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Moves Uplink stuff to One Folder, Makes Everyone Able to use Syndibunny Suits. (#4909)
## About The Pull Request Title. ## Why It's Good For The Game I think everyone should be able to wear a syndibunny suit, we don't get enough Ready Randies for nukies. So... ## Proof Of Testing <details> <summary>Screenshots/Videos</summary> </details> ## Changelog 🆑 add: Syndibunny Suits have been unleashed. Blame Carota's Shinavists for their proliferation! code: Merged down and moved the Uplink files to one folder. /🆑
This commit is contained in:
@@ -1,3 +0,0 @@
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/datum/uplink_item/role_restricted/evil_seedling
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desc = "A rare seed we have recovered that grows into a dangerous species that will aid you with your tasks! <b>Note that this cannot be used with the Perennial Growth trait!</b>"
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cost = 2
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@@ -1,14 +0,0 @@
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/datum/uplink_item/bundles_tc/bunny
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name = "Syndicate Bunny Kit"
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desc = "Straight from the dens of Carota. The Tactical Rabbit Ensemble. \
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Made for Tactical Rabbit Action, it's been adapted for use by the Syndicate, your welcome. \
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This kit contains one armor-lined rabbit costume, white combat gloves and one single carrot shiv. (Carrot shiv may be eaten in transit.)"
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item = /obj/item/storage/box/syndibunny
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cost = 8
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purchasable_from = UPLINK_NUKE_OPS
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/datum/uplink_item/badass/henchmen_traitor_outfits
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name = "Henchmen Bundle"
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desc = "A set of five armored henchmen outfits! Each set comes with a cap, coat, uniform, gloves, shoes, and a switchblade!"
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item = /obj/item/storage/backpack/duffelbag/henchmen_traitor_outfits
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cost = 4
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@@ -10,3 +10,9 @@
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desc = "For Nuclear Leaders wanting to reward their Crew. Or helping collaborators. Access not included."
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item = /obj/item/storage/lockbox/medal/bubber/synd
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cost = 1
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/datum/uplink_item/badass/henchmen_traitor_outfits
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name = "Henchmen Bundle"
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desc = "A set of five armored henchmen outfits! Each set comes with a cap, coat, uniform, gloves, shoes, and a switchblade!"
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item = /obj/item/storage/backpack/duffelbag/henchmen_traitor_outfits
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cost = 4
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+9
@@ -6,3 +6,12 @@
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Basic knowledge of communication systems not included. Requires power in area deployed."
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item = /obj/item/survivalcapsule/plap
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cost = 10
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/datum/uplink_item/bundles_tc/bunny
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name = "Syndicate Bunny Kit"
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desc = "Straight from the dens of Carota. The Tactical Rabbit Ensemble. \
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Made for Tactical Rabbit Action, it's been adapted for use by the Syndicate, your welcome. \
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This kit contains one armor-lined rabbit costume, white combat gloves and one single carrot shiv. (Carrot shiv may be eaten in transit.)"
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item = /obj/item/storage/box/syndibunny
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cost = 8
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@@ -1,4 +1,3 @@
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/datum/uplink_item/role_restricted/combat_clown_shoes
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name = "Combat Clown Shoes"
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desc = "Advanced clown shoes that protect the wearer and render them nearly immune to slipping on their own peels. They also squeak at 100% capacity."
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@@ -16,3 +15,8 @@
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category = /datum/uplink_category/role_restricted
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restricted_roles = list(JOB_CLOWN)
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purchasable_from = UPLINK_TRAITORS
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/datum/uplink_item/role_restricted/evil_seedling
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desc = "A rare seed we have recovered that grows into a dangerous species that will aid you with your tasks! <b>Note that this cannot be used with the Perennial Growth trait!</b>"
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cost = 2
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+9
-11
@@ -9162,17 +9162,6 @@
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#include "modular_zubbers\code\modules\antagonists\malf\remove_malf.dm"
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#include "modular_zubbers\code\modules\antagonists\nightmare\nightmare_species.dm"
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#include "modular_zubbers\code\modules\antagonists\nukeop\equipment\nuclear_authentication_disk.dm"
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#include "modular_zubbers\code\modules\antagonists\traitor\one_shot_emag.dm"
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#include "modular_zubbers\code\modules\antagonists\traitor\uplink\uplinkdatums.dm"
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#include "modular_zubbers\code\modules\antagonists\traitor\uplink\uplink_items\bundle.dm"
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#include "modular_zubbers\code\modules\antagonists\traitor\uplink\uplink_items\dangerous.dm"
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#include "modular_zubbers\code\modules\antagonists\traitor\uplink\uplink_items\device_tools.dm"
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#include "modular_zubbers\code\modules\antagonists\traitor\uplink\uplink_items\job.dm"
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#include "modular_zubbers\code\modules\antagonists\traitor\uplink\uplink_items\stealth_items.dm"
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#include "modular_zubbers\code\modules\antagonists\traitor\uplink\uplink_items\uplinkitems.dm"
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#include "modular_zubbers\code\modules\antagonists\traitor\uplink\uplink_items\syndicat\_syndicat.dm"
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#include "modular_zubbers\code\modules\antagonists\traitor\uplink\uplink_items\syndimaid\_syndimaid.dm"
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#include "modular_zubbers\code\modules\antagonists\traitor\uplink\uplink_items\syndimaid\clothes.dm"
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#include "modular_zubbers\code\modules\antagonists\wizard\events_removal.dm"
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#include "modular_zubbers\code\modules\antagonists\wizard\events_rework.dm"
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#include "modular_zubbers\code\modules\antagonists\wizard\grand_finale_removal.dm"
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@@ -9779,9 +9768,18 @@
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#include "modular_zubbers\code\modules\taur_mechanics\serpentine_taur.dm"
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#include "modular_zubbers\code\modules\tgui_input\color.dm"
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#include "modular_zubbers\code\modules\title_screen\code\title_screen_subsystem.dm"
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#include "modular_zubbers\code\modules\uplink\one_shot_emag.dm"
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#include "modular_zubbers\code\modules\uplink\uplink_devices.dm"
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#include "modular_zubbers\code\modules\uplink\uplink_items\badass.dm"
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#include "modular_zubbers\code\modules\uplink\uplink_items\bundle.dm"
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#include "modular_zubbers\code\modules\uplink\uplink_items\dangerous.dm"
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#include "modular_zubbers\code\modules\uplink\uplink_items\device_tools.dm"
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#include "modular_zubbers\code\modules\uplink\uplink_items\job.dm"
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#include "modular_zubbers\code\modules\uplink\uplink_items\stealth_items.dm"
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#include "modular_zubbers\code\modules\uplink\uplink_items\uplinkitems.dm"
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#include "modular_zubbers\code\modules\uplink\uplink_items\syndicat\_syndicat.dm"
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#include "modular_zubbers\code\modules\uplink\uplink_items\syndimaid\_syndimaid.dm"
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#include "modular_zubbers\code\modules\uplink\uplink_items\syndimaid\clothes.dm"
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#include "modular_zubbers\code\modules\vehicles\mech_fabricator.dm"
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#include "modular_zubbers\code\modules\vehicles\mecha\ripley.dm"
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#include "modular_zubbers\code\modules\vehicles\mecha\equipment\weapons.dm"
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