mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2025-12-11 10:11:09 +00:00
Batch pr pull (#12554)
* https://github.com/tgstation/tgstation/pull/65814 * https://github.com/tgstation/tgstation/pull/65832 * https://github.com/tgstation/tgstation/pull/65850 * https://github.com/tgstation/tgstation/pull/65689 * https://github.com/tgstation/tgstation/pull/65579 * https://github.com/tgstation/tgstation/pull/65760
This commit is contained in:
@@ -1,6 +1,7 @@
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#define DYE_REGISTRY_UNDER "under"
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#define DYE_REGISTRY_JUMPSKIRT "jumpskirt"
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#define DYE_REGISTRY_GLOVES "gloves"
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#define DYE_REGISTRY_BANDANA "bandana"
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#define DYE_REGISTRY_SNEAKERS "sneakers"
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#define DYE_REGISTRY_FANNYPACK "fannypack"
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#define DYE_REGISTRY_BEDSHEET "bedsheet"
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@@ -4,6 +4,7 @@
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#define INVESTIGATE_BOTANY "botany"
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#define INVESTIGATE_CARGO "cargo"
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#define INVESTIGATE_CRAFTING "crafting"
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#define INVESTIGATE_ENGINE "engine"
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#define INVESTIGATE_EXONET "exonet"
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#define INVESTIGATE_EXPERIMENTOR "experimentor"
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#define INVESTIGATE_GRAVITY "gravity"
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@@ -14,8 +15,6 @@
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#define INVESTIGATE_RADIATION "radiation"
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#define INVESTIGATE_RECORDS "records"
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#define INVESTIGATE_RESEARCH "research"
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#define INVESTIGATE_SINGULO "singulo"
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#define INVESTIGATE_SUPERMATTER "supermatter"
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#define INVESTIGATE_TELESCI "telesci"
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#define INVESTIGATE_WIRES "wires"
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@@ -37,7 +37,7 @@
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/datum/crafting_recipe/durathread_bandana
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name = "Durathread Bandana"
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result = /obj/item/clothing/mask/bandana/durathread
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result = /obj/item/clothing/mask/bandana/color/durathread
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reqs = list(/obj/item/stack/sheet/durathread = 1)
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time = 25
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category = CAT_CLOTHING
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@@ -323,7 +323,7 @@
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var/turf/spawned_turf = get_turf(parent)
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message_admins("A singulo has been created at [ADMIN_VERBOSEJMP(spawned_turf)].")
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var/atom/atom_parent = parent
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atom_parent.investigate_log("was made a singularity at [AREACOORD(spawned_turf)].", INVESTIGATE_SINGULO)
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atom_parent.investigate_log("was made a singularity at [AREACOORD(spawned_turf)].", INVESTIGATE_ENGINE)
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/// Fired when the singularity is fired at with the BSA and deletes it
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/datum/component/singularity/proc/bluespace_reaction()
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@@ -332,7 +332,7 @@
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return
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var/atom/atom_parent = parent
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atom_parent.investigate_log("has been shot by bluespace artillery and destroyed.", INVESTIGATE_SINGULO)
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atom_parent.investigate_log("has been shot by bluespace artillery and destroyed.", INVESTIGATE_ENGINE)
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qdel(parent)
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#undef CHANCE_TO_MOVE_TO_TARGET
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@@ -456,3 +456,62 @@
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json_config = 'code/datums/greyscale/json_configs/moth_coat_winter_worn.json'
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/datum/greyscale_config/bandana
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name = "Bandana"
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icon_file = 'icons/obj/clothing/masks.dmi'
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json_config = 'code/datums/greyscale/json_configs/bandana.json'
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/datum/greyscale_config/bandana_up
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name = "Bandana Up"
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icon_file = 'icons/obj/clothing/masks.dmi'
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json_config = 'code/datums/greyscale/json_configs/bandana_up.json'
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/datum/greyscale_config/bandana_worn
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name = "Worn Bandana"
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icon_file = 'icons/mob/clothing/mask.dmi'
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json_config = 'code/datums/greyscale/json_configs/bandana_worn.json'
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/datum/greyscale_config/bandana_worn_up
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name = "Worn Bandana Up"
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icon_file = 'icons/mob/clothing/mask.dmi'
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json_config = 'code/datums/greyscale/json_configs/bandana_worn_up.json'
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/datum/greyscale_config/bandstriped
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name = "Striped Bandana"
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icon_file = 'icons/obj/clothing/masks.dmi'
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json_config = 'code/datums/greyscale/json_configs/bandstriped.json'
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/datum/greyscale_config/bandstriped_up
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name = "Striped Bandana Up"
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icon_file = 'icons/obj/clothing/masks.dmi'
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json_config = 'code/datums/greyscale/json_configs/bandstriped_up.json'
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/datum/greyscale_config/bandstriped_worn
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name = "Worn Striped Bandana"
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icon_file = 'icons/mob/clothing/mask.dmi'
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json_config = 'code/datums/greyscale/json_configs/bandstriped_worn.json'
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/datum/greyscale_config/bandstriped_worn_up
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name = "Worn Striped Bandana Up"
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icon_file = 'icons/mob/clothing/mask.dmi'
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json_config = 'code/datums/greyscale/json_configs/bandstriped_worn_up.json'
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/datum/greyscale_config/bandskull
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name = "Skull Bandana"
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icon_file = 'icons/obj/clothing/masks.dmi'
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json_config = 'code/datums/greyscale/json_configs/bandskull.json'
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/datum/greyscale_config/bandskull_up
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name = "Skull Bandana Up"
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icon_file = 'icons/obj/clothing/masks.dmi'
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json_config = 'code/datums/greyscale/json_configs/bandskull_up.json'
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/datum/greyscale_config/bandskull_worn
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name = "Worn Skull Bandana"
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icon_file = 'icons/mob/clothing/mask.dmi'
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json_config = 'code/datums/greyscale/json_configs/bandskull_worn.json'
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/datum/greyscale_config/bandskull_worn_up
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name = "Worn Skull Bandana Up"
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icon_file = 'icons/mob/clothing/mask.dmi'
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json_config = 'code/datums/greyscale/json_configs/bandskull_worn_up.json'
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10
code/datums/greyscale/json_configs/bandana.json
Normal file
10
code/datums/greyscale/json_configs/bandana.json
Normal file
@@ -0,0 +1,10 @@
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{
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"bandana": [
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{
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"type": "icon_state",
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"icon_state": "bandana_cloth",
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"blend_mode": "overlay",
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"color_ids": [ 1 ]
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}
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]
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}
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10
code/datums/greyscale/json_configs/bandana_up.json
Normal file
10
code/datums/greyscale/json_configs/bandana_up.json
Normal file
@@ -0,0 +1,10 @@
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{
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"bandana_up": [
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{
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"type": "icon_state",
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"icon_state": "bandana_cloth_up",
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"blend_mode": "overlay",
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"color_ids": [ 1 ]
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}
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]
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}
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10
code/datums/greyscale/json_configs/bandana_worn.json
Normal file
10
code/datums/greyscale/json_configs/bandana_worn.json
Normal file
@@ -0,0 +1,10 @@
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{
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"bandana_worn": [
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{
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"type": "icon_state",
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"icon_state": "bandana_cloth_worn",
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"blend_mode": "overlay",
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"color_ids": [ 1 ]
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}
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]
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}
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10
code/datums/greyscale/json_configs/bandana_worn_up.json
Normal file
10
code/datums/greyscale/json_configs/bandana_worn_up.json
Normal file
@@ -0,0 +1,10 @@
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{
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"bandana_worn_up": [
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{
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"type": "icon_state",
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"icon_state": "bandana_cloth_worn_up",
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"blend_mode": "overlay",
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"color_ids": [ 1 ]
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}
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]
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}
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16
code/datums/greyscale/json_configs/bandskull.json
Normal file
16
code/datums/greyscale/json_configs/bandskull.json
Normal file
@@ -0,0 +1,16 @@
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{
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"bandskull": [
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{
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"type": "icon_state",
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"icon_state": "bandana_cloth",
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"blend_mode": "overlay",
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"color_ids": [ 1 ]
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},
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{
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"type": "icon_state",
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"icon_state": "bandana_skull",
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"blend_mode": "overlay",
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"color_ids": [ 2 ]
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}
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]
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}
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16
code/datums/greyscale/json_configs/bandskull_up.json
Normal file
16
code/datums/greyscale/json_configs/bandskull_up.json
Normal file
@@ -0,0 +1,16 @@
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{
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"bandskull_up": [
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{
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"type": "icon_state",
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"icon_state": "bandana_cloth_up",
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"blend_mode": "overlay",
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"color_ids": [ 1 ]
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},
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{
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"type": "icon_state",
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"icon_state": "bandana_skull_up",
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"blend_mode": "overlay",
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"color_ids": [ 2 ]
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}
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]
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}
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16
code/datums/greyscale/json_configs/bandskull_worn.json
Normal file
16
code/datums/greyscale/json_configs/bandskull_worn.json
Normal file
@@ -0,0 +1,16 @@
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{
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"bandskull_worn": [
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{
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"type": "icon_state",
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"icon_state": "bandana_cloth_worn",
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"blend_mode": "overlay",
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"color_ids": [ 1 ]
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},
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{
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"type": "icon_state",
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"icon_state": "bandana_skull_worn",
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"blend_mode": "overlay",
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"color_ids": [ 2 ]
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}
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]
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}
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16
code/datums/greyscale/json_configs/bandskull_worn_up.json
Normal file
16
code/datums/greyscale/json_configs/bandskull_worn_up.json
Normal file
@@ -0,0 +1,16 @@
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{
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"bandskull_worn_up": [
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{
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"type": "icon_state",
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"icon_state": "bandana_cloth_worn_up",
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"blend_mode": "overlay",
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"color_ids": [ 1 ]
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},
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{
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"type": "icon_state",
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"icon_state": "bandana_skull_worn_up",
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"blend_mode": "overlay",
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"color_ids": [ 2 ]
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}
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]
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}
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16
code/datums/greyscale/json_configs/bandstriped.json
Normal file
16
code/datums/greyscale/json_configs/bandstriped.json
Normal file
@@ -0,0 +1,16 @@
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{
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"bandstriped": [
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{
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"type": "icon_state",
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"icon_state": "bandana_cloth",
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"blend_mode": "overlay",
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"color_ids": [ 1 ]
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},
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{
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"type": "icon_state",
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"icon_state": "bandana_stripe",
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"blend_mode": "overlay",
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"color_ids": [ 2 ]
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}
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]
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}
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16
code/datums/greyscale/json_configs/bandstriped_up.json
Normal file
16
code/datums/greyscale/json_configs/bandstriped_up.json
Normal file
@@ -0,0 +1,16 @@
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{
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"bandstriped_up": [
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{
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"type": "icon_state",
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"icon_state": "bandana_cloth_up",
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"blend_mode": "overlay",
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"color_ids": [ 1 ]
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},
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{
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"type": "icon_state",
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"icon_state": "bandana_stripe_up",
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"blend_mode": "overlay",
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"color_ids": [ 2 ]
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}
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]
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}
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16
code/datums/greyscale/json_configs/bandstriped_worn.json
Normal file
16
code/datums/greyscale/json_configs/bandstriped_worn.json
Normal file
@@ -0,0 +1,16 @@
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{
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"bandstriped_worn": [
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{
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"type": "icon_state",
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"icon_state": "bandana_cloth_worn",
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"blend_mode": "overlay",
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"color_ids": [ 1 ]
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},
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{
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"type": "icon_state",
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"icon_state": "bandana_stripe_worn",
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"blend_mode": "overlay",
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"color_ids": [ 2 ]
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}
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]
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}
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16
code/datums/greyscale/json_configs/bandstriped_worn_up.json
Normal file
16
code/datums/greyscale/json_configs/bandstriped_worn_up.json
Normal file
@@ -0,0 +1,16 @@
|
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{
|
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"bandstriped_worn_up": [
|
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{
|
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"type": "icon_state",
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"icon_state": "bandana_cloth_worn_up",
|
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"blend_mode": "overlay",
|
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"color_ids": [ 1 ]
|
||||
},
|
||||
{
|
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"type": "icon_state",
|
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"icon_state": "bandana_stripe_worn_up",
|
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"blend_mode": "overlay",
|
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"color_ids": [ 2 ]
|
||||
}
|
||||
]
|
||||
}
|
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@@ -1419,7 +1419,15 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
|
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|
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/area/cargo/miningdock
|
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name = "\improper Mining Dock"
|
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icon_state = "mining"
|
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icon_state = "mining_dock"
|
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|
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/area/cargo/miningdock/cafeteria
|
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name = "\improper Mining Cafeteria"
|
||||
icon_state = "mining_cafe"
|
||||
|
||||
/area/cargo/miningdock/oresilo
|
||||
name = "\improper Mining Ore Silo Storage"
|
||||
icon_state = "mining_silo"
|
||||
|
||||
/area/cargo/miningoffice
|
||||
name = "\improper Mining Office"
|
||||
|
||||
@@ -536,6 +536,11 @@
|
||||
if(!.)
|
||||
return FALSE
|
||||
|
||||
var/turf/user_turf = get_turf(user)
|
||||
var/turf/machine_turf = get_turf(src)
|
||||
if(!(user_turf in machine_turf.atmos_adjacent_turfs))
|
||||
return FALSE
|
||||
|
||||
if((interaction_flags_machine & INTERACT_MACHINE_REQUIRES_SIGHT) && user.is_blind())
|
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to_chat(user, span_warning("This machine requires sight to use."))
|
||||
return FALSE
|
||||
|
||||
@@ -70,6 +70,18 @@ GLOBAL_LIST_INIT(dye_registry, list(
|
||||
DYE_SYNDICATE = /obj/item/clothing/gloves/combat,
|
||||
DYE_CENTCOM = /obj/item/clothing/gloves/combat
|
||||
),
|
||||
DYE_REGISTRY_BANDANA = list(
|
||||
DYE_RED = /obj/item/clothing/mask/bandana/color/red,
|
||||
DYE_ORANGE = /obj/item/clothing/mask/bandana/color/orange,
|
||||
DYE_YELLOW = /obj/item/clothing/mask/bandana/color/gold,
|
||||
DYE_GREEN = /obj/item/clothing/mask/bandana/color/green,
|
||||
DYE_BLUE = /obj/item/clothing/mask/bandana/color/blue,
|
||||
DYE_PURPLE = /obj/item/clothing/mask/bandana/color/purple,
|
||||
DYE_BLACK = /obj/item/clothing/mask/bandana/color/black,
|
||||
DYE_WHITE = /obj/item/clothing/mask/bandana/color/white,
|
||||
DYE_MIME = /obj/item/clothing/mask/bandana/color/striped/black,
|
||||
DYE_SYNDICATE = /obj/item/clothing/mask/bandana/color/skull/black
|
||||
),
|
||||
DYE_REGISTRY_SNEAKERS = list(
|
||||
DYE_RED = /obj/item/clothing/shoes/sneakers/red,
|
||||
DYE_ORANGE = /obj/item/clothing/shoes/sneakers/orange,
|
||||
|
||||
@@ -375,7 +375,7 @@ GLOBAL_LIST_INIT(bamboo_recipes, list ( \
|
||||
/obj/item/stack/sheet/mineral/bamboo/get_main_recipes()
|
||||
. = ..()
|
||||
. += GLOB.bamboo_recipes
|
||||
|
||||
|
||||
/obj/item/stack/sheet/mineral/bamboo/fifty
|
||||
amount = 50
|
||||
|
||||
@@ -387,6 +387,7 @@ GLOBAL_LIST_INIT(cloth_recipes, list ( \
|
||||
new/datum/stack_recipe("white jumpsuit", /obj/item/clothing/under/color/white, 3), \
|
||||
new/datum/stack_recipe("white shoes", /obj/item/clothing/shoes/sneakers/white, 2), \
|
||||
new/datum/stack_recipe("white scarf", /obj/item/clothing/neck/scarf, 1), \
|
||||
new/datum/stack_recipe("white bandana", /obj/item/clothing/mask/bandana/color/white, 2), \
|
||||
null, \
|
||||
new/datum/stack_recipe("backpack", /obj/item/storage/backpack, 4), \
|
||||
new/datum/stack_recipe("duffel bag", /obj/item/storage/backpack/duffelbag, 6), \
|
||||
@@ -448,7 +449,7 @@ GLOBAL_LIST_INIT(durathread_recipes, list ( \
|
||||
new/datum/stack_recipe("durathread jumpsuit", /obj/item/clothing/under/misc/durathread, 4, time = 40),
|
||||
new/datum/stack_recipe("durathread beret", /obj/item/clothing/head/beret/durathread, 2, time = 40), \
|
||||
new/datum/stack_recipe("durathread beanie", /obj/item/clothing/head/beanie/durathread, 2, time = 40), \
|
||||
new/datum/stack_recipe("durathread bandana", /obj/item/clothing/mask/bandana/durathread, 1, time = 25), \
|
||||
new/datum/stack_recipe("durathread bandana", /obj/item/clothing/mask/bandana/color/durathread, 1, time = 25), \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/durathread
|
||||
|
||||
@@ -203,10 +203,10 @@
|
||||
var/mob/user = throwingdatum.thrower
|
||||
log_combat(throwingdatum?.thrower, hit_atom, "consumed", src)
|
||||
message_admins("[src] has consumed [key_name_admin(victim)] [ADMIN_JMP(src)], thrown by [key_name_admin(user)].")
|
||||
investigate_log("has consumed [key_name(victim)], thrown by [key_name(user)]", INVESTIGATE_SUPERMATTER)
|
||||
investigate_log("has consumed [key_name(victim)], thrown by [key_name(user)]", INVESTIGATE_ENGINE)
|
||||
else
|
||||
message_admins("[src] has consumed [key_name_admin(victim)] [ADMIN_JMP(src)] via throw impact.")
|
||||
investigate_log("has consumed [key_name(victim)] via throw impact.", INVESTIGATE_SUPERMATTER)
|
||||
investigate_log("has consumed [key_name(victim)] via throw impact.", INVESTIGATE_ENGINE)
|
||||
victim.visible_message(span_danger("As [victim] is hit by [src], both flash into dust and silence fills the room..."),\
|
||||
span_userdanger("You're hit by [src] and everything suddenly goes silent.\n[src] flashes into dust, and soon as you can register this, you do as well."),\
|
||||
span_hear("Everything suddenly goes silent."))
|
||||
@@ -321,11 +321,11 @@
|
||||
return
|
||||
victim.dust()
|
||||
message_admins("[src] has consumed [key_name_admin(victim)] [ADMIN_JMP(src)].")
|
||||
investigate_log("has consumed [key_name(victim)].", INVESTIGATE_SUPERMATTER)
|
||||
investigate_log("has consumed [key_name(victim)].", INVESTIGATE_ENGINE)
|
||||
else if(istype(AM, /obj/singularity))
|
||||
return
|
||||
else
|
||||
investigate_log("has consumed [AM].", INVESTIGATE_SUPERMATTER)
|
||||
investigate_log("has consumed [AM].", INVESTIGATE_ENGINE)
|
||||
qdel(AM)
|
||||
if (user)
|
||||
log_combat(user, AM, "consumed", sliver, "via [src]")
|
||||
|
||||
@@ -130,7 +130,7 @@
|
||||
/obj/item/clothing/shoes/jackboots = 3,
|
||||
/obj/item/clothing/head/beret/sec = 3,
|
||||
/obj/item/clothing/head/soft/sec = 3,
|
||||
/obj/item/clothing/mask/bandana/red = 2)
|
||||
/obj/item/clothing/mask/bandana/color/red = 2)
|
||||
generate_items_inside(items_inside,src)
|
||||
return
|
||||
|
||||
@@ -217,9 +217,9 @@
|
||||
/obj/item/clothing/head/soft/black = 2)
|
||||
generate_items_inside(items_inside,src)
|
||||
if(prob(40))
|
||||
new /obj/item/clothing/mask/bandana/skull(src)
|
||||
new /obj/item/clothing/mask/bandana/color/skull/black(src)
|
||||
if(prob(40))
|
||||
new /obj/item/clothing/mask/bandana/skull(src)
|
||||
new /obj/item/clothing/mask/bandana/color/skull/black(src)
|
||||
return
|
||||
|
||||
|
||||
|
||||
@@ -45,10 +45,10 @@
|
||||
new /obj/item/clothing/head/that(src)
|
||||
for(var/i in 1 to 3)
|
||||
new /obj/item/clothing/head/soft/black(src)
|
||||
new /obj/item/clothing/mask/bandana/black(src)
|
||||
new /obj/item/clothing/mask/bandana/black(src)
|
||||
new /obj/item/clothing/mask/bandana/color/black(src)
|
||||
new /obj/item/clothing/mask/bandana/color/black(src)
|
||||
if(prob(40))
|
||||
new /obj/item/clothing/mask/bandana/skull(src)
|
||||
new /obj/item/clothing/mask/bandana/color/skull/black(src)
|
||||
return
|
||||
|
||||
|
||||
@@ -63,8 +63,8 @@
|
||||
new /obj/item/clothing/under/color/jumpskirt/green(src)
|
||||
for(var/i in 1 to 3)
|
||||
new /obj/item/clothing/shoes/sneakers/black(src)
|
||||
new /obj/item/clothing/mask/bandana/green(src)
|
||||
new /obj/item/clothing/mask/bandana/green(src)
|
||||
new /obj/item/clothing/mask/bandana/color/green(src)
|
||||
new /obj/item/clothing/mask/bandana/color/green(src)
|
||||
return
|
||||
|
||||
|
||||
@@ -94,8 +94,8 @@
|
||||
new /obj/item/clothing/under/color/jumpskirt/yellow(src)
|
||||
for(var/i in 1 to 3)
|
||||
new /obj/item/clothing/shoes/sneakers/orange(src)
|
||||
new /obj/item/clothing/mask/bandana/gold(src)
|
||||
new /obj/item/clothing/mask/bandana/gold(src)
|
||||
new /obj/item/clothing/mask/bandana/color/gold(src)
|
||||
new /obj/item/clothing/mask/bandana/color/gold(src)
|
||||
return
|
||||
|
||||
|
||||
@@ -144,8 +144,8 @@
|
||||
if(prob(50))
|
||||
new /obj/item/storage/backpack/duffelbag(src)
|
||||
if(prob(40))
|
||||
new /obj/item/clothing/mask/bandana/black(src)
|
||||
new /obj/item/clothing/mask/bandana/black(src)
|
||||
new /obj/item/clothing/mask/bandana/color/black(src)
|
||||
new /obj/item/clothing/mask/bandana/color/black(src)
|
||||
if(prob(40))
|
||||
new /obj/item/clothing/under/misc/assistantformal(src)
|
||||
if(prob(40))
|
||||
@@ -185,9 +185,9 @@
|
||||
new /obj/item/clothing/under/color/jumpskirt/teal(src)
|
||||
new /obj/item/clothing/under/color/lightpurple(src)
|
||||
new /obj/item/clothing/under/color/jumpskirt/lightpurple(src)
|
||||
new /obj/item/clothing/mask/bandana/red(src)
|
||||
new /obj/item/clothing/mask/bandana/blue(src)
|
||||
new /obj/item/clothing/mask/bandana/gold(src)
|
||||
new /obj/item/clothing/mask/bandana/color/red(src)
|
||||
new /obj/item/clothing/mask/bandana/color/blue(src)
|
||||
new /obj/item/clothing/mask/bandana/color/gold(src)
|
||||
new /obj/item/clothing/shoes/sneakers/black(src)
|
||||
new /obj/item/clothing/shoes/sneakers/brown(src)
|
||||
new /obj/item/clothing/shoes/sneakers/white(src)
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
INVESTIGATE_BOTANY,
|
||||
INVESTIGATE_CARGO,
|
||||
INVESTIGATE_CRAFTING,
|
||||
INVESTIGATE_ENGINE,
|
||||
INVESTIGATE_EXONET,
|
||||
INVESTIGATE_EXPERIMENTOR,
|
||||
INVESTIGATE_GRAVITY,
|
||||
@@ -26,8 +27,6 @@
|
||||
INVESTIGATE_RADIATION,
|
||||
INVESTIGATE_RECORDS,
|
||||
INVESTIGATE_RESEARCH,
|
||||
INVESTIGATE_SINGULO,
|
||||
INVESTIGATE_SUPERMATTER,
|
||||
INVESTIGATE_TELESCI,
|
||||
INVESTIGATE_WIRES,
|
||||
)
|
||||
|
||||
@@ -215,7 +215,7 @@
|
||||
check_flags = AB_CHECK_CONSCIOUS
|
||||
button_icon_state = "recruit"
|
||||
icon_icon = 'icons/obj/gang/actions.dmi'
|
||||
cooldown_time = 60 SECONDS // SKYRAT EDIT: 30 SECONDS -> 60 SECONDS
|
||||
cooldown_time = 300
|
||||
/// The family antagonist datum of the "owner" of this action.
|
||||
var/datum/antagonist/gang/my_gang_datum
|
||||
|
||||
@@ -298,7 +298,7 @@
|
||||
acceptable_clothes = list(/obj/item/clothing/under/suit/checkered,
|
||||
/obj/item/clothing/head/fedora,
|
||||
/obj/item/clothing/neck/scarf/green,
|
||||
/obj/item/clothing/mask/bandana/green)
|
||||
/obj/item/clothing/mask/bandana/color/green)
|
||||
free_clothes = list(/obj/item/clothing/head/fedora,
|
||||
/obj/item/clothing/under/suit/checkered,
|
||||
/obj/item/toy/crayon/spraycan)
|
||||
@@ -321,7 +321,7 @@
|
||||
gang_id = "TS"
|
||||
acceptable_clothes = list(/obj/item/clothing/under/pants/classicjeans,
|
||||
/obj/item/clothing/suit/jacket,
|
||||
/obj/item/clothing/mask/bandana/skull)
|
||||
/obj/item/clothing/mask/bandana/color/skull/black)
|
||||
free_clothes = list(/obj/item/clothing/suit/jacket,
|
||||
/obj/item/clothing/under/pants/classicjeans,
|
||||
/obj/item/toy/crayon/spraycan)
|
||||
@@ -346,7 +346,7 @@
|
||||
/obj/item/clothing/under/suit/henchmen,
|
||||
/obj/item/clothing/neck/scarf/yellow,
|
||||
/obj/item/clothing/head/beanie/yellow,
|
||||
/obj/item/clothing/mask/bandana/gold,
|
||||
/obj/item/clothing/mask/bandana/color/gold,
|
||||
/obj/item/storage/backpack/henchmen)
|
||||
free_clothes = list(/obj/item/storage/backpack/henchmen,
|
||||
/obj/item/clothing/under/suit/henchmen,
|
||||
@@ -372,7 +372,7 @@
|
||||
/obj/item/clothing/shoes/yakuza,
|
||||
/obj/item/clothing/neck/scarf/yellow,
|
||||
/obj/item/clothing/head/beanie/yellow,
|
||||
/obj/item/clothing/mask/bandana/gold,
|
||||
/obj/item/clothing/mask/bandana/color/gold,
|
||||
/obj/item/clothing/head/hardhat,
|
||||
/obj/item/clothing/suit/yakuza)
|
||||
free_clothes = list(/obj/item/clothing/under/costume/yakuza,
|
||||
@@ -401,7 +401,7 @@
|
||||
/obj/item/clothing/under/costume/jackbros,
|
||||
/obj/item/clothing/shoes/jackbros,
|
||||
/obj/item/clothing/head/jackbros,
|
||||
/obj/item/clothing/mask/bandana/blue)
|
||||
/obj/item/clothing/mask/bandana/color/blue)
|
||||
free_clothes = list(/obj/item/clothing/under/costume/jackbros,
|
||||
/obj/item/clothing/shoes/jackbros,
|
||||
/obj/item/clothing/head/jackbros,
|
||||
@@ -428,7 +428,7 @@
|
||||
/obj/item/clothing/under/costume/dutch,
|
||||
/obj/item/clothing/suit/dutch,
|
||||
/obj/item/clothing/head/bowler,
|
||||
/obj/item/clothing/mask/bandana/black)
|
||||
/obj/item/clothing/mask/bandana/color/black)
|
||||
free_clothes = list(/obj/item/clothing/under/costume/dutch,
|
||||
/obj/item/clothing/head/bowler,
|
||||
/obj/item/clothing/suit/dutch,
|
||||
|
||||
@@ -93,7 +93,7 @@
|
||||
glasses = /obj/item/clothing/glasses/night
|
||||
gloves = /obj/item/clothing/gloves/color/latex
|
||||
back = /obj/item/storage/backpack/duffelbag/syndie
|
||||
mask = /obj/item/clothing/mask/bandana/red
|
||||
mask = /obj/item/clothing/mask/bandana/color/red
|
||||
|
||||
/datum/outfit/thief/post_equip(mob/living/carbon/human/thief, visualsOnly=FALSE)
|
||||
// This outfit is used by the assets SS, which is ran before the atoms SS
|
||||
|
||||
@@ -232,7 +232,7 @@
|
||||
var/obj/creation = new path(get_step(src, SOUTH))
|
||||
creation.name = "[quality_control] [creation.name]"
|
||||
if(selected_recipe.dangerous)
|
||||
investigate_log("has been created in the crystallizer.", INVESTIGATE_SUPERMATTER)
|
||||
investigate_log("has been created in the crystallizer.", INVESTIGATE_ENGINE)
|
||||
message_admins("[src] has been created in the crystallizer [ADMIN_JMP(src)].")
|
||||
|
||||
|
||||
|
||||
@@ -76,7 +76,7 @@
|
||||
/obj/item/clothing/suit/jacket/leather/overcoat,
|
||||
/obj/item/clothing/gloves/color/black,
|
||||
/obj/item/clothing/head/soft,
|
||||
/obj/item/clothing/mask/bandana/skull)//so you can properly #cargoniabikergang
|
||||
/obj/item/clothing/mask/bandana/color/skull)//so you can properly #cargoniabikergang
|
||||
crate_name = "Biker Kit"
|
||||
crate_type = /obj/structure/closet/crate/large
|
||||
|
||||
|
||||
@@ -1,6 +1,4 @@
|
||||
/obj/item/clothing/mask/bandana
|
||||
name = "botany bandana"
|
||||
desc = "A fine bandana with nanotech lining and a hydroponics pattern."
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
flags_cover = MASKCOVERSMOUTH
|
||||
flags_inv = HIDEFACE|HIDEFACIALHAIR|HIDESNOUT
|
||||
@@ -8,7 +6,6 @@
|
||||
visor_flags_cover = MASKCOVERSMOUTH | PEPPERPROOF
|
||||
slot_flags = ITEM_SLOT_MASK
|
||||
adjusted_flags = ITEM_SLOT_HEAD
|
||||
icon_state = "bandbotany"
|
||||
species_exception = list(/datum/species/golem)
|
||||
|
||||
/obj/item/clothing/mask/bandana/attack_self(mob/user)
|
||||
@@ -22,61 +19,161 @@
|
||||
|
||||
/obj/item/clothing/mask/bandana/AltClick(mob/user)
|
||||
. = ..()
|
||||
if(iscarbon(user))
|
||||
if(iscarbon(user) && user.is_holding(src))
|
||||
var/mob/living/carbon/C = user
|
||||
if((C.get_item_by_slot(ITEM_SLOT_HEAD == src)) || (C.get_item_by_slot(ITEM_SLOT_MASK) == src))
|
||||
to_chat(user, span_warning("You can't tie [src] while wearing it!"))
|
||||
return
|
||||
if(slot_flags & ITEM_SLOT_HEAD)
|
||||
to_chat(user, span_warning("You must undo [src] before you can tie it into a neckerchief!"))
|
||||
else
|
||||
if(user.is_holding(src))
|
||||
var/obj/item/clothing/neck/neckerchief/nk = new(src)
|
||||
nk.name = "[name] neckerchief"
|
||||
nk.desc = "[desc] It's tied up like a neckerchief."
|
||||
nk.icon_state = icon_state
|
||||
nk.item_flags = item_flags
|
||||
nk.worn_icon = 'icons/misc/hidden.dmi' //hide underlying neckerchief object while it applies its own mutable appearance
|
||||
nk.sourceBandanaType = src.type
|
||||
var/currentHandIndex = user.get_held_index_of_item(src)
|
||||
user.transferItemToLoc(src, null)
|
||||
user.put_in_hand(nk, currentHandIndex)
|
||||
user.visible_message(span_notice("[user] ties [src] up like a neckerchief."), span_notice("You tie [src] up like a neckerchief."))
|
||||
qdel(src)
|
||||
if(slot_flags & ITEM_SLOT_HEAD)
|
||||
to_chat(user, span_warning("You must undo [src] before you can tie it into a neckerchief!"))
|
||||
return
|
||||
if(slot_flags & ITEM_SLOT_NECK)
|
||||
name = initial(name)
|
||||
desc = initial(desc)
|
||||
slot_flags = initial(slot_flags)
|
||||
worn_y_offset = initial(worn_y_offset)
|
||||
user.visible_message(span_notice("[user] unties the neckercheif back into a [name]."), span_notice("You untie the neckercheif back into a [name]."))
|
||||
else
|
||||
to_chat(user, span_warning("You must be holding [src] in order to tie it!"))
|
||||
name = "[name] neckerchief"
|
||||
desc = "[desc] It's tied up like a neckerchief."
|
||||
slot_flags = ITEM_SLOT_NECK
|
||||
worn_y_offset = -3
|
||||
user.visible_message(span_notice("[user] ties [src] up like a neckerchief."), span_notice("You tie [src] up like a neckerchief."))
|
||||
else
|
||||
to_chat(user, span_warning("You must be holding [src] in order to tie it!"))
|
||||
|
||||
/obj/item/clothing/mask/bandana/red
|
||||
/obj/item/clothing/mask/bandana/color
|
||||
dying_key = DYE_REGISTRY_BANDANA
|
||||
flags_1 = IS_PLAYER_COLORABLE_1
|
||||
name = "bandana"
|
||||
desc = "A fine bandana with nanotech lining."
|
||||
icon_state = "bandana"
|
||||
worn_icon_state = "bandana_worn"
|
||||
greyscale_config = /datum/greyscale_config/bandana
|
||||
greyscale_config_worn = /datum/greyscale_config/bandana_worn
|
||||
var/greyscale_config_up = /datum/greyscale_config/bandana_up
|
||||
var/greyscale_config_worn_up = /datum/greyscale_config/bandana_worn_up
|
||||
greyscale_colors = "#2e2e2e"
|
||||
|
||||
/obj/item/clothing/mask/bandana/color/attack_self(mob/user)
|
||||
if(slot_flags & ITEM_SLOT_NECK)
|
||||
to_chat(user, span_warning("You must undo [src] in order to push it into a hat!"))
|
||||
return
|
||||
adjustmask(user)
|
||||
if(greyscale_config == initial(greyscale_config) && greyscale_config_worn == initial(greyscale_config_worn))
|
||||
worn_icon_state += "_up"
|
||||
set_greyscale(
|
||||
new_config = greyscale_config_up,
|
||||
new_worn_config = greyscale_config_worn_up
|
||||
)
|
||||
else
|
||||
worn_icon_state = initial(worn_icon_state)
|
||||
set_greyscale(
|
||||
new_config = initial(greyscale_config),
|
||||
new_worn_config = initial(greyscale_config_worn)
|
||||
)
|
||||
|
||||
/obj/item/clothing/mask/bandana/color/red
|
||||
name = "red bandana"
|
||||
desc = "A fine red bandana with nanotech lining."
|
||||
icon_state = "bandred"
|
||||
greyscale_colors = "#A02525"
|
||||
flags_1 = NONE
|
||||
|
||||
/obj/item/clothing/mask/bandana/blue
|
||||
/obj/item/clothing/mask/bandana/color/blue
|
||||
name = "blue bandana"
|
||||
desc = "A fine blue bandana with nanotech lining."
|
||||
icon_state = "bandblue"
|
||||
greyscale_colors = "#294A98"
|
||||
flags_1 = NONE
|
||||
|
||||
/obj/item/clothing/mask/bandana/green
|
||||
/obj/item/clothing/mask/bandana/color/purple
|
||||
name = "purple bandana"
|
||||
desc = "A fine purple bandana with nanotech lining."
|
||||
greyscale_colors = "#8019a0"
|
||||
flags_1 = NONE
|
||||
|
||||
/obj/item/clothing/mask/bandana/color/green
|
||||
name = "green bandana"
|
||||
desc = "A fine green bandana with nanotech lining."
|
||||
icon_state = "bandgreen"
|
||||
greyscale_colors = "#3D9829"
|
||||
flags_1 = NONE
|
||||
|
||||
/obj/item/clothing/mask/bandana/gold
|
||||
/obj/item/clothing/mask/bandana/color/gold
|
||||
name = "gold bandana"
|
||||
desc = "A fine gold bandana with nanotech lining."
|
||||
icon_state = "bandgold"
|
||||
greyscale_colors = "#DAC20E"
|
||||
flags_1 = NONE
|
||||
|
||||
/obj/item/clothing/mask/bandana/black
|
||||
/obj/item/clothing/mask/bandana/color/orange
|
||||
name = "orange bandana"
|
||||
desc = "A fine orange bandana with nanotech lining."
|
||||
greyscale_colors = "#da930e"
|
||||
flags_1 = NONE
|
||||
|
||||
/obj/item/clothing/mask/bandana/color/black
|
||||
name = "black bandana"
|
||||
desc = "A fine black bandana with nanotech lining."
|
||||
icon_state = "bandblack"
|
||||
greyscale_colors = "#2e2e2e"
|
||||
flags_1 = NONE
|
||||
|
||||
/obj/item/clothing/mask/bandana/skull
|
||||
name = "skull bandana"
|
||||
desc = "A fine black bandana with nanotech lining and a skull emblem."
|
||||
icon_state = "bandskull"
|
||||
/obj/item/clothing/mask/bandana/color/white
|
||||
name = "white bandana"
|
||||
desc = "A fine white bandana with nanotech lining."
|
||||
greyscale_colors = "#DCDCDC"
|
||||
flags_1 = NONE
|
||||
|
||||
/obj/item/clothing/mask/bandana/durathread
|
||||
/obj/item/clothing/mask/bandana/color/durathread
|
||||
name = "durathread bandana"
|
||||
desc = "A bandana made from durathread, you wish it would provide some protection to its wearer, but it's far too thin..."
|
||||
icon_state = "banddurathread"
|
||||
greyscale_colors = "#5c6d80"
|
||||
flags_1 = NONE
|
||||
|
||||
/obj/item/clothing/mask/bandana/color/striped
|
||||
name = "striped bandana"
|
||||
desc = "A fine bandana with nanotech lining and a stripe across."
|
||||
icon_state = "bandstriped"
|
||||
worn_icon_state = "bandstriped_worn"
|
||||
greyscale_config = /datum/greyscale_config/bandstriped
|
||||
greyscale_config_worn = /datum/greyscale_config/bandstriped_worn
|
||||
greyscale_config_up = /datum/greyscale_config/bandstriped_up
|
||||
greyscale_config_worn_up = /datum/greyscale_config/bandstriped_worn_up
|
||||
greyscale_colors = "#2e2e2e#C6C6C6"
|
||||
|
||||
/obj/item/clothing/mask/bandana/color/striped/black
|
||||
name = "striped bandana"
|
||||
desc = "A fine black and white bandana with nanotech lining and a stripe across."
|
||||
greyscale_colors = "#2e2e2e#C6C6C6"
|
||||
flags_1 = NONE
|
||||
|
||||
/obj/item/clothing/mask/bandana/color/striped/security
|
||||
name = "striped security bandana"
|
||||
desc = "A fine bandana with nanotech lining, a stripe across and security colors."
|
||||
greyscale_colors = "#A02525#2e2e2e"
|
||||
flags_1 = NONE
|
||||
|
||||
/obj/item/clothing/mask/bandana/color/striped/science
|
||||
name = "striped science bandana"
|
||||
desc = "A fine bandana with nanotech lining, a stripe across and science colors."
|
||||
greyscale_colors = "#DCDCDC#8019a0"
|
||||
flags_1 = NONE
|
||||
|
||||
/obj/item/clothing/mask/bandana/color/striped/botany
|
||||
name = "striped botany bandana"
|
||||
desc = "A fine bandana with nanotech lining, a stripe across and botany colors."
|
||||
greyscale_colors = "#3D9829#294A98"
|
||||
flags_1 = NONE
|
||||
|
||||
/obj/item/clothing/mask/bandana/color/skull
|
||||
name = "skull bandana"
|
||||
desc = "A fine bandana with nanotech lining and a skull emblem."
|
||||
icon_state = "bandskull"
|
||||
worn_icon_state = "bandskull_worn"
|
||||
greyscale_config = /datum/greyscale_config/bandskull
|
||||
greyscale_config_worn = /datum/greyscale_config/bandskull_worn
|
||||
greyscale_config_up = /datum/greyscale_config/bandskull_up
|
||||
greyscale_config_worn_up = /datum/greyscale_config/bandskull_worn_up
|
||||
greyscale_colors = "#2e2e2e#C6C6C6"
|
||||
|
||||
/obj/item/clothing/mask/bandana/color/skull/black
|
||||
desc = "A fine black bandana with nanotech lining and a skull emblem."
|
||||
greyscale_colors = "#2e2e2e#C6C6C6"
|
||||
flags_1 = NONE
|
||||
|
||||
@@ -232,35 +232,6 @@
|
||||
to_chat(user, span_warning("There is no export value for [I] or any items within it."))
|
||||
|
||||
|
||||
/obj/item/clothing/neck/neckerchief
|
||||
icon = 'icons/obj/clothing/masks.dmi' //In order to reuse the bandana sprite
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
var/sourceBandanaType
|
||||
|
||||
/obj/item/clothing/neck/neckerchief/worn_overlays(mutable_appearance/standing, isinhands)
|
||||
. = ..()
|
||||
if(!isinhands)
|
||||
var/mutable_appearance/realOverlay = mutable_appearance('icons/mob/clothing/mask.dmi', icon_state)
|
||||
realOverlay.pixel_y = -3
|
||||
. += realOverlay
|
||||
|
||||
/obj/item/clothing/neck/neckerchief/AltClick(mob/user)
|
||||
. = ..()
|
||||
if(iscarbon(user))
|
||||
var/mob/living/carbon/C = user
|
||||
if(C.get_item_by_slot(ITEM_SLOT_NECK) == src)
|
||||
to_chat(user, span_warning("You can't untie [src] while wearing it!"))
|
||||
return
|
||||
if(user.is_holding(src))
|
||||
var/obj/item/clothing/mask/bandana/newBand = new sourceBandanaType(user)
|
||||
var/currentHandIndex = user.get_held_index_of_item(src)
|
||||
var/oldName = src.name
|
||||
qdel(src)
|
||||
user.put_in_hand(newBand, currentHandIndex)
|
||||
user.visible_message(span_notice("You untie [oldName] back into a [newBand.name]."), span_notice("[user] unties [oldName] back into a [newBand.name]."))
|
||||
else
|
||||
to_chat(user, span_warning("You must be holding [src] in order to untie it!"))
|
||||
|
||||
/obj/item/clothing/neck/beads
|
||||
name = "plastic bead necklace"
|
||||
desc = "A cheap, plastic bead necklace. Show team spirit! Collect them! Throw them away! The posibilites are endless!"
|
||||
|
||||
@@ -414,7 +414,7 @@
|
||||
|
||||
///Logs, gibs and returns point values of whatever mob is unfortunate enough to get eaten.
|
||||
/mob/living/singularity_act()
|
||||
investigate_log("([key_name(src)]) has been consumed by the singularity.", INVESTIGATE_SINGULO) //Oh that's where the clown ended up!
|
||||
investigate_log("([key_name(src)]) has been consumed by the singularity.", INVESTIGATE_ENGINE) //Oh that's where the clown ended up!
|
||||
gib()
|
||||
return 20
|
||||
|
||||
|
||||
@@ -225,7 +225,7 @@
|
||||
mob_biotypes = MOB_UNDEAD|MOB_HUMANOID
|
||||
products = list(
|
||||
/obj/item/clothing/head/helmet/skull = 150,
|
||||
/obj/item/clothing/mask/bandana/skull = 50,
|
||||
/obj/item/clothing/mask/bandana/color/skull = 50,
|
||||
/obj/item/food/cookie/sugar/spookyskull = 10,
|
||||
/obj/item/instrument/trombone/spectral = 10000,
|
||||
/obj/item/shovel/serrated = 150
|
||||
|
||||
@@ -125,9 +125,9 @@
|
||||
/obj/machinery/power/emitter/Destroy()
|
||||
if(SSticker.IsRoundInProgress())
|
||||
var/turf/T = get_turf(src)
|
||||
message_admins("Emitter deleted at [ADMIN_VERBOSEJMP(T)]")
|
||||
log_game("Emitter deleted at [AREACOORD(T)]")
|
||||
investigate_log("<font color='red'>deleted</font> at [AREACOORD(T)]", INVESTIGATE_SINGULO)
|
||||
message_admins("[src] deleted at [ADMIN_VERBOSEJMP(T)]")
|
||||
log_game("[src] deleted at [AREACOORD(T)]")
|
||||
investigate_log("deleted at [AREACOORD(T)]", INVESTIGATE_ENGINE)
|
||||
QDEL_NULL(sparks)
|
||||
return ..()
|
||||
|
||||
@@ -158,9 +158,9 @@
|
||||
fire_delay = maximum_fire_delay
|
||||
|
||||
to_chat(user, span_notice("You turn [active ? "on" : "off"] [src]."))
|
||||
message_admins("Emitter turned [active ? "ON" : "OFF"] by [ADMIN_LOOKUPFLW(user)] in [ADMIN_VERBOSEJMP(src)]")
|
||||
log_game("Emitter turned [active ? "ON" : "OFF"] by [key_name(user)] in [AREACOORD(src)]")
|
||||
investigate_log("turned [active ? "<font color='green'>ON</font>" : "<font color='red'>OFF</font>"] by [key_name(user)] at [AREACOORD(src)]", INVESTIGATE_SINGULO)
|
||||
message_admins("[src] turned [active ? "ON" : "OFF"] by [ADMIN_LOOKUPFLW(user)] in [ADMIN_VERBOSEJMP(src)]")
|
||||
log_game("[src] turned [active ? "ON" : "OFF"] by [key_name(user)] in [AREACOORD(src)]")
|
||||
investigate_log("turned [active ? "ON" : "OFF"] by [key_name(user)] at [AREACOORD(src)]", INVESTIGATE_ENGINE)
|
||||
update_appearance()
|
||||
|
||||
/obj/machinery/power/emitter/attack_animal(mob/living/simple_animal/user, list/modifiers)
|
||||
@@ -189,15 +189,15 @@
|
||||
if(powered)
|
||||
powered = FALSE
|
||||
update_appearance()
|
||||
investigate_log("lost power and turned <font color='red'>OFF</font> at [AREACOORD(src)]", INVESTIGATE_SINGULO)
|
||||
log_game("Emitter lost power in [AREACOORD(src)]")
|
||||
investigate_log("lost power and turned OFF at [AREACOORD(src)]", INVESTIGATE_ENGINE)
|
||||
log_game("[src] lost power in [AREACOORD(src)]")
|
||||
return
|
||||
|
||||
add_load(active_power_usage)
|
||||
if(!powered)
|
||||
powered = TRUE
|
||||
update_appearance()
|
||||
investigate_log("regained power and turned <font color='green'>ON</font> at [AREACOORD(src)]", INVESTIGATE_SINGULO)
|
||||
investigate_log("regained power and turned ON at [AREACOORD(src)]", INVESTIGATE_ENGINE)
|
||||
if(charge <= 80)
|
||||
charge += 2.5 * delta_time
|
||||
if(!check_delay() || manual == TRUE)
|
||||
|
||||
@@ -95,7 +95,7 @@ no power level overlay is currently in the overlays list.
|
||||
span_notice("You turn on [src]."),
|
||||
span_hear("You hear heavy droning."))
|
||||
turn_on()
|
||||
investigate_log("<font color='green'>activated</font> by [key_name(user)].", INVESTIGATE_SINGULO)
|
||||
investigate_log("activated by [key_name(user)].", INVESTIGATE_ENGINE)
|
||||
|
||||
add_fingerprint(user)
|
||||
|
||||
@@ -237,7 +237,7 @@ no power level overlay is currently in the overlays list.
|
||||
else
|
||||
visible_message(span_danger("The [name] shuts down!"), span_hear("You hear something shutting down."))
|
||||
turn_off()
|
||||
investigate_log("ran out of power and <font color='red'>deactivated</font>", INVESTIGATE_SINGULO)
|
||||
investigate_log("ran out of power and DEACTIVATED.", INVESTIGATE_ENGINE)
|
||||
power = 0
|
||||
check_power_level()
|
||||
return FALSE
|
||||
|
||||
@@ -144,7 +144,7 @@
|
||||
switch(severity)
|
||||
if(EXPLODE_DEVASTATE)
|
||||
if(current_size <= STAGE_TWO)
|
||||
investigate_log("has been destroyed by a heavy explosion.", INVESTIGATE_SINGULO)
|
||||
investigate_log("has been destroyed by a heavy explosion.", INVESTIGATE_ENGINE)
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
@@ -264,7 +264,7 @@
|
||||
resolved_singularity.singularity_size = current_size
|
||||
|
||||
if(current_size == allowed_size)
|
||||
investigate_log("<font color='red'>grew to size [current_size]</font>", INVESTIGATE_SINGULO)
|
||||
investigate_log("grew to size [current_size].", INVESTIGATE_ENGINE)
|
||||
return TRUE
|
||||
else if(current_size < (--temp_allowed_size))
|
||||
expand(temp_allowed_size)
|
||||
@@ -273,7 +273,7 @@
|
||||
|
||||
/obj/singularity/proc/check_energy()
|
||||
if(energy <= 0)
|
||||
investigate_log("collapsed.", INVESTIGATE_SINGULO)
|
||||
investigate_log("collapsed.", INVESTIGATE_ENGINE)
|
||||
qdel(src)
|
||||
return FALSE
|
||||
switch(energy)//Some of these numbers might need to be changed up later -Mport
|
||||
@@ -437,7 +437,7 @@
|
||||
/obj/singularity/singularity_act()
|
||||
var/gain = (energy/2)
|
||||
var/dist = max((current_size - 2),1)
|
||||
investigate_log("has been destroyed by another singularity.", INVESTIGATE_SINGULO)
|
||||
investigate_log("has been destroyed by another singularity.", INVESTIGATE_ENGINE)
|
||||
explosion(
|
||||
src,
|
||||
devastation_range = dist,
|
||||
|
||||
@@ -152,7 +152,7 @@
|
||||
if(default_deconstruction_crowbar(I))
|
||||
message_admins("[src] has been deconstructed by [ADMIN_LOOKUPFLW(user)] in [ADMIN_VERBOSEJMP(T)]")
|
||||
log_game("[src] has been deconstructed by [key_name(user)] at [AREACOORD(src)]")
|
||||
investigate_log("SMES deconstructed by [key_name(user)] at [AREACOORD(src)]", INVESTIGATE_SINGULO)
|
||||
investigate_log("deconstructed by [key_name(user)] at [AREACOORD(src)]", INVESTIGATE_ENGINE)
|
||||
return
|
||||
else if(panel_open && I.tool_behaviour == TOOL_CROWBAR)
|
||||
return
|
||||
@@ -181,9 +181,9 @@
|
||||
/obj/machinery/power/smes/Destroy()
|
||||
if(SSticker.IsRoundInProgress())
|
||||
var/turf/T = get_turf(src)
|
||||
message_admins("SMES deleted at [ADMIN_VERBOSEJMP(T)]")
|
||||
log_game("SMES deleted at [AREACOORD(T)]")
|
||||
investigate_log("<font color='red'>deleted</font> at [AREACOORD(T)]", INVESTIGATE_SINGULO)
|
||||
message_admins("[src] deleted at [ADMIN_VERBOSEJMP(T)]")
|
||||
log_game("[src] deleted at [AREACOORD(T)]")
|
||||
investigate_log("deleted at [AREACOORD(T)]", INVESTIGATE_ENGINE)
|
||||
if(terminal)
|
||||
disconnect_terminal()
|
||||
return ..()
|
||||
@@ -265,7 +265,7 @@
|
||||
|
||||
if(output_used < 0.0001) // either from no charge or set to 0
|
||||
outputting = FALSE
|
||||
investigate_log("lost power and turned <font color='red'>off</font>", INVESTIGATE_SINGULO)
|
||||
investigate_log("lost power and turned off", INVESTIGATE_ENGINE)
|
||||
else if(output_attempt && charge > output_level && output_level > 0)
|
||||
outputting = TRUE
|
||||
else
|
||||
@@ -388,7 +388,7 @@
|
||||
log_smes(usr)
|
||||
|
||||
/obj/machinery/power/smes/proc/log_smes(mob/user)
|
||||
investigate_log("input/output; [input_level>output_level?"<font color='green'>":"<font color='red'>"][input_level]/[output_level]</font> | Charge: [charge] | Output-mode: [output_attempt?"<font color='green'>on</font>":"<font color='red'>off</font>"] | Input-mode: [input_attempt?"<font color='green'>auto</font>":"<font color='red'>off</font>"] by [user ? key_name(user) : "outside forces"]", INVESTIGATE_SINGULO)
|
||||
investigate_log("Input/Output: [input_level]/[output_level] | Charge: [charge] | Output-mode: [output_attempt?"ON":"OFF"] | Input-mode: [input_attempt?"AUTO":"OFF"] by [user ? key_name(user) : "outside forces"]", INVESTIGATE_ENGINE)
|
||||
|
||||
|
||||
/obj/machinery/power/smes/emp_act(severity)
|
||||
|
||||
@@ -261,7 +261,7 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
|
||||
radio.keyslot = new radio_key
|
||||
radio.set_listening(FALSE)
|
||||
radio.recalculateChannels()
|
||||
investigate_log("has been created.", INVESTIGATE_SUPERMATTER)
|
||||
investigate_log("has been created.", INVESTIGATE_ENGINE)
|
||||
if(is_main_engine)
|
||||
GLOB.main_supermatter_engine = src
|
||||
|
||||
@@ -286,7 +286,7 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
|
||||
update_constants()
|
||||
|
||||
/obj/machinery/power/supermatter_crystal/Destroy()
|
||||
investigate_log("has been destroyed.", INVESTIGATE_SUPERMATTER)
|
||||
investigate_log("has been destroyed.", INVESTIGATE_ENGINE)
|
||||
SSair.stop_processing_machine(src)
|
||||
QDEL_NULL(radio)
|
||||
QDEL_NULL(countdown)
|
||||
@@ -466,14 +466,14 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
|
||||
SEND_SIGNAL(victim, COMSIG_ADD_MOOD_EVENT, "delam", /datum/mood_event/delam)
|
||||
|
||||
if(combined_gas > MOLE_PENALTY_THRESHOLD)
|
||||
investigate_log("has collapsed into a singularity.", INVESTIGATE_SUPERMATTER)
|
||||
investigate_log("has collapsed into a singularity.", INVESTIGATE_ENGINE)
|
||||
if(local_turf) //If something fucks up we blow anyhow. This fix is 4 years old and none ever said why it's here. help.
|
||||
var/obj/singularity/created_singularity = new(local_turf)
|
||||
created_singularity.energy = 800
|
||||
created_singularity.consume(src)
|
||||
return //No boom for me sir
|
||||
if(power > POWER_PENALTY_THRESHOLD)
|
||||
investigate_log("has spawned additional energy balls.", INVESTIGATE_SUPERMATTER)
|
||||
investigate_log("has spawned additional energy balls.", INVESTIGATE_ENGINE)
|
||||
if(local_turf)
|
||||
var/obj/energy_ball/created_tesla = new(local_turf)
|
||||
created_tesla.energy = 200 //Gets us about 9 balls
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
if(!istype(local_turf))
|
||||
return FALSE
|
||||
if(!istype(projectile.firer, /obj/machinery/power/emitter) && power_changes)
|
||||
investigate_log("has been hit by [projectile] fired by [key_name(projectile.firer)]", INVESTIGATE_SUPERMATTER)
|
||||
investigate_log("has been hit by [projectile] fired by [key_name(projectile.firer)]", INVESTIGATE_ENGINE)
|
||||
if(projectile.armor_flag != BULLET || kiss_power)
|
||||
if(kiss_power)
|
||||
psyCoeff = 1
|
||||
@@ -24,7 +24,7 @@
|
||||
if(power_changes) //This needs to be here I swear
|
||||
power += projectile.damage * bullet_energy + kiss_power
|
||||
if(!has_been_powered)
|
||||
investigate_log("has been powered for the first time.", INVESTIGATE_SUPERMATTER)
|
||||
investigate_log("has been powered for the first time.", INVESTIGATE_ENGINE)
|
||||
message_admins("[src] has been powered for the first time [ADMIN_JMP(src)].")
|
||||
has_been_powered = TRUE
|
||||
else if(takes_damage)
|
||||
@@ -35,7 +35,7 @@
|
||||
|
||||
/obj/machinery/power/supermatter_crystal/singularity_act()
|
||||
var/gain = 100
|
||||
investigate_log("Supermatter shard consumed by singularity.", INVESTIGATE_SINGULO)
|
||||
investigate_log("consumed by singularity.", INVESTIGATE_ENGINE)
|
||||
message_admins("Singularity has consumed a supermatter shard and can now become stage six.")
|
||||
visible_message(span_userdanger("[src] is consumed by the singularity!"))
|
||||
for(var/mob/hearing_mob as anything in GLOB.player_list)
|
||||
@@ -159,7 +159,7 @@
|
||||
if(!cause)
|
||||
cause = "contact"
|
||||
nom.visible_message(vis_msg, mob_msg, span_hear("You hear an unearthly noise as a wave of heat washes over you."))
|
||||
investigate_log("has been attacked ([cause]) by [key_name(nom)]", INVESTIGATE_SUPERMATTER)
|
||||
investigate_log("has been attacked ([cause]) by [key_name(nom)]", INVESTIGATE_ENGINE)
|
||||
add_memory_in_range(src, 7, MEMORY_SUPERMATTER_DUSTED, list(DETAIL_PROTAGONIST = nom, DETAIL_WHAT_BY = src), story_value = STORY_VALUE_OKAY, memory_flags = MEMORY_CHECK_BLIND_AND_DEAF)
|
||||
playsound(get_turf(src), 'sound/effects/supermatter.ogg', 50, TRUE)
|
||||
Consume(nom)
|
||||
@@ -214,7 +214,7 @@
|
||||
user.visible_message(span_danger("As [user] touches \the [src] with \a [item], silence fills the room..."),\
|
||||
span_userdanger("You touch \the [src] with \the [item], and everything suddenly goes silent.</span>\n<span class='notice'>\The [item] flashes into dust as you flinch away from \the [src]."),\
|
||||
span_hear("Everything suddenly goes silent."))
|
||||
investigate_log("has been attacked ([item]) by [key_name(user)]", INVESTIGATE_SUPERMATTER)
|
||||
investigate_log("has been attacked ([item]) by [key_name(user)]", INVESTIGATE_ENGINE)
|
||||
Consume(item)
|
||||
playsound(get_turf(src), 'sound/effects/supermatter.ogg', 50, TRUE)
|
||||
|
||||
@@ -261,7 +261,7 @@
|
||||
if(consumed_mob.status_flags & GODMODE)
|
||||
return
|
||||
message_admins("[src] has consumed [key_name_admin(consumed_mob)] [ADMIN_JMP(src)].")
|
||||
investigate_log("has consumed [key_name(consumed_mob)].", INVESTIGATE_SUPERMATTER)
|
||||
investigate_log("has consumed [key_name(consumed_mob)].", INVESTIGATE_ENGINE)
|
||||
consumed_mob.dust(force = TRUE)
|
||||
if(power_changes)
|
||||
matter_power += 200
|
||||
@@ -276,7 +276,7 @@
|
||||
if(consumed_object.fingerprintslast)
|
||||
suspicion = "last touched by [consumed_object.fingerprintslast]"
|
||||
message_admins("[src] has consumed [consumed_object], [suspicion] [ADMIN_JMP(src)].")
|
||||
investigate_log("has consumed [consumed_object] - [suspicion].", INVESTIGATE_SUPERMATTER)
|
||||
investigate_log("has consumed [consumed_object] - [suspicion].", INVESTIGATE_ENGINE)
|
||||
qdel(consumed_object)
|
||||
if(!iseffect(consumed_object) && power_changes)
|
||||
matter_power += 200
|
||||
@@ -284,7 +284,7 @@
|
||||
//Some poor sod got eaten, go ahead and irradiate people nearby.
|
||||
radiation_pulse(src, max_range = 6, threshold = 0.3, chance = 30)
|
||||
for(var/mob/living/near_mob in range(10))
|
||||
investigate_log("has irradiated [key_name(near_mob)] after consuming [consumed_object].", INVESTIGATE_SUPERMATTER)
|
||||
investigate_log("has irradiated [key_name(near_mob)] after consuming [consumed_object].", INVESTIGATE_ENGINE)
|
||||
if (HAS_TRAIT(near_mob, TRAIT_RADIMMUNE) || issilicon(near_mob))
|
||||
continue
|
||||
if(ishuman(near_mob) && SSradiation.wearing_rad_protected_clothing(near_mob))
|
||||
|
||||
@@ -389,7 +389,7 @@
|
||||
SEND_SIGNAL(src, COMSIG_SUPERMATTER_DELAM_ALARM)
|
||||
lastwarning = REALTIMEOFDAY
|
||||
if(!has_reached_emergency)
|
||||
investigate_log("has reached the emergency point for the first time.", INVESTIGATE_SUPERMATTER)
|
||||
investigate_log("has reached the emergency point for the first time.", INVESTIGATE_ENGINE)
|
||||
message_admins("[src] has reached the emergency point [ADMIN_JMP(src)].")
|
||||
has_reached_emergency = TRUE
|
||||
else if(damage >= damage_archived) // The damage is still going up
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
|
||||
var/turf/spawned_turf = get_turf(src)
|
||||
message_admins("A tesla has been created at [ADMIN_VERBOSEJMP(spawned_turf)].")
|
||||
investigate_log("(tesla) was created at [AREACOORD(spawned_turf)].", INVESTIGATE_SINGULO)
|
||||
investigate_log("(tesla) was created at [AREACOORD(spawned_turf)].", INVESTIGATE_ENGINE)
|
||||
|
||||
/obj/energy_ball/Destroy()
|
||||
if(orbiting && istype(orbiting.parent, /obj/energy_ball))
|
||||
|
||||
@@ -108,19 +108,17 @@
|
||||
*/
|
||||
/obj/item/mecha_parts/mecha_equipment/proc/do_after_cooldown(atom/target, mob/user, interaction_key)
|
||||
if(!chassis)
|
||||
return
|
||||
chassis.use_power(energy_drain)
|
||||
. = do_after(user, equip_cooldown, target=target, interaction_key = interaction_key)
|
||||
if(!chassis || !(get_dir(chassis, target) & chassis.dir))
|
||||
return FALSE
|
||||
chassis.use_power(energy_drain)
|
||||
return do_after(user, equip_cooldown, target, extra_checks = CALLBACK(src, .proc/do_after_checks, target), interaction_key = interaction_key)
|
||||
|
||||
///Do after wrapper for mecha equipment
|
||||
/obj/item/mecha_parts/mecha_equipment/proc/do_after_mecha(atom/target, mob/user, delay)
|
||||
if(!chassis)
|
||||
return
|
||||
. = do_after(user, delay, target=target)
|
||||
if(!chassis || !(get_dir(chassis, target)&chassis.dir))
|
||||
return FALSE
|
||||
return do_after(user, delay, target, extra_checks = CALLBACK(src, .proc/do_after_checks, target))
|
||||
|
||||
/// do after checks for the mecha equipment do afters
|
||||
/obj/item/mecha_parts/mecha_equipment/proc/do_after_checks(atom/target)
|
||||
return chassis && (get_dir(chassis, target) & chassis.dir)
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/proc/can_attach(obj/vehicle/sealed/mecha/M, attach_right = FALSE)
|
||||
return default_can_attach(M, attach_right)
|
||||
|
||||
@@ -167,7 +167,7 @@
|
||||
/obj/item/clothing/shoes/sneakers/black = 2,
|
||||
/obj/item/clothing/gloves/fingerless = 2,
|
||||
/obj/item/clothing/head/soft/black = 2,
|
||||
/obj/item/clothing/mask/bandana/skull = 2)
|
||||
/obj/item/clothing/mask/bandana/color/skull = 2)
|
||||
contraband = list(/obj/item/clothing/suit/hooded/techpriest = 2,
|
||||
/obj/item/organ/tongue/robot = 2)
|
||||
refill_canister = /obj/item/vending_refill/wardrobe/robo_wardrobe
|
||||
|
||||
@@ -106,7 +106,7 @@ GLOBAL_LIST_INIT(trash_loot, list(//junk: useless, very easy to get, or ghetto c
|
||||
/obj/item/clothing/head/hardhat/red = 75,
|
||||
/obj/item/clothing/mask/balaclava = 75,
|
||||
/obj/item/clothing/mask/russian_balaclava = 75,
|
||||
/obj/item/clothing/mask/bandana/black = 25,
|
||||
/obj/item/clothing/mask/bandana/color/black = 25,
|
||||
/obj/item/clothing/mask/breath = 100,
|
||||
/obj/item/clothing/mask/fakemoustache = 25,
|
||||
/obj/item/clothing/mask/gas = 200,
|
||||
|
||||
@@ -64,55 +64,6 @@
|
||||
adjust_mask(usr)
|
||||
|
||||
|
||||
|
||||
/obj/item/clothing/mask/bandana/red/ft
|
||||
name = "skin tight red bandana"
|
||||
desc = "A fine red bandana with nanotech lining."
|
||||
flags_cover = NONE
|
||||
flags_inv = HIDEFACIALHAIR|HIDESNOUT
|
||||
visor_flags_inv = HIDEFACIALHAIR|HIDESNOUT
|
||||
visor_flags_cover = PEPPERPROOF
|
||||
|
||||
/obj/item/clothing/mask/bandana/blue/ft
|
||||
name = "skin tight blue bandana"
|
||||
desc = "A fine blue bandana with nanotech lining."
|
||||
flags_cover = NONE
|
||||
flags_inv = HIDEFACIALHAIR|HIDESNOUT
|
||||
visor_flags_inv = HIDEFACIALHAIR|HIDESNOUT
|
||||
visor_flags_cover = PEPPERPROOF
|
||||
|
||||
/obj/item/clothing/mask/bandana/green/ft
|
||||
name = "skin tight green bandana"
|
||||
desc = "A fine green bandana with nanotech lining."
|
||||
flags_cover = NONE
|
||||
flags_inv = HIDEFACIALHAIR|HIDESNOUT
|
||||
visor_flags_inv = HIDEFACIALHAIR|HIDESNOUT
|
||||
visor_flags_cover = PEPPERPROOF
|
||||
|
||||
/obj/item/clothing/mask/bandana/gold/ft
|
||||
name = "skin tight gold bandana"
|
||||
desc = "A fine gold bandana with nanotech lining."
|
||||
flags_cover = NONE
|
||||
flags_inv = HIDEFACIALHAIR|HIDESNOUT
|
||||
visor_flags_inv = HIDEFACIALHAIR|HIDESNOUT
|
||||
visor_flags_cover = PEPPERPROOF
|
||||
|
||||
/obj/item/clothing/mask/bandana/black/ft
|
||||
name = "skin tight black bandana"
|
||||
desc = "A fine black bandana with nanotech lining."
|
||||
flags_cover = NONE
|
||||
flags_inv = HIDEFACIALHAIR|HIDESNOUT
|
||||
visor_flags_inv = HIDEFACIALHAIR|HIDESNOUT
|
||||
visor_flags_cover = PEPPERPROOF
|
||||
|
||||
/obj/item/clothing/mask/bandana/skull/ft
|
||||
name = "skin tight skull bandana"
|
||||
desc = "A fine black bandana with nanotech lining and a skull emblem."
|
||||
flags_cover = NONE
|
||||
flags_inv = HIDEFACIALHAIR|HIDESNOUT
|
||||
visor_flags_inv = HIDEFACIALHAIR|HIDESNOUT
|
||||
visor_flags_cover = PEPPERPROOF
|
||||
|
||||
/obj/item/clothing/mask/balaclava/threehole
|
||||
name = "three hole balaclava"
|
||||
desc = "Tiocfaidh ar la."
|
||||
|
||||
@@ -56,7 +56,7 @@
|
||||
new /obj/item/binoculars(src)
|
||||
new /obj/item/storage/fancy/cigarettes/cigpack_robust(src)
|
||||
new /obj/item/lighter(src)
|
||||
new /obj/item/clothing/mask/bandana/skull(src)
|
||||
new /obj/item/clothing/mask/bandana/color/skull(src)
|
||||
|
||||
/obj/item/clothing/shoes/combat/expeditionary_corps
|
||||
name = "expeditionary corps boots"
|
||||
|
||||
@@ -29,27 +29,27 @@ GLOBAL_LIST_INIT(loadout_masks, generate_loadout_items(/datum/loadout_item/mask)
|
||||
|
||||
/datum/loadout_item/mask/black_bandana
|
||||
name = "Black Bandana"
|
||||
item_path = /obj/item/clothing/mask/bandana/black
|
||||
item_path = /obj/item/clothing/mask/bandana/color/black
|
||||
|
||||
/datum/loadout_item/mask/blue_bandana
|
||||
name = "Blue Bandana"
|
||||
item_path = /obj/item/clothing/mask/bandana/blue
|
||||
item_path = /obj/item/clothing/mask/bandana/color/blue
|
||||
|
||||
/datum/loadout_item/mask/gold_bandana
|
||||
name = "Gold Bandana"
|
||||
item_path = /obj/item/clothing/mask/bandana/gold
|
||||
item_path = /obj/item/clothing/mask/bandana/color/gold
|
||||
|
||||
/datum/loadout_item/mask/green_bandana
|
||||
name = "Green Bandana"
|
||||
item_path = /obj/item/clothing/mask/bandana/green
|
||||
item_path = /obj/item/clothing/mask/bandana/color/green
|
||||
|
||||
/datum/loadout_item/mask/red_bandana
|
||||
name = "Red Bandana"
|
||||
item_path = /obj/item/clothing/mask/bandana/red
|
||||
item_path = /obj/item/clothing/mask/bandana/color/red
|
||||
|
||||
/datum/loadout_item/mask/skull_bandana
|
||||
name = "Skull Bandana"
|
||||
item_path = /obj/item/clothing/mask/bandana/skull
|
||||
item_path = /obj/item/clothing/mask/bandana/color/skull
|
||||
|
||||
/datum/loadout_item/mask/surgical_mask
|
||||
name = "Face Mask"
|
||||
@@ -107,29 +107,6 @@ GLOBAL_LIST_INIT(loadout_masks, generate_loadout_items(/datum/loadout_item/mask)
|
||||
name = "Fake moustache"
|
||||
item_path = /obj/item/clothing/mask/fakemoustache
|
||||
|
||||
/datum/loadout_item/mask/bandana_redft
|
||||
name = "Skin Tight Red Bandana"
|
||||
item_path = /obj/item/clothing/mask/bandana/red/ft
|
||||
|
||||
/datum/loadout_item/mask/bandana_blueft
|
||||
name = "Skin Tight Blue Bandana"
|
||||
item_path = /obj/item/clothing/mask/bandana/blue/ft
|
||||
|
||||
/datum/loadout_item/mask/bandana_greenft
|
||||
name = "Skin Tight Green Bandana"
|
||||
item_path = /obj/item/clothing/mask/bandana/green/ft
|
||||
|
||||
/datum/loadout_item/mask/bandana_goldft
|
||||
name = "Skin Tight Gold Bandana"
|
||||
item_path = /obj/item/clothing/mask/bandana/gold/ft
|
||||
|
||||
/datum/loadout_item/mask/bandana_blackft
|
||||
name = "Skin Tight Black Bandana"
|
||||
item_path = /obj/item/clothing/mask/bandana/black/ft
|
||||
|
||||
/datum/loadout_item/mask/bandana_skullft
|
||||
name = "Skin Tight Skull Bandana"
|
||||
item_path = /obj/item/clothing/mask/bandana/skull/ft
|
||||
|
||||
/datum/loadout_item/mask/gas_glass
|
||||
name = "Glass Gas Mask"
|
||||
|
||||
@@ -98,7 +98,7 @@
|
||||
/obj/item/clothing/shoes/jackboots = 3,
|
||||
/obj/item/clothing/head/beret/sec = 3,
|
||||
/obj/item/clothing/head/soft/sec = 3,
|
||||
/obj/item/clothing/mask/bandana/red = 3,
|
||||
/obj/item/clothing/mask/bandana/color/red = 3,
|
||||
/obj/item/clothing/gloves/color/black = 3,
|
||||
/obj/item/clothing/under/rank/security/officer/skirt = 3,
|
||||
/obj/item/clothing/under/utility/sec/old = 3,
|
||||
|
||||
@@ -126,7 +126,7 @@
|
||||
. = ..()
|
||||
if(master && master.active)
|
||||
master.toggle_power()
|
||||
investigate_log("was moved whilst active; it <font color='red'>powered down</font>.", INVESTIGATE_SINGULO)
|
||||
investigate_log("was moved whilst active; it <font color='red'>powered down</font>.", INVESTIGATE_ENGINE)
|
||||
|
||||
|
||||
/obj/structure/particle_accelerator/update_icon_state()
|
||||
|
||||
@@ -89,7 +89,7 @@
|
||||
strength_change()
|
||||
|
||||
log_game("PA Control Computer increased to [strength] by [key_name(usr)] in [AREACOORD(src)]")
|
||||
investigate_log("increased to <font color='red'>[strength]</font> by [key_name(usr)] at [AREACOORD(src)]", INVESTIGATE_SINGULO)
|
||||
investigate_log("increased to <font color='red'>[strength]</font> by [key_name(usr)] at [AREACOORD(src)]", INVESTIGATE_ENGINE)
|
||||
|
||||
/obj/machinery/particle_accelerator/control_box/proc/remove_strength(s)
|
||||
if(assembled && (strength > 0))
|
||||
@@ -97,7 +97,7 @@
|
||||
strength_change()
|
||||
|
||||
log_game("PA Control Computer decreased to [strength] by [key_name(usr)] in [AREACOORD(src)]")
|
||||
investigate_log("decreased to <font color='green'>[strength]</font> by [key_name(usr)] at [AREACOORD(src)]", INVESTIGATE_SINGULO)
|
||||
investigate_log("decreased to <font color='green'>[strength]</font> by [key_name(usr)] at [AREACOORD(src)]", INVESTIGATE_ENGINE)
|
||||
|
||||
/obj/machinery/particle_accelerator/control_box/power_change()
|
||||
. = ..()
|
||||
@@ -111,7 +111,7 @@
|
||||
if(active)
|
||||
//a part is missing!
|
||||
if(connected_parts.len < 6)
|
||||
investigate_log("lost a connected part; It <font color='red'>powered down</font>.", INVESTIGATE_SINGULO)
|
||||
investigate_log("lost a connected part; It <font color='red'>powered down</font>.", INVESTIGATE_ENGINE)
|
||||
toggle_power()
|
||||
update_appearance()
|
||||
return
|
||||
@@ -170,7 +170,7 @@
|
||||
|
||||
/obj/machinery/particle_accelerator/control_box/proc/toggle_power()
|
||||
active = !active
|
||||
investigate_log("turned [active?"<font color='green'>ON</font>":"<font color='red'>OFF</font>"] by [usr ? key_name(usr) : "outside forces"] at [AREACOORD(src)]", INVESTIGATE_SINGULO)
|
||||
investigate_log("turned [active?"<font color='green'>ON</font>":"<font color='red'>OFF</font>"] by [usr ? key_name(usr) : "outside forces"] at [AREACOORD(src)]", INVESTIGATE_ENGINE)
|
||||
message_admins("PA Control Computer turned [active ?"ON":"OFF"] by [usr ? ADMIN_LOOKUPFLW(usr) : "outside forces"] in [ADMIN_VERBOSEJMP(src)]")
|
||||
log_game("PA Control Computer turned [active ?"ON":"OFF"] by [usr ? "[key_name(usr)]" : "outside forces"] at [AREACOORD(src)]")
|
||||
if(active)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
pygit2==1.6
|
||||
bidict==0.13.1
|
||||
Pillow==8.3.2
|
||||
Pillow==9.0.1
|
||||
|
||||
# changelogs
|
||||
PyYaml==5.4
|
||||
|
||||
Reference in New Issue
Block a user