mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-07-17 19:14:15 +01:00
[MIRROR] Mice retain their colors when they die. [MDB IGNORE] (#19467)
* Mice retain their colors when they die. (#73508) ## About The Pull Request When mice die the corpse they leave behind was always grey, they now drop correctly colored corpses. ## Why It's Good For The Game Bug fix. ## Changelog 🆑 fix: Mice will now retain their color when they die. /🆑 * Mice retain their colors when they die. --------- Co-authored-by: NamelessFairy <40036527+NamelessFairy@users.noreply.github.com>
This commit is contained in:
@@ -47,8 +47,8 @@
|
||||
src.tame = tame
|
||||
if(isnull(body_color))
|
||||
body_color = pick("brown", "gray", "white")
|
||||
held_state = "mouse_[body_color]" // not handled by variety element
|
||||
AddElement(/datum/element/animal_variety, "mouse", body_color, FALSE)
|
||||
held_state = "mouse_[body_color]" // not handled by variety element
|
||||
AddElement(/datum/element/animal_variety, "mouse", body_color, FALSE)
|
||||
AddElement(/datum/element/swabable, CELL_LINE_TABLE_MOUSE, CELL_VIRUS_TABLE_GENERIC_MOB, 1, 10)
|
||||
AddComponent(/datum/component/squeak, list('sound/effects/mousesqueek.ogg' = 1), 100, extrarange = SHORT_RANGE_SOUND_EXTRARANGE) //as quiet as a mouse or whatever
|
||||
var/static/list/loc_connections = list(
|
||||
|
||||
Reference in New Issue
Block a user