Add direction helpers for burned subtypes of lights (#94057)

## About The Pull Request
This adds some mapping directional helpers for the new burned subtypes
of lights that makes it consistent with other lights.

## Why It's Good For The Game
Consistency and better mapping.

## Changelog
🆑
qol: Add direction helpers for burned subtypes of lights
/🆑
This commit is contained in:
Tim
2025-11-21 23:10:11 -07:00
committed by GitHub
parent eac22a8096
commit a712c8bd6e
@@ -109,6 +109,9 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/light, 0)
// ---- Broken tube
MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/light/broken, 0)
// ---- Burned tube
MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/light/burned, 0)
// ---- Tube construct
MAPPING_DIRECTIONAL_HELPERS(/obj/structure/light_construct, 0)
@@ -161,6 +164,9 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/light/small/empty, 0)
// ---- Broken bulbs
MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/light/small/broken, 0)
// ---- Burned bulb
MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/light/small/burned, 0)
// ---- Red bulbs
MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/light/small/dim, 0)