[MIRROR] Various minor fixes to bounty hunter shuttles (#28634)

* Various minor fixes to bounty hunter shuttles (#84611)

## About The Pull Request
Another continuation of fixing shuttle issues such as bad offsets on the
camera console, ships not fitting in the camera console's view and ships
flying the wrong way

<details>
  <summary>Full changes</summary>

- Fixed incorrect camera offsets on the following: hunter_space_cop.dmm,
hunter_russian.dmm, hunter_bounty.dmm, hunter_psyker.dmm,
hunter_mi13_foodtruck.dmm
- Fixed the following shuttles flying in unexpected directions:
hunter_space_cop.dmm, hunter_russian.dmm, hunter_bounty.dmm,
hunter_psyker.dmm
- Increased view_range on Psyker hunters' navigation console so the
entire ship is in the console's view

</details>

## Why It's Good For The Game
Shuttles should fly in their intended direction and the ship should be
centred in the camera view and fit the whole ship.

## Changelog
🆑
qol: Increased view_range on the Psyker Bounty Hunters' Shuttle
navigation console.
fix: Fixed the shuttle navigation console camera eye being incorrectly
offset on: the SpacePol van, the Russian bounty hunters, the default
bounty hunters, the Psyker bounty hunters, and the MI13 Foodtruck.
fix: Fixed the SpacePol van, Russian bounty hunters, default bounty
hunters, and Psyker bounty hunters' shuttles all flying in incorrect
directions.
/🆑

* Various minor fixes to bounty hunter shuttles

---------

Co-authored-by: aaaa1023 <74441292+aaaa1023@users.noreply.github.com>
This commit is contained in:
SkyratBot
2024-07-05 10:39:43 +05:30
committed by GitHub
co-authored by aaaa1023
parent 8415906d25
commit a52bf01b6f
5 changed files with 23 additions and 11 deletions
+6 -2
View File
@@ -149,7 +149,9 @@
/area/shuttle/hunter)
"I" = (
/obj/machinery/computer/camera_advanced/shuttle_docker/syndicate/hunter{
dir = 8
dir = 8;
y_offset = 6;
x_offset = 3
},
/turf/open/floor/pod/dark,
/area/shuttle/hunter)
@@ -232,7 +234,9 @@
movement_force = list("KNOCKDOWN"=0,"THROW"=0);
name = "hunter shuttle";
rechargeTime = 1800;
shuttle_id = "huntership"
shuttle_id = "huntership";
port_direction = 4;
preferred_direction = 4
},
/obj/structure/fans/tiny,
/obj/effect/mapping_helpers/airlock/access/all/hunter,
+2 -2
View File
@@ -509,8 +509,8 @@
/area/shuttle/hunter/mi13_foodtruck)
"Ak" = (
/obj/machinery/computer/camera_advanced/shuttle_docker/syndicate/hunter{
x_offset = -6;
y_offset = -7
x_offset = 6;
y_offset = 1
},
/obj/structure/cable/layer1,
/turf/open/floor/circuit/red/off,
+6 -2
View File
@@ -180,7 +180,9 @@
movement_force = list("KNOCKDOWN" = 0, "THROW" = 0);
name = "hunter shuttle";
rechargeTime = 1800;
shuttle_id = "huntership"
shuttle_id = "huntership";
port_direction = 8;
preferred_direction = 8
},
/turf/open/floor/catwalk_floor,
/area/shuttle/hunter)
@@ -395,7 +397,9 @@
/area/shuttle/hunter)
"tT" = (
/obj/machinery/computer/camera_advanced/shuttle_docker/syndicate/hunter/psyker{
dir = 4
dir = 4;
view_range = 12;
y_offset = 12
},
/obj/effect/turf_decal/box/white,
/turf/open/floor/iron/dark/textured,
+5 -3
View File
@@ -686,7 +686,9 @@
movement_force = list("KNOCKDOWN"=0,"THROW"=0);
name = "hunter shuttle";
rechargeTime = 1800;
shuttle_id = "huntership"
shuttle_id = "huntership";
port_direction = 4;
preferred_direction = 4
},
/obj/docking_port/stationary{
dwidth = 11;
@@ -724,8 +726,8 @@
"Zu" = (
/obj/machinery/computer/camera_advanced/shuttle_docker/syndicate/hunter{
dir = 8;
x_offset = 0;
y_offset = 3
x_offset = -2;
y_offset = 6
},
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/mineral/plastitanium/red,
+4 -2
View File
@@ -3,7 +3,7 @@
/obj/machinery/computer/camera_advanced/shuttle_docker/syndicate/hunter{
dir = 8;
view_range = 7;
x_offset = 6
x_offset = 5
},
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/hunter)
@@ -125,7 +125,9 @@
dir = 4;
name = "hunter shuttle";
rechargeTime = 1800;
shuttle_id = "huntership"
shuttle_id = "huntership";
port_direction = 2;
preferred_direction = 4
},
/obj/machinery/door/poddoor/shutters{
id = "Interpolship"