mirror of
https://github.com/Bubberstation/Bubberstation.git
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Automatic changelog compile [ci skip]
This commit is contained in:
@@ -52,6 +52,50 @@
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-->
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<div class="commit sansserif">
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<h2 class="date">17 February 2021</h2>
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<h3 class="author">Gandalf2k15 updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">A surgery duffle bag to the security medic's locker.</li>
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<li class="bugfix">Fixed the security medic's clothing, it is actually armoured now.</li>
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<li class="rscadd">Dev interns get a cool cap!</li>
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</ul>
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<h3 class="author">Investigator77 updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">blueshield electric prod mindshield BTFO'd</li>
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</ul>
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<h3 class="author">KathrinBailey updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">New prison to Icebox</li>
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<li class="rscadd">Layer adaptors and gas miners for atmos!</li>
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</ul>
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<h3 class="author">SkyratBot updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">ICEBOX: fixed Double wiring</li>
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<li class="bugfix">ICEBOX: fixed mining mecha bay camera name</li>
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<li class="bugfix">ICEBOX: fixed mining eva camera name</li>
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<li class="bugfix">ICEBOX: Atmos waste line vent was moved to prevent the melting of atmos</li>
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<li class="tweak">ICEBOX: plating outside the station is a bit snow covered now</li>
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<li class="refactor">The light eater is now a component</li>
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<li class="balance">The light eater's esoteric effects can be dispelled if you sacrifice the armblade</li>
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<li class="rscadd">The light eater has some additional flavortext</li>
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<li class="tweak">Glowcaps now lose 10 times more endurance due to spread.</li>
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<li class="bugfix">fixed some things being synthesized which should very much not</li>
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<li class="bugfix">you can't purge security records if not logged in</li>
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<li class="bugfix">holodeck laser beams no longer get stage fright when their gun houses stop existing unexpectedly</li>
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<li class="bugfix">RCD upgrades now work again</li>
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<li class="code_imp">transit tubes are less sleepy now</li>
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<li class="bugfix">The server's last round should be actually viewable now</li>
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<li class="rscdel">Removes older ID consoles completely. You will no longer be able to find the circuitboard or research it. Consider creating a computer and installing the Plexagon Crew Management app instead.</li>
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<li class="admin">Admins can now create special z-level looping rods through the Trigger Event and Smite menus.</li>
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<li class="admin">Added a unqiue deadchat_control component for immovable rods. This is easily applied through the VV dropdown menu. This lets deadchat control the immovable rod by voting on its trajectory every 6 seconds. This does not make the rod loop and if admins want a deadchat controlled rod to traverse z-levels, they should var edit it to allow that to happen,</li>
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<li class="admin">There's a new pair of helper procs, sit_stay_good_rod() and go_for_a_walk() which allow admins to stop a rod or send it at a specific target respectively. This was possible before with enough knowledge, but has been condensed into two helper procs for ease of access.</li>
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</ul>
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<h3 class="author">Yawet330 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Jackets now work for digi sprites (Security officer unarmoured jackets)</li>
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<li class="bugfix">clothing is less racist against digitgrade detectives once more.</li>
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</ul>
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<h2 class="date">16 February 2021</h2>
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<h3 class="author">ATHATH updated:</h3>
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<ul class="changes bgimages16">
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@@ -47346,3 +47346,48 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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toy gun.
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unit0016:
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- tweak: Donk. Co has chosen to not renew their sponsorship of DS-1.
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2021-02-17:
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Gandalf2k15:
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- rscadd: A surgery duffle bag to the security medic's locker.
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- bugfix: Fixed the security medic's clothing, it is actually armoured now.
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- rscadd: Dev interns get a cool cap!
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Investigator77:
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- balance: blueshield electric prod mindshield BTFO'd
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KathrinBailey:
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- rscadd: New prison to Icebox
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- rscadd: Layer adaptors and gas miners for atmos!
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SkyratBot:
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- bugfix: 'ICEBOX: fixed Double wiring'
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- bugfix: 'ICEBOX: fixed mining mecha bay camera name'
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- bugfix: 'ICEBOX: fixed mining eva camera name'
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- bugfix: 'ICEBOX: Atmos waste line vent was moved to prevent the melting of atmos'
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- tweak: 'ICEBOX: plating outside the station is a bit snow covered now'
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- refactor: The light eater is now a component
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- balance: The light eater's esoteric effects can be dispelled if you sacrifice
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the armblade
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- rscadd: The light eater has some additional flavortext
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- tweak: Glowcaps now lose 10 times more endurance due to spread.
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- bugfix: fixed some things being synthesized which should very much not
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- bugfix: you can't purge security records if not logged in
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- bugfix: holodeck laser beams no longer get stage fright when their gun houses
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stop existing unexpectedly
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- bugfix: RCD upgrades now work again
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- code_imp: transit tubes are less sleepy now
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- bugfix: The server's last round should be actually viewable now
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- rscdel: Removes older ID consoles completely. You will no longer be able to find
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the circuitboard or research it. Consider creating a computer and installing
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the Plexagon Crew Management app instead.
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- admin: Admins can now create special z-level looping rods through the Trigger
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Event and Smite menus.
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- admin: Added a unqiue deadchat_control component for immovable rods. This is easily
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applied through the VV dropdown menu. This lets deadchat control the immovable
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rod by voting on its trajectory every 6 seconds. This does not make the rod
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loop and if admins want a deadchat controlled rod to traverse z-levels, they
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should var edit it to allow that to happen,
|
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- admin: There's a new pair of helper procs, sit_stay_good_rod() and go_for_a_walk()
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which allow admins to stop a rod or send it at a specific target respectively.
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This was possible before with enough knowledge, but has been condensed into
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two helper procs for ease of access.
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Yawet330:
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- bugfix: Jackets now work for digi sprites (Security officer unarmoured jackets)
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- bugfix: clothing is less racist against digitgrade detectives once more.
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@@ -1,4 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- rscdel: "Removes older ID consoles completely. You will no longer be able to find the circuitboard or research it. Consider creating a computer and installing the Plexagon Crew Management app instead."
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@@ -1,8 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- bugfix: "ICEBOX: fixed Double wiring"
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- bugfix: "ICEBOX: fixed mining mecha bay camera name"
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- bugfix: "ICEBOX: fixed mining eva camera name"
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- bugfix: "ICEBOX: Atmos waste line vent was moved to prevent the melting of atmos"
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- tweak: "ICEBOX: plating outside the station is a bit snow covered now"
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@@ -1,4 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- code_imp: "transit tubes are less sleepy now"
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@@ -1,4 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- bugfix: "you can't purge security records if not logged in"
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@@ -1,4 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- tweak: "Glowcaps now lose 10 times more endurance due to spread."
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@@ -1,6 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- refactor: "The light eater is now a component"
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- balance: "The light eater's esoteric effects can be dispelled if you sacrifice the armblade"
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- rscadd: "The light eater has some additional flavortext"
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@@ -1,6 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- admin: "Admins can now create special z-level looping rods through the Trigger Event and Smite menus."
|
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- admin: "Added a unqiue deadchat_control component for immovable rods. This is easily applied through the VV dropdown menu. This lets deadchat control the immovable rod by voting on its trajectory every 6 seconds. This does not make the rod loop and if admins want a deadchat controlled rod to traverse z-levels, they should var edit it to allow that to happen,"
|
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- admin: "There's a new pair of helper procs, sit_stay_good_rod() and go_for_a_walk() which allow admins to stop a rod or send it at a specific target respectively. This was possible before with enough knowledge, but has been condensed into two helper procs for ease of access."
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@@ -1,4 +0,0 @@
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author: "Yawet330"
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delete-after: True
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changes:
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- bugfix: "clothing is less racist against digitgrade detectives once more."
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@@ -1,4 +0,0 @@
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author: "Investigator77"
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delete-after: True
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changes:
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- balance: "blueshield electric prod mindshield BTFO'd"
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@@ -1,4 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- bugfix: "RCD upgrades now work again"
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@@ -1,4 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- bugfix: "The server's last round should be actually viewable now"
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@@ -1,4 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- bugfix: "holodeck laser beams no longer get stage fright when their gun houses stop existing unexpectedly"
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@@ -1,4 +0,0 @@
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author: "Gandalf2k15"
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delete-after: True
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changes:
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- rscadd: "Dev interns get a cool cap!"
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@@ -1,4 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- bugfix: "fixed some things being synthesized which should very much not"
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@@ -1,5 +0,0 @@
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author: "Gandalf2k15"
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delete-after: True
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changes:
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- rscadd: "A surgery duffle bag to the security medic's locker."
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- bugfix: "Fixed the security medic's clothing, it is actually armoured now."
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@@ -1,5 +0,0 @@
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author: "KathrinBailey"
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delete-after: True
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changes:
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- rscadd: "New prison to Icebox"
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- rscadd: "Layer adaptors and gas miners for atmos!"
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@@ -1,4 +0,0 @@
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author: "Yawet330"
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delete-after: True
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changes:
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- bugfix: "Jackets now work for digi sprites (Security officer unarmoured jackets)"
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