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Add direction helpers for burned subtypes of lights (#94057)
## About The Pull Request This adds some mapping directional helpers for the new burned subtypes of lights that makes it consistent with other lights. ## Why It's Good For The Game Consistency and better mapping. ## Changelog 🆑 qol: Add direction helpers for burned subtypes of lights /🆑
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@@ -109,6 +109,9 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/light, 0)
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// ---- Broken tube
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MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/light/broken, 0)
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// ---- Burned tube
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MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/light/burned, 0)
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// ---- Tube construct
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MAPPING_DIRECTIONAL_HELPERS(/obj/structure/light_construct, 0)
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@@ -161,6 +164,9 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/light/small/empty, 0)
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// ---- Broken bulbs
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MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/light/small/broken, 0)
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// ---- Burned bulb
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MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/light/small/burned, 0)
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// ---- Red bulbs
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MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/light/small/dim, 0)
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