Automatic changelog compile [ci skip]

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Changelogs
2020-08-13 00:08:12 +00:00
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<div class="commit sansserif">
<h2 class="date">13 August 2020</h2>
<h3 class="author">Angust updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Aggressive spreading space vines no longer deal friendly fire.</li>
<li class="bugfix">Aggressive vines now only harm when buckling you or actually spreading to your tile.</li>
<li class="balance">Aggressive vines can no longer deafen/explode you, but will deal heavy damage and wounds instead.</li>
<li class="balance">Most injuries from aggressive spreading vines are now mitigated by melee armor.</li>
<li class="tweak">Aggressive vines will no longer hurt dead people.</li>
<li class="tweak">Aggressive vines now cause sound effects and messages when they hit someone.</li>
<li class="tweak">Getting hit by aggressive vines will now register in the round's attack log.</li>
</ul>
<h3 class="author">SkyratBot updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixes ice box pods landing 3 tiles away</li>
<li class="tweak">The Fission360 app can now detect nukes and nuke disks on other Z levels (though it won't start tracking until you're on the same level).</li>
<li class="tweak">If you attach something to a grenade's boom wire it won't instantly trigger on pulse, instead using the same timer used for inhand activations.</li>
<li class="rscadd">The voice analyzer now says something when it triggers, and plays a short whirrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr sound. The time between parse and trigger has been increased to 2 seconds as well. Oh and they can't be used when whispering.</li>
<li class="tweak">Some things on the station may allow for more advanced interaction when used alongside telekinesis when they previously did not.</li>
<li class="bugfix">The security camera console will now correctly track when viewing moving cyborg cameras.</li>
<li class="refactor">Interface assets (js/css/images) can now be managed using an external webserver instead of byond's one at a time file transfer queue.</li>
<li class="admin">Adds admin verb `toggle-cdn` that allows admins to disable the external webserver asset transport and revert to the old system. Useful if the webserver backing this goes down (thanks cloudflare).</li>
<li class="config">New config file, resources.txt, (must be loaded by an $include statement from the main config)</li>
<li class="server">The `external_rsc_urls.txt` config has been moved to the main config system.</li>
<li class="bugfix">fixes wrong path on ninja pinpointer objective</li>
<li class="tweak">You can now craft cable restraints directly from the radial menu.</li>
<li class="bugfix">some strange area mistakes on meta xenobio</li>
<li class="bugfix">pistols missing sprites when loaded no longer do that</li>
<li class="rscadd">Office supplies bounties</li>
<li class="rscadd">slime core exports</li>
<li class="rscadd">humanlike meat exports</li>
<li class="rscadd">cloth, sheetzza, meat and durathread exports</li>
<li class="rscadd">very profitable contraband tail exports</li>
<li class="rscadd">high value export for [REDACTED]</li>
<li class="rscdel">Removed reinforcement chromosomes, AKA mutadone resistance.</li>
<li class="bugfix">Those with an unnatural attachment to life will no longer succumb to critical wounds when whispering.</li>
<li class="rscadd">Adds a Chemical Beacon and a Chemical Recipient. They can be used to teleport chemicals over a long distance, altough the Chemical Recipient must be researched and printed in the medical protolathe. Simply use a multitool on the Recipient and then on any subsequent Chemical Beacons.</li>
<li class="code_imp">Reworked plumbing RCD code a bit to support every object, not just subtypes of the abstract plumbing machinery class</li>
<li class="tweak">Flipping your gun no longer overrides every other action. They now happen simultaneously.</li>
<li class="bugfix">Orbital Mech Pad Consoles can now be successfully linked to multiple pads. In particular, this means you can now properly teleport between all pads in Ice Box's multiple mining outposts as well as add new locations to teleport to.</li>
<li class="bugfix">Intercoms can now be remotely viewed via telekinesis.</li>
<li class="tweak">byos now mentions that you can buy shuttle engine crates after buying it in its description</li>
<li class="bugfix">Paper working with stamps again</li>
<li class="bugfix">Paper works with doors now, become the next Martin Luther!</li>
<li class="bugfix">Dead people cannot write on it if they have the page up</li>
<li class="bugfix">Page goes away when you walk around</li>
<li class="tweak">replaced jetpacks in eva on icebox with those random things that were on the floor for some reason</li>
<li class="spellcheck">made the admin keycard doors more plain and straightforward in what they do.</li>
<li class="tweak">Pinpointers are no longer indestructible be default. The Nuke Pinpointers are still indestructible.</li>
<li class="imageadd">Advanced medibots now have a distinct sprite.</li>
<li class="tweak">Added a new option for clients fps: "Recommended". Setting fps in the options to -1 now sets it to the recommended value. Byond version higher or equal to 513.1523 should be used.</li>
<li class="tweak">Due to interal byond workings the recommended value for fps is currently 40. Another good value is 100. 60 is not advised.</li>
<li class="bugfix">magboots now update speed</li>
<li class="rscadd">big slapps</li>
<li class="rscadd">The moodlet for giving CPR will now also give to users of defibrillators.</li>
<li class="rscadd">you can now make extendohands with a right and left arm</li>
<li class="bugfix">spiderlings not getting flattened by a fly swatter in one hit</li>
<li class="rscadd">If you are "in" something, and talk, runechat will be displayed as if the thing you are in talked.</li>
<li class="bugfix">Icebox turbine is wired up to safety code.</li>
</ul>
<h2 class="date">12 August 2020</h2>
<h3 class="author">Bumtickley00 updated:</h3>
<ul class="changes bgimages16">
@@ -2124,26 +2184,6 @@
<li class="bugfix">Pubby's Robotics Lab now has a Cautery!</li>
<li class="tweak">Probably more minor quality of life changes I forgot to document as I made them.</li>
</ul>
<h2 class="date">11 June 2020</h2>
<h3 class="author">Arkatos updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Tachyon-Doppler Array now uses tgui.</li>
</ul>
<h3 class="author">Inept updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Card collectors, rejoice! The NTED has released a new binder for storing your TCG cards. Pick one up at the Fun vendor today!</li>
</ul>
<h3 class="author">ShizCalev updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">I comes before E, except after C.</li>
<li class="bugfix">Wearing a gun on your armor / belt will no longer result in your waist turning purple and black.</li>
</ul>
<h3 class="author">tmtmtl30 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The Families gamemode and antagonist have been refactored and should perform more sanely in some cases.</li>
<li class="rscadd">Families can now appear in dynamic rounds.</li>
</ul>
</div>
<b>GoonStation 13 Development Team</b>
+87
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@@ -41646,3 +41646,90 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
nano printer, will now attach the correct printer rather than attempt to stuff
a laptop printer into a tablet and silently fail but still take your cash.
- bugfix: Nanotrasen has fixed a supply chain problem with green stockings.
2020-08-13:
Angust:
- bugfix: Aggressive spreading space vines no longer deal friendly fire.
- bugfix: Aggressive vines now only harm when buckling you or actually spreading
to your tile.
- balance: Aggressive vines can no longer deafen/explode you, but will deal heavy
damage and wounds instead.
- balance: Most injuries from aggressive spreading vines are now mitigated by melee
armor.
- tweak: Aggressive vines will no longer hurt dead people.
- tweak: Aggressive vines now cause sound effects and messages when they hit someone.
- tweak: Getting hit by aggressive vines will now register in the round's attack
log.
SkyratBot:
- bugfix: fixes ice box pods landing 3 tiles away
- tweak: The Fission360 app can now detect nukes and nuke disks on other Z levels
(though it won't start tracking until you're on the same level).
- tweak: If you attach something to a grenade's boom wire it won't instantly trigger
on pulse, instead using the same timer used for inhand activations.
- rscadd: The voice analyzer now says something when it triggers, and plays a short
whirrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr sound. The time between parse and
trigger has been increased to 2 seconds as well. Oh and they can't be used when
whispering.
- tweak: Some things on the station may allow for more advanced interaction when
used alongside telekinesis when they previously did not.
- bugfix: The security camera console will now correctly track when viewing moving
cyborg cameras.
- refactor: Interface assets (js/css/images) can now be managed using an external
webserver instead of byond's one at a time file transfer queue.
- admin: Adds admin verb `toggle-cdn` that allows admins to disable the external
webserver asset transport and revert to the old system. Useful if the webserver
backing this goes down (thanks cloudflare).
- config: New config file, resources.txt, (must be loaded by an $include statement
from the main config)
- server: The `external_rsc_urls.txt` config has been moved to the main config system.
- bugfix: fixes wrong path on ninja pinpointer objective
- tweak: You can now craft cable restraints directly from the radial menu.
- bugfix: some strange area mistakes on meta xenobio
- bugfix: pistols missing sprites when loaded no longer do that
- rscadd: Office supplies bounties
- rscadd: slime core exports
- rscadd: humanlike meat exports
- rscadd: cloth, sheetzza, meat and durathread exports
- rscadd: very profitable contraband tail exports
- rscadd: high value export for [REDACTED]
- rscdel: Removed reinforcement chromosomes, AKA mutadone resistance.
- bugfix: Those with an unnatural attachment to life will no longer succumb to critical
wounds when whispering.
- rscadd: Adds a Chemical Beacon and a Chemical Recipient. They can be used to teleport
chemicals over a long distance, altough the Chemical Recipient must be researched
and printed in the medical protolathe. Simply use a multitool on the Recipient
and then on any subsequent Chemical Beacons.
- code_imp: Reworked plumbing RCD code a bit to support every object, not just subtypes
of the abstract plumbing machinery class
- tweak: Flipping your gun no longer overrides every other action. They now happen
simultaneously.
- bugfix: Orbital Mech Pad Consoles can now be successfully linked to multiple pads.
In particular, this means you can now properly teleport between all pads in
Ice Box's multiple mining outposts as well as add new locations to teleport
to.
- bugfix: Intercoms can now be remotely viewed via telekinesis.
- tweak: byos now mentions that you can buy shuttle engine crates after buying it
in its description
- bugfix: Paper working with stamps again
- bugfix: Paper works with doors now, become the next Martin Luther!
- bugfix: Dead people cannot write on it if they have the page up
- bugfix: Page goes away when you walk around
- tweak: replaced jetpacks in eva on icebox with those random things that were on
the floor for some reason
- spellcheck: made the admin keycard doors more plain and straightforward in what
they do.
- tweak: Pinpointers are no longer indestructible be default. The Nuke Pinpointers
are still indestructible.
- imageadd: Advanced medibots now have a distinct sprite.
- tweak: 'Added a new option for clients fps: "Recommended". Setting fps in the
options to -1 now sets it to the recommended value. Byond version higher or
equal to 513.1523 should be used.'
- tweak: Due to interal byond workings the recommended value for fps is currently
40. Another good value is 100. 60 is not advised.
- bugfix: magboots now update speed
- rscadd: big slapps
- rscadd: The moodlet for giving CPR will now also give to users of defibrillators.
- rscadd: you can now make extendohands with a right and left arm
- bugfix: spiderlings not getting flattened by a fly swatter in one hit
- rscadd: If you are "in" something, and talk, runechat will be displayed as if
the thing you are in talked.
- bugfix: Icebox turbine is wired up to safety code.
-4
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@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "Those with an unnatural attachment to life will no longer succumb to critical wounds when whispering."
-4
View File
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "magboots now update speed"
-4
View File
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "Orbital Mech Pad Consoles can now be successfully linked to multiple pads. In particular, this means you can now properly teleport between all pads in Ice Box's multiple mining outposts as well as add new locations to teleport to."
-4
View File
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- rscadd: "The moodlet for giving CPR will now also give to users of defibrillators."
-4
View File
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- rscadd: "you can now make extendohands with a right and left arm"
-4
View File
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- tweak: "byos now mentions that you can buy shuttle engine crates after buying it in its description"
-4
View File
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "The security camera console will now correctly track when viewing moving cyborg cameras."
-4
View File
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "Intercoms can now be remotely viewed via telekinesis."
-4
View File
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- tweak: "Pinpointers are no longer indestructible be default. The Nuke Pinpointers are still indestructible."
-4
View File
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- imageadd: "Advanced medibots now have a distinct sprite."
-4
View File
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- rscadd: "big slapps"
-4
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@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- tweak: "Some things on the station may allow for more advanced interaction when used alongside telekinesis when they previously did not."
-7
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@@ -1,7 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "Paper working with stamps again"
- bugfix: "Paper works with doors now, become the next Martin Luther!"
- bugfix: "Dead people cannot write on it if they have the page up"
- bugfix: "Page goes away when you walk around"
-5
View File
@@ -1,5 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- tweak: "If you attach something to a grenade's boom wire it won't instantly trigger on pulse, instead using the same timer used for inhand activations."
- rscadd: "The voice analyzer now says something when it triggers, and plays a short whirrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr sound. The time between parse and trigger has been increased to 2 seconds as well. Oh and they can't be used when whispering."
-4
View File
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- rscadd: "If you are \"in\" something, and talk, runechat will be displayed as if the thing you are in talked."
-4
View File
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- rscdel: "Removed reinforcement chromosomes, AKA mutadone resistance."
-4
View File
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- tweak: "You can now craft cable restraints directly from the radial menu."
-4
View File
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "pistols missing sprites when loaded no longer do that"
-4
View File
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "fixes wrong path on ninja pinpointer objective"
-5
View File
@@ -1,5 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- tweak: "Added a new option for clients fps: \"Recommended\". Setting fps in the options to -1 now sets it to the recommended value. Byond version higher or equal to 513.1523 should be used."
- tweak: "Due to interal byond workings the recommended value for fps is currently 40. Another good value is 100. 60 is not advised."
-4
View File
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "spiderlings not getting flattened by a fly swatter in one hit"
-4
View File
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- spellcheck: "made the admin keycard doors more plain and straightforward in what they do."
-7
View File
@@ -1,7 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- refactor: "Interface assets (js/css/images) can now be managed using an external webserver instead of byond's one at a time file transfer queue."
- admin: "Adds admin verb `toggle-cdn` that allows admins to disable the external webserver asset transport and revert to the old system. Useful if the webserver backing this goes down (thanks cloudflare)."
- config: "New config file, resources.txt, (must be loaded by an $include statement from the main config)"
- server: "The `external_rsc_urls.txt` config has been moved to the main config system."
-4
View File
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "fixes ice box pods landing 3 tiles away"
-4
View File
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "Icebox turbine is wired up to safety code."
-4
View File
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- tweak: "replaced jetpacks in eva on icebox with those random things that were on the floor for some reason"
-4
View File
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "some strange area mistakes on meta xenobio"
-4
View File
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- tweak: "The Fission360 app can now detect nukes and nuke disks on other Z levels (though it won't start tracking until you're on the same level)."
-5
View File
@@ -1,5 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- rscadd: "Adds a Chemical Beacon and a Chemical Recipient. They can be used to teleport chemicals over a long distance, altough the Chemical Recipient must be researched and printed in the medical protolathe. Simply use a multitool on the Recipient and then on any subsequent Chemical Beacons."
- code_imp: "Reworked plumbing RCD code a bit to support every object, not just subtypes of the abstract plumbing machinery class"
-9
View File
@@ -1,9 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- rscadd: "Office supplies bounties"
- rscadd: "slime core exports"
- rscadd: "humanlike meat exports"
- rscadd: "cloth, sheetzza, meat and durathread exports"
- rscadd: "very profitable contraband tail exports"
- rscadd: "high value export for [REDACTED]"
-4
View File
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- tweak: "Flipping your gun no longer overrides every other action. They now happen simultaneously."
-10
View File
@@ -1,10 +0,0 @@
author: "Angust"
delete-after: True
changes:
- bugfix: "Aggressive spreading space vines no longer deal friendly fire."
- bugfix: "Aggressive vines now only harm when buckling you or actually spreading to your tile."
- balance: "Aggressive vines can no longer deafen/explode you, but will deal heavy damage and wounds instead."
- balance: "Most injuries from aggressive spreading vines are now mitigated by melee armor."
- tweak: "Aggressive vines will no longer hurt dead people."
- tweak: "Aggressive vines now cause sound effects and messages when they hit someone."
- tweak: "Getting hit by aggressive vines will now register in the round's attack log."