mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-25 14:08:31 +01:00
Adds Very Slightly Different Icon for Abductor Send To (vs Send Self) (#94840)
## About The Pull Request So there's two abilities in the abductor camera console that have the exact icon. This isn't ideal. So I've summoned all my energy and made a new graphic for one of them. (It's not very good. I'm a programmer, not an artist.) What we have now: <img width="691" height="141" alt="dreamseeker_bMiE3zMHpf" src="https://github.com/user-attachments/assets/7b60a06a-b8d1-406f-ad74-cfface35c7cd" /> What this PR changes: <img width="685" height="147" alt="dreamseeker_bWI49GBdH3" src="https://github.com/user-attachments/assets/8819adfd-08a8-4c20-a53f-26cf2dd48883" /> ## Why It's Good For The Game I think it's largely a good thing when there's some sort of visual distinctiveness between GUI icons. I am extremely open to replacement sprites, but the main thing is having a different sprite at all. ## Changelog 🆑 image: The Human Observation Console for Abductors now has a separate icon for Send To and Send Self. /🆑
This commit is contained in:
@@ -49,7 +49,7 @@
|
||||
var/use_delay
|
||||
name = "Send To"
|
||||
button_icon = 'icons/mob/actions/actions_minor_antag.dmi'
|
||||
button_icon_state = "beam_down"
|
||||
button_icon_state = "beam_down_pad"
|
||||
|
||||
/datum/action/innate/teleport_in/Activate()
|
||||
if(!target || !iscarbon(owner))
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 15 KiB |
Reference in New Issue
Block a user