Merge pull request #13596 from MMMiracles/thenaskeletonpoppedout

Makes the zombie and skeleton corpsespawners actually make zombies and skeletons
This commit is contained in:
Jordie
2015-12-16 21:27:07 +11:00
+4 -4
View File
@@ -8,7 +8,7 @@
name = "Unknown"
var/mobname = "default" //Use for the ghost spawner variant, so they don't come out named "sleeper"
var/mobgender = MALE //Set to male by default due to the patriarchy. Other options include FEMALE and NEUTER
var/mob_species = null //Set to make them a mutant race such as lizard or skeleton
var/mob_species = null //Set to make them a mutant race such as lizard or skeleton. Uses the datum typepath instead of the ID.
var/corpseuniform = null //Set this to an object path to have the slot filled with said object on the corpse.
var/corpsesuit = null
var/corpseshoes = null
@@ -259,7 +259,7 @@
/obj/effect/landmark/corpse/plasmaman
mob_species = "plasmaman"
mob_species = /datum/species/plasmaman
corpsehelmet = /obj/item/clothing/head/helmet/space/plasmaman
corpseuniform = /obj/item/clothing/under/plasmaman
corpseback = /obj/item/weapon/tank/internals/plasmaman/full
@@ -317,7 +317,7 @@
/obj/effect/landmark/corpse/skeleton
name = "skeletal remains"
mobname = "skeleton"
mob_species = "skeleton"
mob_species = /datum/species/skeleton
mobgender = NEUTER
@@ -332,7 +332,7 @@
/obj/effect/landmark/corpse/zombie
name = "rotting corpse"
mobname = "zombie"
mob_species = "zombie"
mob_species = /datum/species/zombie
/obj/effect/landmark/corpse/zombie/alive
death = FALSE