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removes an errant percent while recharging the BR-38 (#88853)
## About The Pull Request The max system degradation level readout on the recharger while using the BR-38 no longer has an errant percent in the readout. ## Why It's Good For The Game It bugged me. Also I guess that if this wasn't fixed it could imply that the degradation states are percentage based when they're not. ## Changelog 🆑 spellcheck: Removed an errant typo on the recharger's readout while recharging the BR-38. /🆑 Co-authored-by: Hatterhat <Hatterhat@users.noreply.github.com>
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@@ -58,7 +58,7 @@
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return
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if(istype(charging, /obj/item/gun/ballistic/automatic/battle_rifle))
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var/obj/item/gun/ballistic/automatic/battle_rifle/recalibrating_gun = charging
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. += span_notice("- \The [charging]'s system degradation is at stage [recalibrating_gun.degradation_stage] of [recalibrating_gun.degradation_stage_max]%</b>.")
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. += span_notice("- \The [charging]'s system degradation is at stage [recalibrating_gun.degradation_stage] of [recalibrating_gun.degradation_stage_max]</b>.")
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. += span_notice("- \The [charging]'s degradation buffer is at <b>[PERCENT(recalibrating_gun.shots_before_degradation/recalibrating_gun.max_shots_before_degradation)]%</b>.")
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return
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. += span_notice("- \The [charging] is not reporting a power level.")
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