Automatic changelog compile [ci skip]

This commit is contained in:
tgstation-ci[bot]
2026-01-08 00:33:29 +00:00
parent 5b359f6455
commit aa3209be7a
8 changed files with 19 additions and 30 deletions
@@ -1,5 +0,0 @@
author: "Co0kie-GG"
delete-after: True
changes:
- rscadd: "Glow on AI Сores and IntelliCards"
- rscadd: "New displays on IntelliCards"
@@ -1,4 +0,0 @@
author: "FalloutFalcon"
delete-after: True
changes:
- bugfix: "Brains, a few implants, glands, and all other organs now heal and fail as intended"
@@ -1,4 +0,0 @@
author: "lelandkemble"
delete-after: True
changes:
- balance: "wooden barricades mapped on top of objects are now crude barricades, preventing them from materializing when you open a door."
@@ -1,5 +0,0 @@
author: "Jacquerel"
delete-after: True
changes:
- bugfix: "When you spawn as a plasmaman ninja, you will also have some breathable air in your pocket"
- qol: "When you spawn as a ghost role plasmaman your internals should be enabled"
@@ -1,4 +0,0 @@
author: "lelandkemble"
delete-after: True
changes:
- bugfix: "Taking keys out of vehicles puts them in your hands if possible"
@@ -1,4 +0,0 @@
author: "lelandkemble"
delete-after: True
changes:
- balance: "You can't smell monkeys unless you're next to them, or have a good nose."
@@ -1,4 +0,0 @@
author: "Arceniu"
delete-after: True
changes:
- bugfix: "ert commander card properly appear in game, no longer overriding basetype ert card"
+19
View File
@@ -227,3 +227,22 @@
loganuk:
- map: CATWALK - Mega list of tweaks and changes, review the Pull Request for all
of them
2026-01-08:
Arceniu:
- bugfix: ert commander card properly appear in game, no longer overriding basetype
ert card
Co0kie-GG:
- rscadd: "Glow on AI \u0421ores and IntelliCards"
- rscadd: New displays on IntelliCards
FalloutFalcon:
- bugfix: Brains, a few implants, glands, and all other organs now heal and fail
as intended
Jacquerel:
- bugfix: When you spawn as a plasmaman ninja, you will also have some breathable
air in your pocket
- qol: When you spawn as a ghost role plasmaman your internals should be enabled
lelandkemble:
- bugfix: Taking keys out of vehicles puts them in your hands if possible
- balance: You can't smell monkeys unless you're next to them, or have a good nose.
- balance: wooden barricades mapped on top of objects are now crude barricades,
preventing them from materializing when you open a door.