whole lotta bugfixes

This commit is contained in:
Iamgoofball
2015-02-03 17:57:57 -08:00
parent fa7e15d734
commit a480ffbc98
5 changed files with 13 additions and 8 deletions
+5 -1
View File
@@ -6,6 +6,7 @@
text_gain_indication = "<span class='notice'>You begin to fade into the shadows.</span>"
text_lose_indication = "<span class='notice'>You become fully visible.</span>"
/datum/mutation/human/stealth/on_life(mob/living/carbon/human/owner)
var/turf/simulated/T = get_turf(owner)
if(!istype(T))
@@ -26,8 +27,11 @@
lowest_value = 256 * 14
text_gain_indication = "<span class='notice'>You feel one with your surroundings.</span>"
text_lose_indication = "<span class='notice'>You feel oddly exposed.</span>"
var/last_location
/datum/mutation/human/chameleon/on_life(mob/living/carbon/human/owner)
if(owner.loc != last_location)
owner.alpha = round(255 * 0.80)
last_location = owner.loc
if((world.time - owner.last_movement) >= 30 && !owner.stat && owner.canmove && !owner.restrained())
owner.alpha -= 25
else
@@ -203,6 +203,7 @@
qdel(src) //correctly before deleting the grenade.
/obj/item/weapon/grenade/chem_grenade/proc/mix_reagents()
reagents.chem_temp = 1000
for(var/obj/item/weapon/reagent_containers/glass/G in beakers)
G.reagents.trans_to(src, G.reagents.total_volume)
@@ -615,10 +615,10 @@ datum/reagent/strange_reagent/reaction_mob(var/mob/living/carbon/human/M as mob,
M.visible_message("<span class='warning'>[M]'s body convulses a bit.</span>")
if(M.health <= config.health_threshold_dead && !M.suiciding && !ghost && !(NOCLONE in M.mutations))
M.stat = 1
M.adjustBruteLoss(-10)
M.adjustFireLoss(-10)
M.adjustOxyLoss(-10)
M.adjustToxLoss(-10)
M.adjustBruteLoss(-20) // this should keep them from dying immediately
M.adjustFireLoss(-20)
M.adjustOxyLoss(-20)
M.adjustToxLoss(-20)
dead_mob_list -= M
living_mob_list |= list(M)
M.emote("gasp")
@@ -140,4 +140,5 @@ proc/goonchem_vortex(var/turf/simulated/T, var/setting_type, var/range, var/pull
for(var/i = 0, i < pull_times, i++)
step_away(X,T)
else
X.throw_at(T)
for(var/i = 0, i < pull_times, i++)
step_towards(X,T)
@@ -103,12 +103,11 @@ datum/reagent/neurotoxin2
datum/reagent/neurotoxin2/on_mob_life(var/mob/living/M as mob)
cycle_count++
if(!M) M = holder.my_atom
if(M.brainloss + M.toxloss <= 60)
M.adjustBrainLoss(1*REM)
M.adjustToxLoss(1*REM)
if(cycle_count == 17)
M.sleeping += 1
M.sleeping += 10 // buffed so it works
..()
return