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Make grab upgrade faster. Passive -> Aggressive is instantaneous (unless you count the 1 second click cooldown, same as between two melee attacks). Upgrading to neck grab or kill grab now takes 3 seconds instead of 4.
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@@ -323,7 +323,7 @@
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add_to_streak("G",D)
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if(check_streak(A,D))
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return 1
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if(A.grab_state > GRAB_AGGRESSIVE)
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if(A.grab_state >= GRAB_AGGRESSIVE)
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D.grabbedby(A, 1)
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else
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A.start_pulling(D, 1)
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@@ -331,6 +331,7 @@
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D.drop_r_hand()
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D.drop_l_hand()
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D.stop_pulling()
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add_logs(A, D, "grabbed", addition="aggressively")
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A.grab_state = GRAB_AGGRESSIVE //Instant aggressive grab
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return 1
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