This commit is contained in:
Roxy
2025-06-21 23:48:43 -04:00
parent b377def2ae
commit a65087affd
@@ -322,7 +322,7 @@ All ShuttleMove procs go here
var/knockdown = movement_force["KNOCKDOWN"]
if(buckled && istype(get_area(src), /area/shuttle/arrival))
//if we're on the arrival shuttle, unbuckle so that new player's don't get stuck in there
buckled.user_unbuckle_mob(src, src)
// buckled.user_unbuckle_mob(src, src) // BUBBER EDIT REMOVAL - The interlink shuttle takes off and then lands, this code will make you unbuckle when it takes off
return
if(knockdown > 0)
if(buckled)