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[READY] LIZARD WINGS for the flight potion, flight potion no longer makes you new species (#46037)
* HEY RACISM GOT A SPRITE ACCESSORY FOR YA * angel + dragonborn > givespeciesflight * more review stuff * last of the review stuff * compile * readds my fix * Boolean numero uno * Boolean numero dos
This commit is contained in:
@@ -338,6 +338,8 @@ GENE SCANNER
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mutant = TRUE
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else if (S.mutantstomach != initial(S.mutantstomach))
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mutant = TRUE
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else if (S.flying_species != initial(S.flying_species))
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mutant = TRUE
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to_chat(user, "<span class='info'>Species: [S.name][mutant ? "-derived mutant" : ""]</span>")
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to_chat(user, "<span class='info'>Body temperature: [round(M.bodytemperature-T0C,0.1)] °C ([round(M.bodytemperature*1.8-459.67,0.1)] °F)</span>")
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@@ -212,7 +212,6 @@
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name = "satchel"
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desc = "A trendy looking satchel."
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icon_state = "satchel-norm"
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species_exception = list(/datum/species/angel) //satchels can be equipped since they are on the side, not back
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/obj/item/storage/backpack/satchel/leather
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name = "leather satchel"
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@@ -231,7 +231,6 @@ Contains:
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icon_state = "ert_medical"
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item_state = "ert_medical"
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helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ert/med
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species_exception = list(/datum/species/angel)
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//ERT Janitor
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/obj/item/clothing/head/helmet/space/hardsuit/ert/jani
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@@ -609,16 +609,21 @@
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/datum/reagent/flightpotion/reaction_mob(mob/living/M, method=TOUCH, reac_volume, show_message = 1)
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if(iscarbon(M) && M.stat != DEAD)
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if(!ishumanbasic(M) || reac_volume < 5) // implying xenohumans are holy
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var/mob/living/carbon/C = M
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var/holycheck = ishumanbasic(C)
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if(!(holycheck || islizard(C)) || reac_volume < 5) // implying xenohumans are holy //as with all things,
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if(method == INGEST && show_message)
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to_chat(M, "<span class='notice'><i>You feel nothing but a terrible aftertaste.</i></span>")
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to_chat(C, "<span class='notice'><i>You feel nothing but a terrible aftertaste.</i></span>")
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return ..()
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to_chat(M, "<span class='userdanger'>A terrible pain travels down your back as wings burst out!</span>")
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M.set_species(/datum/species/angel)
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playsound(M.loc, 'sound/items/poster_ripped.ogg', 50, 1, -1)
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M.adjustBruteLoss(20)
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M.emote("scream")
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to_chat(C, "<span class='userdanger'>A terrible pain travels down your back as wings burst out!</span>")
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C.dna.species.GiveSpeciesFlight(C)
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if(holycheck)
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to_chat(C, "<span class='notice'>You feel blessed!</span>")
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ADD_TRAIT(C, TRAIT_HOLY, SPECIES_TRAIT)
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playsound(C.loc, 'sound/items/poster_ripped.ogg', 50, TRUE, -1)
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C.adjustBruteLoss(20)
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C.emote("scream")
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..()
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@@ -1688,14 +1688,6 @@
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/datum/sprite_accessory/wings_open
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icon = 'icons/mob/wings.dmi'
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/datum/sprite_accessory/wings_open/angel
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name = "Angel"
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icon_state = "angel"
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color_src = 0
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dimension_x = 46
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center = TRUE
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dimension_y = 34
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/datum/sprite_accessory/wings
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icon = 'icons/mob/wings.dmi'
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@@ -1708,6 +1700,29 @@
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dimension_y = 34
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locked = TRUE
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/datum/sprite_accessory/wings_open/angel
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name = "Angel"
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icon_state = "angel"
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color_src = 0
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dimension_x = 46
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center = TRUE
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dimension_y = 34
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/datum/sprite_accessory/wings/dragon
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name = "Dragon"
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icon_state = "dragon"
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dimension_x = 96
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center = TRUE
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dimension_y = 32
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locked = TRUE
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/datum/sprite_accessory/wings_open/dragon
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name = "Dragon"
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icon_state = "dragon"
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dimension_x = 96
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center = TRUE
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dimension_y = 32
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/datum/sprite_accessory/frills
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icon = 'icons/mob/mutant_bodyparts.dmi'
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@@ -1799,7 +1814,7 @@
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icon_state = "round"
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/datum/sprite_accessory/moth_wings
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icon = 'icons/mob/wings.dmi'
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icon = 'icons/mob/moth_wings.dmi'
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color_src = null
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/datum/sprite_accessory/moth_wings/plain
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@@ -1054,9 +1054,6 @@
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/mob/living/carbon/human/species/android
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race = /datum/species/android
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/mob/living/carbon/human/species/angel
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race = /datum/species/angel
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/mob/living/carbon/human/species/corporate
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race = /datum/species/corporate
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@@ -49,6 +49,10 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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var/grab_sound //Special sound for grabbing
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var/datum/outfit/outfit_important_for_life /// A path to an outfit that is important for species life e.g. plasmaman outfit
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var/flying_species = FALSE //is a flying species, just a check for some things
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var/datum/action/innate/flight/fly //the actual flying ability given to flying species
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var/wings_icon = "Angel" //the icon used for the wings
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// species-only traits. Can be found in DNA.dm
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var/list/species_traits = list()
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// generic traits tied to having the species
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@@ -306,6 +310,10 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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for(var/i in inherent_factions)
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C.faction += i //Using +=/-= for this in case you also gain the faction from a different source.
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if(flying_species && isnull(fly))
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fly = new
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fly.Grant(C)
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C.add_movespeed_modifier(MOVESPEED_ID_SPECIES, TRUE, 100, override=TRUE, multiplicative_slowdown=speedmod, movetypes=(~FLYING))
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SEND_SIGNAL(C, COMSIG_SPECIES_GAIN, src, old_species)
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@@ -331,6 +339,18 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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for(var/i in inherent_factions)
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C.faction -= i
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if(flying_species)
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fly.Remove(C)
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QDEL_NULL(fly)
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if(C.movement_type & FLYING)
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C.setMovetype(C.movement_type & ~FLYING)
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ToggleFlight(C,0)
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if(C.dna && C.dna.species && (C.dna.features["wings"] == wings_icon))
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if("wings" in C.dna.species.mutant_bodyparts)
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C.dna.species.mutant_bodyparts -= "wings"
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C.dna.features["wings"] = "None"
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C.update_body()
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C.remove_movespeed_modifier(MOVESPEED_ID_SPECIES)
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SEND_SIGNAL(C, COMSIG_SPECIES_LOSS, src)
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@@ -757,6 +777,8 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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var/takes_crit_damage = (!HAS_TRAIT(H, TRAIT_NOCRITDAMAGE))
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if((H.health < H.crit_threshold) && takes_crit_damage)
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H.adjustBruteLoss(1)
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if(flying_species)
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HandleFlight(H)
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/datum/species/proc/spec_death(gibbed, mob/living/carbon/human/H)
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return
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@@ -1769,10 +1791,13 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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////////////
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//Stun//
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// Stun //
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////////////
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/datum/species/proc/spec_stun(mob/living/carbon/human/H,amount)
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if(flying_species && H.movement_type & FLYING)
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ToggleFlight(H,0)
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flyslip(H)
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. = stunmod * H.physiology.stun_mod * amount
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//////////////
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@@ -1780,10 +1805,14 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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//////////////
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/datum/species/proc/space_move(mob/living/carbon/human/H)
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return 0
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if(H.movement_type & FLYING)
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return TRUE
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return FALSE
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/datum/species/proc/negates_gravity(mob/living/carbon/human/H)
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return 0
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if(H.movement_type & FLYING)
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return TRUE
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return FALSE
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////////////////
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//Tail Wagging//
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@@ -1798,3 +1827,102 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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/datum/species/proc/start_wagging_tail(mob/living/carbon/human/H)
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/datum/species/proc/stop_wagging_tail(mob/living/carbon/human/H)
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///////////////
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//FLIGHT SHIT//
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///////////////
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/datum/species/proc/GiveSpeciesFlight(mob/living/carbon/human/H)
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if(flying_species) //species that already have flying traits should not work with this proc
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return
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flying_species = TRUE
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if(isnull(fly))
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fly = new
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fly.Grant(H)
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if(H.dna.features["wings"] != wings_icon)
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mutant_bodyparts |= "wings"
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H.dna.features["wings"] = wings_icon
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H.update_body()
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/datum/species/proc/HandleFlight(mob/living/carbon/human/H)
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if(H.movement_type & FLYING)
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if(!CanFly(H))
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ToggleFlight(H,0)
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return FALSE
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return TRUE
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else
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return FALSE
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/datum/species/proc/CanFly(mob/living/carbon/human/H)
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if(H.stat || !(H.mobility_flags & MOBILITY_STAND))
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return FALSE
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if(H.wear_suit && ((H.wear_suit.flags_inv & HIDEJUMPSUIT) && (!H.wear_suit.species_exception || !is_type_in_list(src, H.wear_suit.species_exception)))) //Jumpsuits have tail holes, so it makes sense they have wing holes too
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to_chat(H, "Your suit blocks your wings from extending!")
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return FALSE
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var/turf/T = get_turf(H)
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if(!T)
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return FALSE
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var/datum/gas_mixture/environment = T.return_air()
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if(environment && !(environment.return_pressure() > 30))
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to_chat(H, "<span class='warning'>The atmosphere is too thin for you to fly!</span>")
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return FALSE
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else
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return TRUE
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/datum/species/proc/flyslip(mob/living/carbon/human/H)
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var/obj/buckled_obj
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if(H.buckled)
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buckled_obj = H.buckled
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to_chat(H, "<span class='notice'>Your wings spazz out and launch you!</span>")
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playsound(H.loc, 'sound/misc/slip.ogg', 50, TRUE, -3)
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for(var/obj/item/I in H.held_items)
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H.accident(I)
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var/olddir = H.dir
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H.stop_pulling()
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if(buckled_obj)
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buckled_obj.unbuckle_mob(H)
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step(buckled_obj, olddir)
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else
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new /datum/forced_movement(H, get_ranged_target_turf(H, olddir, 4), 1, FALSE, CALLBACK(H, /mob/living/carbon/.proc/spin, 1, 1))
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return TRUE
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//UNSAFE PROC, should only be called through the Activate or other sources that check for CanFly
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/datum/species/proc/ToggleFlight(mob/living/carbon/human/H)
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if(!(H.movement_type & FLYING))
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stunmod *= 2
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speedmod -= 0.35
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H.setMovetype(H.movement_type | FLYING)
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override_float = TRUE
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H.pass_flags |= PASSTABLE
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H.OpenWings()
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H.update_mobility()
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else
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stunmod *= 0.5
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speedmod += 0.35
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H.setMovetype(H.movement_type & ~FLYING)
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override_float = FALSE
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H.pass_flags &= ~PASSTABLE
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H.CloseWings()
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/datum/action/innate/flight
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name = "Toggle Flight"
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check_flags = AB_CHECK_CONSCIOUS|AB_CHECK_STUN
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icon_icon = 'icons/mob/actions/actions_items.dmi'
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button_icon_state = "flight"
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/datum/action/innate/flight/Activate()
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var/mob/living/carbon/human/H = owner
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var/datum/species/S = H.dna.species
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if(S.CanFly(H))
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S.ToggleFlight(H)
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if(!(H.movement_type & FLYING))
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to_chat(H, "<span class='notice'>You settle gently back onto the ground...</span>")
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else
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to_chat(H, "<span class='notice'>You beat your wings and begin to hover gently above the ground...</span>")
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H.set_resting(FALSE, TRUE)
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@@ -1,144 +0,0 @@
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/datum/species/angel
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name = "Angel"
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id = "angel"
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default_color = "FFFFFF"
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species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS)
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mutant_bodyparts = list("wings")
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default_features = list("mcolor" = "FFF", "tail_human" = "None", "ears" = "None", "wings" = "Angel")
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use_skintones = 1
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no_equip = list(SLOT_BACK)
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limbs_id = "human"
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skinned_type = /obj/item/stack/sheet/animalhide/human
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changesource_flags = MIRROR_BADMIN | WABBAJACK | ERT_SPAWN
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var/datum/action/innate/flight/fly
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/datum/species/angel/on_species_gain(mob/living/carbon/human/H, datum/species/old_species)
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..()
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if(H.dna && H.dna.species && (H.dna.features["wings"] != "Angel"))
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if(!("wings" in H.dna.species.mutant_bodyparts))
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H.dna.species.mutant_bodyparts |= "wings"
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H.dna.features["wings"] = "Angel"
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H.update_body()
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if(ishuman(H) && !fly)
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fly = new
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fly.Grant(H)
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ADD_TRAIT(H, TRAIT_HOLY, SPECIES_TRAIT)
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/datum/species/angel/on_species_loss(mob/living/carbon/human/H)
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if(fly)
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fly.Remove(H)
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if(H.movement_type & FLYING)
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H.setMovetype(H.movement_type & ~FLYING)
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ToggleFlight(H,0)
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if(H.dna && H.dna.species && (H.dna.features["wings"] == "Angel"))
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if("wings" in H.dna.species.mutant_bodyparts)
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H.dna.species.mutant_bodyparts -= "wings"
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H.dna.features["wings"] = "None"
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H.update_body()
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REMOVE_TRAIT(H, TRAIT_HOLY, SPECIES_TRAIT)
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..()
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/datum/species/angel/spec_life(mob/living/carbon/human/H)
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HandleFlight(H)
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/datum/species/angel/proc/HandleFlight(mob/living/carbon/human/H)
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if(H.movement_type & FLYING)
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if(!CanFly(H))
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ToggleFlight(H,0)
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return 0
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return 1
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else
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return 0
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/datum/species/angel/proc/CanFly(mob/living/carbon/human/H)
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if(H.stat || !(H.mobility_flags & MOBILITY_STAND))
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return 0
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if(H.wear_suit && ((H.wear_suit.flags_inv & HIDEJUMPSUIT) && (!H.wear_suit.species_exception || !is_type_in_list(src, H.wear_suit.species_exception)))) //Jumpsuits have tail holes, so it makes sense they have wing holes too
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to_chat(H, "Your suit blocks your wings from extending!")
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return 0
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var/turf/T = get_turf(H)
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if(!T)
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return 0
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var/datum/gas_mixture/environment = T.return_air()
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if(environment && !(environment.return_pressure() > 30))
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to_chat(H, "<span class='warning'>The atmosphere is too thin for you to fly!</span>")
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return 0
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else
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return 1
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/datum/action/innate/flight
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name = "Toggle Flight"
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check_flags = AB_CHECK_CONSCIOUS|AB_CHECK_STUN
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icon_icon = 'icons/mob/actions/actions_items.dmi'
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button_icon_state = "flight"
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/datum/action/innate/flight/Activate()
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var/mob/living/carbon/human/H = owner
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var/datum/species/angel/A = H.dna.species
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if(A.CanFly(H))
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if(H.movement_type & FLYING)
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to_chat(H, "<span class='notice'>You settle gently back onto the ground...</span>")
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A.ToggleFlight(H,FALSE)
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H.update_mobility()
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else
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to_chat(H, "<span class='notice'>You beat your wings and begin to hover gently above the ground...</span>")
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A.ToggleFlight(H,TRUE)
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H.set_resting(FALSE, TRUE)
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/datum/species/angel/proc/flyslip(mob/living/carbon/human/H)
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var/obj/buckled_obj
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if(H.buckled)
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buckled_obj = H.buckled
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to_chat(H, "<span class='notice'>Your wings spazz out and launch you!</span>")
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playsound(H.loc, 'sound/misc/slip.ogg', 50, 1, -3)
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for(var/obj/item/I in H.held_items)
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H.accident(I)
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var/olddir = H.dir
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H.stop_pulling()
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if(buckled_obj)
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buckled_obj.unbuckle_mob(H)
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step(buckled_obj, olddir)
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else
|
||||
for(var/i=1, i<5, i++)
|
||||
spawn (i)
|
||||
step(H, olddir)
|
||||
H.spin(1,1)
|
||||
return 1
|
||||
|
||||
|
||||
/datum/species/angel/spec_stun(mob/living/carbon/human/H,amount)
|
||||
if(H.movement_type & FLYING)
|
||||
ToggleFlight(H,0)
|
||||
flyslip(H)
|
||||
. = ..()
|
||||
|
||||
/datum/species/angel/negates_gravity(mob/living/carbon/human/H)
|
||||
if(H.movement_type & FLYING)
|
||||
return 1
|
||||
|
||||
/datum/species/angel/space_move(mob/living/carbon/human/H)
|
||||
if(H.movement_type & FLYING)
|
||||
return 1
|
||||
|
||||
/datum/species/angel/proc/ToggleFlight(mob/living/carbon/human/H,flight)
|
||||
if(flight && CanFly(H))
|
||||
stunmod = 2
|
||||
speedmod = -0.35
|
||||
H.setMovetype(H.movement_type | FLYING)
|
||||
override_float = TRUE
|
||||
H.pass_flags |= PASSTABLE
|
||||
H.OpenWings()
|
||||
else
|
||||
stunmod = 1
|
||||
speedmod = 0
|
||||
H.setMovetype(H.movement_type & ~FLYING)
|
||||
override_float = FALSE
|
||||
H.pass_flags &= ~PASSTABLE
|
||||
H.CloseWings()
|
||||
@@ -23,6 +23,7 @@
|
||||
liked_food = GROSS | MEAT
|
||||
inert_mutation = FIREBREATH
|
||||
deathsound = 'sound/voice/lizard/deathsound.ogg'
|
||||
wings_icon = "Dragon"
|
||||
|
||||
/datum/species/lizard/after_equip_job(datum/job/J, mob/living/carbon/human/H)
|
||||
H.grant_language(/datum/language/draconic)
|
||||
|
||||
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@@ -2114,7 +2114,6 @@
|
||||
#include "code\modules\mob\living\carbon\human\update_icons.dm"
|
||||
#include "code\modules\mob\living\carbon\human\species_types\abductors.dm"
|
||||
#include "code\modules\mob\living\carbon\human\species_types\android.dm"
|
||||
#include "code\modules\mob\living\carbon\human\species_types\angel.dm"
|
||||
#include "code\modules\mob\living\carbon\human\species_types\corporate.dm"
|
||||
#include "code\modules\mob\living\carbon\human\species_types\dullahan.dm"
|
||||
#include "code\modules\mob\living\carbon\human\species_types\ethereal.dm"
|
||||
|
||||
Reference in New Issue
Block a user