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[MIRROR] Some costume and antag masks no longer have fov, like they didn't use to have tint. [MDB IGNORE] (#10850)
* Some costume and antag masks no longer have fov, like they didn't use to have tint. (#63571) Syndicate, ninja, fugitive hunter masks and some costume masks (cyborg visor, plague doctor, carp, owl, monkey) no longer impair vision with field of vision cones. * Some costume and antag masks no longer have fov, like they didn't use to have tint. Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
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@@ -156,6 +156,8 @@
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icon_state = "plaguedoctor"
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inhand_icon_state = "gas_mask"
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armor = list(MELEE = 0, BULLET = 0, LASER = 2,ENERGY = 2, BOMB = 0, BIO = 75, FIRE = 0, ACID = 0)
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has_fov = FALSE
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flags_cover = MASKCOVERSEYES
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/obj/item/clothing/mask/gas/syndicate
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name = "syndicate mask"
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@@ -164,6 +166,7 @@
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resistance_flags = FIRE_PROOF | ACID_PROOF
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strip_delay = 60
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w_class = WEIGHT_CLASS_SMALL
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has_fov = FALSE
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/obj/item/clothing/mask/gas/clown_hat
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name = "clown wig and mask"
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@@ -297,6 +300,7 @@
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inhand_icon_state = "monkeymask"
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flags_cover = MASKCOVERSEYES
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resistance_flags = FLAMMABLE
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has_fov = FALSE
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/obj/item/clothing/mask/gas/sexymime
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name = "sexy mime mask"
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@@ -314,6 +318,8 @@
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desc = "Beep boop."
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icon_state = "death"
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resistance_flags = FLAMMABLE
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has_fov = FALSE
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flags_cover = MASKCOVERSEYES
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/obj/item/clothing/mask/gas/owl_mask
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name = "owl mask"
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@@ -322,11 +328,14 @@
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clothing_flags = MASKINTERNALS
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flags_cover = MASKCOVERSEYES
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resistance_flags = FLAMMABLE
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has_fov = FALSE
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/obj/item/clothing/mask/gas/carp
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name = "carp mask"
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desc = "Gnash gnash."
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icon_state = "carp_mask"
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has_fov = FALSE
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flags_cover = MASKCOVERSEYES
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/obj/item/clothing/mask/gas/tiki_mask
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name = "tiki mask"
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@@ -335,6 +344,8 @@
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inhand_icon_state = "tiki_eyebrow"
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custom_materials = list(/datum/material/wood = MINERAL_MATERIAL_AMOUNT * 1.25)
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resistance_flags = FLAMMABLE
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has_fov = FALSE
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flags_cover = MASKCOVERSEYES
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max_integrity = 100
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actions_types = list(/datum/action/item_action/adjust)
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dog_fashion = null
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@@ -380,6 +391,7 @@
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inhand_icon_state = "hunter"
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resistance_flags = FIRE_PROOF | ACID_PROOF
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flags_inv = HIDEFACIALHAIR|HIDEFACE|HIDEEYES|HIDEEARS|HIDEHAIR|HIDESNOUT
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has_fov = FALSE
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/obj/item/clothing/mask/gas/driscoll
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name = "driscoll mask"
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@@ -13,3 +13,4 @@
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inhand_icon_state = "s-ninja_mask"
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strip_delay = 120
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resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
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has_fov = FALSE
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