8700; font-weight: bold; font-style: italic;}
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.large_brass {color: #BE8700; font-size: 185%;}
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.big_brass {color: #BE8700; font-size: 185%; font-weight: bold; font-style: italic;}
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.ratvar {color: #BE8700; font-size: 370%; font-weight: bold; font-style: italic;}
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.alloy {color: #42474D;}
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.heavy_alloy {color: #42474D; font-weight: bold; font-style: italic;}
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.nezbere_large {color: #42474D; font-size: 185%; font-weight: bold; font-style: italic;}
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.nezbere {color: #42474D; font-weight: bold; font-style: italic;}
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.nezbere_small {color: #42474D;}
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