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Merge pull request #12365 from MrStonedOne/patch-47
Fixes automatic map change causing lag
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@@ -488,4 +488,5 @@ var/datum/subsystem/ticker/ticker
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//map rotate chance defaults to 75% of the length of the round (in minutes)
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if (!prob((world.time/600)*config.maprotatechancedelta))
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return
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maprotate()
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spawn(-1) //compiling a map can lock up the mc for 30 to 60 seconds if we don't spawn
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maprotate()
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