Merge pull request #13034 from kingofkosmos/shardspacenoslip

Stops glass shards from hurting you in space
This commit is contained in:
Razharas
2015-11-17 05:33:15 +03:00
@@ -326,7 +326,7 @@
..()
/obj/item/weapon/shard/Crossed(mob/AM)
if(istype(AM))
if(istype(AM) && has_gravity(loc))
playsound(loc, 'sound/effects/glass_step.ogg', 50, 1)
if(ishuman(AM))
var/mob/living/carbon/human/H = AM