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[MIRROR] Fixes the deployable component rotating things it isnt supposed to [MDB IGNORE] (#26095)
* Fixes the deployable component rotating things it isnt supposed to (#80877) ## About The Pull Request Actually moves the rotation part of the code under the check for if the component is supposed to rotate things ## Why It's Good For The Game Despite setting the variable for rotating stuff to no, the component would still rotate stuff, this is bad ## Changelog 🆑 fix: The deployable component will now actually stop rotating things when the variable to not do that is set /🆑 * Fixes the deployable component rotating things it isnt supposed to --------- Co-authored-by: Paxilmaniac <82386923+Paxilmaniac@users.noreply.github.com>
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@@ -76,10 +76,8 @@
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new_direction = direction
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deployed_object = new thing_to_be_deployed(deploy_location)
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deployed_object.setDir(new_direction)
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// Sets the direction of the resulting object if the variable says to
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if(direction_setting)
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deployed_object.setDir(new_direction)
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deployed_object.update_icon_state()
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deployments -= 1
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