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Fixes Race Swap Runtime
- Fixes Race Swap Runtime - Staff of change now assigns lizard name when appropriate
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@@ -22,9 +22,8 @@
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for(var/mob/living/carbon/human/H in mob_list) //yes, even the dead
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if(H.dna)
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if(new_species.id != H.dna.species.id) //Change their name if their species changes
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H.real_name = new_species.random_name(H.gender,1)
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hardset_dna(H, null, null, null, null, new_species)
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H.real_name = new_species.random_name(H.gender,1)
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H.regenerate_icons()
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H << "<span class='notice'>You feel somehow... different?</span>"
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if(!all_the_same)
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@@ -232,6 +232,7 @@
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if(!S.dangerous_existence)
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all_species += speciestype
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hardset_dna(H, null, null, null, null, pick(all_species))
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H.dna.species.random_name(H.gender,1)
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H.update_icons()
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else
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return
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