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[MIRROR] Allows you to change the blade color of toy swords with a screwdriver [MDB IGNORE] (#16792)
* Allows you to change the blade color of toy swords with a screwdriver (#70376) Requires #70364 cl ShizCalev qol: You can now change the color of toy energy swords with a screwdriver! /cl * Allows you to change the blade color of toy swords with a screwdriver Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
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@@ -402,6 +402,13 @@
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RegisterSignal(src, COMSIG_TRANSFORMING_ON_TRANSFORM, .proc/on_transform)
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AddElement(/datum/element/update_icon_updates_onmob)
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var/static/list/tool_behaviors = list(
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TOOL_SCREWDRIVER = list(
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SCREENTIP_CONTEXT_LMB = "Change blade color"
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),
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)
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AddElement(/datum/element/contextual_screentip_tools, tool_behaviors)
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/*
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* Signal proc for [COMSIG_TRANSFORMING_ON_TRANSFORM].
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*
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@@ -414,6 +421,26 @@
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update_appearance(UPDATE_ICON)
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return COMPONENT_NO_DEFAULT_MESSAGE
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/obj/item/toy/sword/examine(mob/user)
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. = ..()
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. += span_notice("It has a lighting dial currently set to [saber_color] which looks like it can be turned with a <b>screwdriver</b>.")
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/obj/item/toy/sword/screwdriver_act(mob/living/user, obj/item/tool)
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switch(saber_color)
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if("red")
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saber_color = "blue"
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if("blue")
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saber_color = "green"
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if("green")
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saber_color = "purple"
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if("purple")
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saber_color = "red"
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else
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return TOOL_ACT_TOOLTYPE_SUCCESS
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balloon_alert(user, "changed to [saber_color]")
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update_appearance(UPDATE_ICON)
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return TOOL_ACT_TOOLTYPE_SUCCESS
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/obj/item/toy/sword/vv_edit_var(vname, vval)
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. = ..()
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if(vname == NAMEOF(src, saber_color))
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