mirror of
https://github.com/Bubberstation/Bubberstation.git
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Adds craftable surgery trays. (#78364)
## About The Pull Request Surgery trays can now be crafted in the crafting menu for two rods and one silver, while having a screwdriver. (Same cost as a table.) Out of necessity, the preloaded variants of surgery trays have been re-pathed to a full subtype, though maps have already been updated to use the preloaded variant. The morgue tray and the (new!) advanced trays have been re-pathed to `.../full/morgue` and `.../full/advanced`, respectively Additionally, surgery trays can now be deconstructed by secondary click with a screwdriver. Woo! ## Why It's Good For The Game If you want more surgery trays, build 'em! If you want less surgery trays, unbuild 'em! ## Changelog 🆑 qol: Surgery trays can now be crafted via the crafting menu (two rods, one silver), and deconstructed via secondary click with a screwdriver! /🆑 --------- Co-authored-by: Jacquerel <hnevard@gmail.com>
This commit is contained in:
co-authored by
Jacquerel
parent
e871323794
commit
a446ac7166
@@ -98,7 +98,7 @@
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/turf/open/floor/iron/white,
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/area/ruin/space/has_grav/dangerous_research/medical)
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"aZ" = (
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/obj/item/surgery_tray,
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/obj/item/surgery_tray/full,
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/obj/structure/table,
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/turf/open/floor/plating/rust,
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/area/ruin/space/has_grav/dangerous_research/medical)
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@@ -1020,7 +1020,7 @@
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/turf/open/floor/mineral/plastitanium/red,
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/area/ruin/space/has_grav/interdyne)
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"PD" = (
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/obj/item/surgery_tray,
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/obj/item/surgery_tray/full,
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/obj/structure/table/reinforced/rglass,
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/turf/open/floor/mineral/plastitanium,
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/area/ruin/space/has_grav/interdyne)
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@@ -704,7 +704,7 @@
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/area/ruin/space/has_grav/the_outlet/employeesection)
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"rF" = (
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/obj/structure/table/reinforced/rglass,
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/obj/item/surgery_tray,
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/obj/item/surgery_tray/full,
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/obj/item/reagent_containers/syringe/lethal/execution,
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/turf/open/floor/iron/freezer,
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/area/ruin/space/has_grav/the_outlet/researchrooms)
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@@ -44344,7 +44344,7 @@
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/area/station/maintenance/port/lesser)
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"pTr" = (
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/obj/structure/table,
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/obj/item/surgery_tray{
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/obj/item/surgery_tray/full{
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pixel_y = -5
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},
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/obj/item/wirecutters{
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@@ -70714,7 +70714,7 @@
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/obj/effect/turf_decal/siding/white,
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/obj/machinery/light/small/directional/south,
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/obj/structure/table/reinforced,
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/obj/item/surgery_tray/morgue,
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/obj/item/surgery_tray/full/morgue,
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/turf/open/floor/iron/small,
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/area/station/medical/morgue)
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"yaL" = (
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@@ -15845,7 +15845,7 @@
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/area/station/cargo/lobby)
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"dRQ" = (
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/obj/structure/table/glass,
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/obj/item/surgery_tray,
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/obj/item/surgery_tray/full,
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/obj/structure/window/reinforced/spawner/directional/west,
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/obj/item/clothing/gloves/latex,
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/obj/item/clothing/suit/apron/surgical,
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@@ -52510,7 +52510,7 @@
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dir = 4
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},
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/obj/structure/table/reinforced,
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/obj/item/surgery_tray/morgue,
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/obj/item/surgery_tray/full/morgue,
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/obj/effect/turf_decal/tile/dark_blue/half/contrasted{
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dir = 4
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},
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@@ -77243,7 +77243,7 @@
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/area/station/engineering/atmos)
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"tsx" = (
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/obj/structure/table/glass,
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/obj/item/surgery_tray,
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/obj/item/surgery_tray/full,
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/obj/item/clothing/gloves/latex,
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/obj/item/clothing/suit/apron/surgical,
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/obj/effect/turf_decal/tile/neutral/fourcorners,
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@@ -10864,7 +10864,7 @@
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pixel_x = -4;
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pixel_y = 3
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},
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/obj/item/surgery_tray,
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/obj/item/surgery_tray/full,
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/obj/effect/turf_decal/tile/blue/half/contrasted{
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dir = 1
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},
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@@ -13346,7 +13346,7 @@
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network = list("ss13","medbay");
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pixel_x = 22
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},
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/obj/item/surgery_tray,
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/obj/item/surgery_tray/full,
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/obj/effect/turf_decal/tile/blue/half/contrasted{
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dir = 1
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},
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@@ -45981,7 +45981,7 @@
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"oiv" = (
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/obj/effect/turf_decal/tile/neutral/fourcorners,
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/obj/structure/table/reinforced,
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/obj/item/surgery_tray/morgue,
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/obj/item/surgery_tray/full/morgue,
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/turf/open/floor/iron/dark,
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/area/station/medical/morgue)
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"oiy" = (
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@@ -12995,7 +12995,7 @@
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dir = 8
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},
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/obj/machinery/light/small/directional/north,
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/obj/item/surgery_tray/morgue,
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/obj/item/surgery_tray/full/morgue,
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/turf/open/floor/iron/dark/smooth_edge{
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dir = 8
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},
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@@ -37001,7 +37001,7 @@
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/obj/effect/turf_decal/tile/blue/half/contrasted{
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dir = 1
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},
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/obj/item/surgery_tray,
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/obj/item/surgery_tray/full,
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/obj/item/clothing/gloves/latex,
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/obj/item/clothing/suit/apron/surgical,
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/turf/open/floor/iron/white,
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@@ -26323,7 +26323,7 @@
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dir = 1
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},
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/obj/structure/table/reinforced/rglass,
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/obj/item/surgery_tray/morgue,
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/obj/item/surgery_tray/full/morgue,
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/obj/machinery/digital_clock/directional/north,
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/turf/open/floor/iron/dark,
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/area/station/medical/morgue)
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@@ -54959,7 +54959,7 @@
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/turf/open/floor/iron,
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/area/station/hallway/secondary/exit)
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"onz" = (
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/obj/item/surgery_tray{
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/obj/item/surgery_tray/full{
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pixel_y = 13
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},
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/obj/item/reagent_containers/medigel/sterilizine{
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@@ -58295,7 +58295,7 @@
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/turf/open/floor/plating,
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/area/station/security/execution/transfer)
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"pjR" = (
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/obj/item/surgery_tray{
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/obj/item/surgery_tray/full{
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pixel_y = 13
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},
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/obj/item/reagent_containers/medigel/sterilizine{
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@@ -677,7 +677,7 @@
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/turf/open/floor/iron/white/corner,
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/area/station/medical/medbay)
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"cL" = (
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/obj/item/surgery_tray/advanced,
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/obj/item/surgery_tray/full/advanced,
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/obj/structure/table/glass,
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/obj/effect/turf_decal/tile/blue{
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dir = 8
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@@ -9668,7 +9668,7 @@
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/area/centcom/central_command_areas/armory)
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"Vh" = (
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/obj/structure/table/reinforced,
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/obj/item/surgery_tray{
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/obj/item/surgery_tray/full{
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pixel_y = 10;
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pixel_x = 2
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},
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@@ -13449,7 +13449,7 @@
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dir = 1
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},
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/obj/item/radio/intercom/directional/north,
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/obj/item/surgery_tray,
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/obj/item/surgery_tray/full,
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/turf/open/floor/iron/white,
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/area/station/medical/surgery/aft)
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"dCG" = (
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@@ -48635,7 +48635,7 @@
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pixel_y = 8
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},
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/obj/structure/window/reinforced/spawner/directional/north,
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/obj/item/surgery_tray/morgue,
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/obj/item/surgery_tray/full/morgue,
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/obj/structure/window/reinforced/spawner/directional/west,
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/turf/open/floor/iron/dark,
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/area/station/medical/morgue)
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@@ -61859,7 +61859,7 @@
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/obj/structure/table/glass,
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/obj/effect/turf_decal/trimline/blue/filled/line,
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/obj/item/radio/intercom/directional/south,
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/obj/item/surgery_tray,
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/obj/item/surgery_tray/full,
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/turf/open/floor/iron/white,
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/area/station/medical/surgery/fore)
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"uWn" = (
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@@ -751,7 +751,7 @@
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/area/shuttle/escape)
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"Ko" = (
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/obj/structure/table/optable,
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/obj/item/surgery_tray,
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/obj/item/surgery_tray/full,
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/obj/item/clothing/mask/surgical,
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/obj/effect/mapping_helpers/broken_floor,
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/turf/open/floor/mineral/titanium/white,
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@@ -317,7 +317,7 @@
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/turf/open/floor/plating/airless,
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/area/shuttle/escape)
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"ed" = (
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/obj/item/surgery_tray,
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/obj/item/surgery_tray/full,
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/obj/item/clothing/suit/apron/surgical,
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/obj/item/clothing/mask/surgical,
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/obj/structure/table/optable,
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@@ -849,7 +849,7 @@
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/area/shuttle/escape)
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"VD" = (
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/obj/structure/table/glass,
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/obj/item/surgery_tray{
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/obj/item/surgery_tray/full{
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pixel_y = 6
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},
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/obj/effect/turf_decal/tile/blue/anticorner/contrasted{
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@@ -967,8 +967,8 @@
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/obj/item/book/manual/wiki/surgery{
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pixel_x = -15
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},
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/obj/item/surgery_tray,
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/obj/item/surgery_tray{
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/obj/item/surgery_tray/full,
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/obj/item/surgery_tray/full{
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pixel_x = 5
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},
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/obj/effect/turf_decal/tile/dark_blue/half/contrasted{
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@@ -227,7 +227,7 @@
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"W" = (
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/obj/structure/table,
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/obj/item/clothing/suit/apron/surgical,
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/obj/item/surgery_tray,
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/obj/item/surgery_tray/full,
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/turf/open/floor/mineral/titanium/white,
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/area/shuttle/escape)
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"X" = (
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@@ -498,7 +498,7 @@
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/area/shuttle/escape)
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"sF" = (
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/obj/effect/turf_decal/trimline/blue/filled/line,
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/obj/item/surgery_tray{
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/obj/item/surgery_tray/full{
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pixel_y = 5
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},
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/obj/structure/rack,
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@@ -127,7 +127,7 @@
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"nC" = (
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/obj/structure/table/reinforced/rglass,
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/obj/item/defibrillator/loaded,
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/obj/item/surgery_tray{
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/obj/item/surgery_tray/full{
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pixel_y = 13
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},
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/obj/effect/turf_decal/tile/blue/anticorner{
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@@ -438,7 +438,7 @@
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"iJ" = (
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/obj/effect/decal/cleanable/dirt,
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/obj/structure/table,
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/obj/item/surgery_tray,
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/obj/item/surgery_tray/full,
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/obj/item/clothing/gloves/fingerless,
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/turf/open/floor/iron,
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/area/shuttle/escape)
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@@ -1000,7 +1000,7 @@
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"Sb" = (
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/obj/structure/table,
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/obj/structure/window/reinforced/spawner/directional/west,
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/obj/item/surgery_tray,
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/obj/item/surgery_tray/full,
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/obj/item/clothing/suit/apron/surgical,
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/obj/item/clothing/mask/surgical,
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/obj/item/clothing/gloves/latex/nitrile{
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@@ -203,7 +203,7 @@
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/area/shuttle/escape)
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"aX" = (
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/obj/structure/table/optable,
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/obj/item/surgery_tray,
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/obj/item/surgery_tray/full,
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/obj/item/clothing/mask/surgical,
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/turf/open/floor/mineral/titanium/blue,
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/area/shuttle/escape)
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@@ -2562,7 +2562,7 @@
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/obj/effect/turf_decal/tile/blue/opposingcorners,
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/obj/structure/table,
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/obj/item/lazarus_injector,
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/obj/item/surgery_tray,
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/obj/item/surgery_tray/full,
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/obj/item/clothing/gloves/latex/nitrile{
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pixel_y = 4
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},
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@@ -713,7 +713,7 @@
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/area/shuttle/ruin/cyborg_mothership)
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"Oq" = (
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/obj/structure/table,
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/obj/item/surgery_tray,
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/obj/item/surgery_tray/full,
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/obj/effect/turf_decal/bot,
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/obj/structure/sink/directional/east,
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/obj/item/toy/figure/borg{
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@@ -149,7 +149,7 @@
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pixel_y = 3
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},
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/obj/item/reagent_containers/blood,
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/obj/item/surgery_tray{
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/obj/item/surgery_tray/full{
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pixel_x = 2;
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pixel_y = 9
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},
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@@ -104,7 +104,7 @@
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},
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/obj/machinery/airalarm/directional/north,
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/obj/effect/mapping_helpers/airalarm/all_access,
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/obj/item/surgery_tray{
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/obj/item/surgery_tray/full{
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pixel_y = 4
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},
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/obj/item/clothing/suit/apron/surgical,
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@@ -1623,7 +1623,7 @@
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/area/shuttle/abandoned/medbay)
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"dO" = (
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/obj/structure/table,
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/obj/item/surgery_tray{
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/obj/item/surgery_tray/full{
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pixel_y = 4
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},
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/obj/effect/decal/cleanable/dirt,
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@@ -1650,7 +1650,7 @@
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/area/centcom/central_command_areas/holding)
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"Mz" = (
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/obj/structure/closet,
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/obj/item/surgery_tray,
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/obj/item/surgery_tray/full,
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/obj/machinery/iv_drip,
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/obj/item/emergency_bed,
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/obj/item/storage/medkit/regular,
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@@ -111,7 +111,7 @@
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dir = 5
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},
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/obj/structure/table/reinforced/plasmarglass,
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/obj/item/surgery_tray{
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/obj/item/surgery_tray/full{
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pixel_y = -11
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},
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/obj/item/storage/belt/medical,
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@@ -36,3 +36,14 @@
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/obj/item/stack/sheet/mineral/silver = 2,
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)
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category = CAT_FURNITURE
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/datum/crafting_recipe/surgery_tray
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name = "Surgery Tray"
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reqs = list(
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/obj/item/stack/sheet/mineral/silver = 1,
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/obj/item/stack/rods = 2
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)
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result = /obj/item/surgery_tray
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tool_behaviors = list(TOOL_SCREWDRIVER)
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category = CAT_FURNITURE
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time = 5 SECONDS
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@@ -38,25 +38,10 @@
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/// If true we're currently portable
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var/is_portable = TRUE
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/// List of things that we spawn containing
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var/list/initial_contents = list(
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/obj/item/blood_filter,
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/obj/item/bonesetter,
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/obj/item/cautery,
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/obj/item/circular_saw,
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/obj/item/clothing/mask/surgical,
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/obj/item/hemostat,
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/obj/item/razor/surgery,
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/obj/item/retractor,
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/obj/item/scalpel,
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/obj/item/stack/medical/bone_gel,
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/obj/item/stack/sticky_tape/surgical,
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/obj/item/surgical_drapes,
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/obj/item/surgicaldrill,
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)
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/obj/item/surgery_tray/deployed
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is_portable = FALSE
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/// Fills the tray with items it should contain on creation
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/obj/item/surgery_tray/proc/populate_contents()
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return
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/obj/item/surgery_tray/Initialize(mapload)
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. = ..()
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@@ -89,6 +74,7 @@
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. += is_portable \
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? span_notice("You can click and drag it to yourself to pick it up, then use it in your hand to make it a cart!") \
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: span_notice("You can click and drag it to yourself to turn it into a tray!")
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. += span_notice("The top is <b>screwed</b> on.")
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/obj/item/surgery_tray/update_overlays()
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. = ..()
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@@ -125,12 +111,6 @@
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for(var/surgery_tool in surgery_overlays)
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. |= surgery_overlays[surgery_tool]
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///Spawn the things we contain on initialisation
|
||||
/obj/item/surgery_tray/proc/populate_contents()
|
||||
for (var/thing_path in initial_contents)
|
||||
new thing_path(src)
|
||||
update_appearance(UPDATE_OVERLAYS)
|
||||
|
||||
///Sets the surgery tray's deployment state. Silent if user is null.
|
||||
/obj/item/surgery_tray/proc/set_tray_mode(new_mode, mob/user)
|
||||
is_portable = new_mode
|
||||
@@ -177,46 +157,82 @@
|
||||
user.put_in_hands(grabbies)
|
||||
return TRUE
|
||||
|
||||
/obj/item/surgery_tray/screwdriver_act_secondary(mob/living/user, obj/item/tool)
|
||||
. = ..()
|
||||
tool.play_tool_sound(src)
|
||||
to_chat(user, span_notice("You begin taking apart [src]."))
|
||||
if(!tool.use_tool(src, user, 1 SECONDS))
|
||||
return
|
||||
deconstruct(TRUE)
|
||||
to_chat(user, span_notice("[src] has been taken apart."))
|
||||
|
||||
/obj/item/surgery_tray/dump_contents()
|
||||
var/atom/drop_point = drop_location()
|
||||
for(var/atom/movable/tool as anything in contents)
|
||||
tool.forceMove(drop_point)
|
||||
|
||||
/obj/item/surgery_tray/deconstruct(disassembled = TRUE)
|
||||
dump_contents()
|
||||
if(!(flags_1 & NODECONSTRUCT_1))
|
||||
dump_contents()
|
||||
new /obj/item/stack/rods(drop_location(), 2)
|
||||
new /obj/item/stack/sheet/mineral/silver(drop_location())
|
||||
return ..()
|
||||
|
||||
/obj/item/surgery_tray/morgue
|
||||
/obj/item/surgery_tray/deployed
|
||||
is_portable = FALSE
|
||||
|
||||
/obj/item/surgery_tray/full
|
||||
|
||||
/obj/item/surgery_tray/full/deployed
|
||||
is_portable = FALSE
|
||||
|
||||
/obj/item/surgery_tray/full/populate_contents()
|
||||
new /obj/item/blood_filter(src)
|
||||
new /obj/item/bonesetter(src)
|
||||
new /obj/item/cautery(src)
|
||||
new /obj/item/circular_saw(src)
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
new /obj/item/hemostat(src)
|
||||
new /obj/item/razor/surgery(src)
|
||||
new /obj/item/retractor(src)
|
||||
new /obj/item/scalpel(src)
|
||||
new /obj/item/stack/medical/bone_gel(src)
|
||||
new /obj/item/stack/sticky_tape/surgical(src)
|
||||
new /obj/item/surgical_drapes(src)
|
||||
new /obj/item/surgicaldrill(src)
|
||||
update_appearance(UPDATE_OVERLAYS)
|
||||
|
||||
/obj/item/surgery_tray/full/morgue
|
||||
name = "autopsy tray"
|
||||
desc = "A Deforest brand surgery tray, made for use in morgues. It is a folding model, \
|
||||
meaning the wheels on the bottom can be extended outwards, making it a cart."
|
||||
initial_contents = list(
|
||||
/obj/item/blood_filter,
|
||||
/obj/item/bonesetter,
|
||||
/obj/item/cautery/cruel,
|
||||
/obj/item/circular_saw,
|
||||
/obj/item/clothing/mask/surgical,
|
||||
/obj/item/hemostat/cruel,
|
||||
/obj/item/razor/surgery,
|
||||
/obj/item/retractor/cruel,
|
||||
/obj/item/scalpel/cruel,
|
||||
/obj/item/stack/medical/bone_gel,
|
||||
/obj/item/stack/sticky_tape/surgical,
|
||||
/obj/item/surgical_drapes,
|
||||
/obj/item/surgicaldrill,
|
||||
)
|
||||
|
||||
/obj/item/surgery_tray/full/morgue/populate_contents()
|
||||
new /obj/item/blood_filter(src)
|
||||
new /obj/item/bonesetter(src)
|
||||
new /obj/item/cautery/cruel(src)
|
||||
new /obj/item/circular_saw(src)
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
new /obj/item/hemostat/cruel(src)
|
||||
new /obj/item/razor/surgery(src)
|
||||
new /obj/item/retractor/cruel(src)
|
||||
new /obj/item/scalpel/cruel(src)
|
||||
new /obj/item/stack/medical/bone_gel(src)
|
||||
new /obj/item/stack/sticky_tape/surgical(src)
|
||||
new /obj/item/surgical_drapes(src)
|
||||
new /obj/item/surgicaldrill(src)
|
||||
|
||||
/// Surgery tray with advanced tools for debug
|
||||
/obj/item/surgery_tray/advanced
|
||||
initial_contents = list(
|
||||
/obj/item/scalpel/advanced,
|
||||
/obj/item/retractor/advanced,
|
||||
/obj/item/cautery/advanced,
|
||||
/obj/item/surgical_drapes,
|
||||
/obj/item/reagent_containers/medigel/sterilizine,
|
||||
/obj/item/bonesetter,
|
||||
/obj/item/blood_filter,
|
||||
/obj/item/stack/medical/bone_gel,
|
||||
/obj/item/stack/sticky_tape/surgical,
|
||||
/obj/item/clothing/mask/surgical,
|
||||
)
|
||||
/obj/item/surgery_tray/full/advanced
|
||||
|
||||
/obj/item/surgery_tray/full/advanced/populate_contents()
|
||||
new /obj/item/scalpel/advanced
|
||||
new /obj/item/retractor/advanced
|
||||
new /obj/item/cautery/advanced
|
||||
new /obj/item/surgical_drapes
|
||||
new /obj/item/reagent_containers/medigel/sterilizine
|
||||
new /obj/item/bonesetter
|
||||
new /obj/item/blood_filter
|
||||
new /obj/item/stack/medical/bone_gel
|
||||
new /obj/item/stack/sticky_tape/surgical
|
||||
new /obj/item/clothing/mask/surgical
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
#updates mapped-in surgery trays to the full subtype, so empty trays can be crafted
|
||||
/obj/item/surgery_tray : /obj/item/surgery_tray/full{@OLD}
|
||||
/obj/item/surgery_tray/deployed : /obj/item/surgery_tray/full/deployed{@OLD}
|
||||
/obj/item/surgery_tray/morgue : /obj/item/surgery_tray/full/morgue{@OLD}
|
||||
/obj/item/surgery_tray/advanced : /obj/item/surgery_tray/full/advanced{@OLD}
|
||||
Reference in New Issue
Block a user