Automatic changelog compile [ci skip]

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Changelogs
2021-02-17 00:09:22 +00:00
parent 230aac920d
commit af871e7bf0
19 changed files with 89 additions and 78 deletions
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<div class="commit sansserif">
<h2 class="date">17 February 2021</h2>
<h3 class="author">Gandalf2k15 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">A surgery duffle bag to the security medic's locker.</li>
<li class="bugfix">Fixed the security medic's clothing, it is actually armoured now.</li>
<li class="rscadd">Dev interns get a cool cap!</li>
</ul>
<h3 class="author">Investigator77 updated:</h3>
<ul class="changes bgimages16">
<li class="balance">blueshield electric prod mindshield BTFO'd</li>
</ul>
<h3 class="author">KathrinBailey updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">New prison to Icebox</li>
<li class="rscadd">Layer adaptors and gas miners for atmos!</li>
</ul>
<h3 class="author">SkyratBot updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">ICEBOX: fixed Double wiring</li>
<li class="bugfix">ICEBOX: fixed mining mecha bay camera name</li>
<li class="bugfix">ICEBOX: fixed mining eva camera name</li>
<li class="bugfix">ICEBOX: Atmos waste line vent was moved to prevent the melting of atmos</li>
<li class="tweak">ICEBOX: plating outside the station is a bit snow covered now</li>
<li class="refactor">The light eater is now a component</li>
<li class="balance">The light eater's esoteric effects can be dispelled if you sacrifice the armblade</li>
<li class="rscadd">The light eater has some additional flavortext</li>
<li class="tweak">Glowcaps now lose 10 times more endurance due to spread.</li>
<li class="bugfix">fixed some things being synthesized which should very much not</li>
<li class="bugfix">you can't purge security records if not logged in</li>
<li class="bugfix">holodeck laser beams no longer get stage fright when their gun houses stop existing unexpectedly</li>
<li class="bugfix">RCD upgrades now work again</li>
<li class="code_imp">transit tubes are less sleepy now</li>
<li class="bugfix">The server's last round should be actually viewable now</li>
<li class="rscdel">Removes older ID consoles completely. You will no longer be able to find the circuitboard or research it. Consider creating a computer and installing the Plexagon Crew Management app instead.</li>
<li class="admin">Admins can now create special z-level looping rods through the Trigger Event and Smite menus.</li>
<li class="admin">Added a unqiue deadchat_control component for immovable rods. This is easily applied through the VV dropdown menu. This lets deadchat control the immovable rod by voting on its trajectory every 6 seconds. This does not make the rod loop and if admins want a deadchat controlled rod to traverse z-levels, they should var edit it to allow that to happen,</li>
<li class="admin">There's a new pair of helper procs, sit_stay_good_rod() and go_for_a_walk() which allow admins to stop a rod or send it at a specific target respectively. This was possible before with enough knowledge, but has been condensed into two helper procs for ease of access.</li>
</ul>
<h3 class="author">Yawet330 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Jackets now work for digi sprites (Security officer unarmoured jackets)</li>
<li class="bugfix">clothing is less racist against digitgrade detectives once more.</li>
</ul>
<h2 class="date">16 February 2021</h2>
<h3 class="author">ATHATH updated:</h3>
<ul class="changes bgimages16">
+45
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@@ -47346,3 +47346,48 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
toy gun.
unit0016:
- tweak: Donk. Co has chosen to not renew their sponsorship of DS-1.
2021-02-17:
Gandalf2k15:
- rscadd: A surgery duffle bag to the security medic's locker.
- bugfix: Fixed the security medic's clothing, it is actually armoured now.
- rscadd: Dev interns get a cool cap!
Investigator77:
- balance: blueshield electric prod mindshield BTFO'd
KathrinBailey:
- rscadd: New prison to Icebox
- rscadd: Layer adaptors and gas miners for atmos!
SkyratBot:
- bugfix: 'ICEBOX: fixed Double wiring'
- bugfix: 'ICEBOX: fixed mining mecha bay camera name'
- bugfix: 'ICEBOX: fixed mining eva camera name'
- bugfix: 'ICEBOX: Atmos waste line vent was moved to prevent the melting of atmos'
- tweak: 'ICEBOX: plating outside the station is a bit snow covered now'
- refactor: The light eater is now a component
- balance: The light eater's esoteric effects can be dispelled if you sacrifice
the armblade
- rscadd: The light eater has some additional flavortext
- tweak: Glowcaps now lose 10 times more endurance due to spread.
- bugfix: fixed some things being synthesized which should very much not
- bugfix: you can't purge security records if not logged in
- bugfix: holodeck laser beams no longer get stage fright when their gun houses
stop existing unexpectedly
- bugfix: RCD upgrades now work again
- code_imp: transit tubes are less sleepy now
- bugfix: The server's last round should be actually viewable now
- rscdel: Removes older ID consoles completely. You will no longer be able to find
the circuitboard or research it. Consider creating a computer and installing
the Plexagon Crew Management app instead.
- admin: Admins can now create special z-level looping rods through the Trigger
Event and Smite menus.
- admin: Added a unqiue deadchat_control component for immovable rods. This is easily
applied through the VV dropdown menu. This lets deadchat control the immovable
rod by voting on its trajectory every 6 seconds. This does not make the rod
loop and if admins want a deadchat controlled rod to traverse z-levels, they
should var edit it to allow that to happen,
- admin: There's a new pair of helper procs, sit_stay_good_rod() and go_for_a_walk()
which allow admins to stop a rod or send it at a specific target respectively.
This was possible before with enough knowledge, but has been condensed into
two helper procs for ease of access.
Yawet330:
- bugfix: Jackets now work for digi sprites (Security officer unarmoured jackets)
- bugfix: clothing is less racist against digitgrade detectives once more.
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- rscdel: "Removes older ID consoles completely. You will no longer be able to find the circuitboard or research it. Consider creating a computer and installing the Plexagon Crew Management app instead."
@@ -1,8 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "ICEBOX: fixed Double wiring"
- bugfix: "ICEBOX: fixed mining mecha bay camera name"
- bugfix: "ICEBOX: fixed mining eva camera name"
- bugfix: "ICEBOX: Atmos waste line vent was moved to prevent the melting of atmos"
- tweak: "ICEBOX: plating outside the station is a bit snow covered now"
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- code_imp: "transit tubes are less sleepy now"
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "you can't purge security records if not logged in"
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- tweak: "Glowcaps now lose 10 times more endurance due to spread."
@@ -1,6 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- refactor: "The light eater is now a component"
- balance: "The light eater's esoteric effects can be dispelled if you sacrifice the armblade"
- rscadd: "The light eater has some additional flavortext"
@@ -1,6 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- admin: "Admins can now create special z-level looping rods through the Trigger Event and Smite menus."
- admin: "Added a unqiue deadchat_control component for immovable rods. This is easily applied through the VV dropdown menu. This lets deadchat control the immovable rod by voting on its trajectory every 6 seconds. This does not make the rod loop and if admins want a deadchat controlled rod to traverse z-levels, they should var edit it to allow that to happen,"
- admin: "There's a new pair of helper procs, sit_stay_good_rod() and go_for_a_walk() which allow admins to stop a rod or send it at a specific target respectively. This was possible before with enough knowledge, but has been condensed into two helper procs for ease of access."
@@ -1,4 +0,0 @@
author: "Yawet330"
delete-after: True
changes:
- bugfix: "clothing is less racist against digitgrade detectives once more."
@@ -1,4 +0,0 @@
author: "Investigator77"
delete-after: True
changes:
- balance: "blueshield electric prod mindshield BTFO'd"
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "RCD upgrades now work again"
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "The server's last round should be actually viewable now"
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "holodeck laser beams no longer get stage fright when their gun houses stop existing unexpectedly"
@@ -1,4 +0,0 @@
author: "Gandalf2k15"
delete-after: True
changes:
- rscadd: "Dev interns get a cool cap!"
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "fixed some things being synthesized which should very much not"
@@ -1,5 +0,0 @@
author: "Gandalf2k15"
delete-after: True
changes:
- rscadd: "A surgery duffle bag to the security medic's locker."
- bugfix: "Fixed the security medic's clothing, it is actually armoured now."
@@ -1,5 +0,0 @@
author: "KathrinBailey"
delete-after: True
changes:
- rscadd: "New prison to Icebox"
- rscadd: "Layer adaptors and gas miners for atmos!"
@@ -1,4 +0,0 @@
author: "Yawet330"
delete-after: True
changes:
- bugfix: "Jackets now work for digi sprites (Security officer unarmoured jackets)"