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Automatic changelog compile [ci skip]
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@@ -1,8 +0,0 @@
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author: "Melbert"
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delete-after: True
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changes:
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- bugfix: "People held at gunpoint can now flinch when being hit."
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- bugfix: "Regenerating mobs no longer stop regenerating no matter hit with what."
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- bugfix: "Pressure damage is now properly modified by a mob's brute damage modifier."
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- bugfix: "Fixes some occasions which some effects (glass jaw, explodable worn items) won't respond to hits."
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- refactor: "Refactored core code related to mobs sustaining damage."
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@@ -1,4 +0,0 @@
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author: "unit0016"
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delete-after: True
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changes:
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- bugfix: "Every misaligned railing ending has been corrected by the Nanotrasen Hall Monitor's Lunchclub."
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@@ -1,4 +0,0 @@
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author: "Melbert"
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delete-after: True
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changes:
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- bugfix: "Disablers and Lasers now show their on-impact effects on hit mobs again."
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@@ -1,4 +0,0 @@
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author: "Xackii"
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delete-after: True
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changes:
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- balance: "Sutures now heal a percentage of basic/animal max health instead of a flat amount."
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@@ -1,4 +0,0 @@
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author: "Jacquerel"
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delete-after: True
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changes:
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- bugfix: "If a mob you are shapeshifted into attempts to grow up into a different kind of mob then you will stop being shapeshifted"
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@@ -1,4 +0,0 @@
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author: "GPeckman"
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delete-after: True
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changes:
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- bugfix: "The health bar on the mech diagnostic hud display should update consistently now."
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@@ -1,4 +0,0 @@
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author: "lizardqueenlexi"
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delete-after: True
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changes:
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- bugfix: "Monkeys can now properly attack parrots."
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@@ -1,4 +0,0 @@
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author: "lizardqueenlexi"
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delete-after: True
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changes:
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- bugfix: "Mobs without the \"advanced tool user\" trait - such as monkeys - are no longer able to interact with camera consoles."
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@@ -1,4 +0,0 @@
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author: "lizardqueenlexi"
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delete-after: True
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changes:
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- bugfix: "The Demonic Frost-Miner will no longer run around destroying the corpses in its arena the moment the round begins."
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@@ -1085,3 +1085,30 @@
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subheader when creating a command report.
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mc-oofert:
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- bugfix: venus human traps no longer die when on weeds
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2023-10-28:
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GPeckman:
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- bugfix: The health bar on the mech diagnostic hud display should update consistently
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now.
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Jacquerel:
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- bugfix: If a mob you are shapeshifted into attempts to grow up into a different
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kind of mob then you will stop being shapeshifted
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Melbert:
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- bugfix: Disablers and Lasers now show their on-impact effects on hit mobs again.
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- bugfix: People held at gunpoint can now flinch when being hit.
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- bugfix: Regenerating mobs no longer stop regenerating no matter hit with what.
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- bugfix: Pressure damage is now properly modified by a mob's brute damage modifier.
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- bugfix: Fixes some occasions which some effects (glass jaw, explodable worn items)
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won't respond to hits.
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- refactor: Refactored core code related to mobs sustaining damage.
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Xackii:
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- balance: Sutures now heal a percentage of basic/animal max health instead of a
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flat amount.
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lizardqueenlexi:
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- bugfix: Mobs without the "advanced tool user" trait - such as monkeys - are no
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longer able to interact with camera consoles.
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- bugfix: Monkeys can now properly attack parrots.
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- bugfix: The Demonic Frost-Miner will no longer run around destroying the corpses
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in its arena the moment the round begins.
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unit0016:
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- bugfix: Every misaligned railing ending has been corrected by the Nanotrasen Hall
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Monitor's Lunchclub.
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