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[MIRROR] *Me invoked via verb defaults to visible | audible, rather than just audible (#27767)
* `*Me` invoked via verb defaults to visible | audible, rather than just audible (#83283) ## About The Pull Request `*me` emotes invoked via the verb (or TGUI say) now default to visible | audible, rather than just audible Also adds a description on how to set your `*me` emotes to the verb. (Doesn't work for TGUI say unfortunately) ## Why It's Good For The Game I don't know why these are set to audible by default, that's just kinda weird considering 95% of custom emotes are not audible Both is best of both worlds, ensures deaf and blind people can see their own custom emotes at the very least. ## Changelog 🆑 Melbert qol: Custom emotes now default to both visible and audible rather than just audible qol: Invoking the custom emote verb now explains how to set your custom emote to visible or audible /🆑 * `*Me` invoked via verb defaults to visible | audible, rather than just audible --------- Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
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@@ -681,13 +681,15 @@
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return stripped_multiline_input(usr, "Choose an emote to display.", "Me" , null, MAX_MESSAGE_LEN) // SKYRAT EDIT CHANGE - ORIGINAL : return copytext(sanitize(input("Choose an emote to display.") as text|null), 1, MAX_MESSAGE_LEN)
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/datum/emote/living/custom/proc/get_custom_emote_type_from_user()
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var/type = input("Is this a visible or hearable emote?") as null|anything in list("Visible", "Hearable")
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var/type = input("Is this a visible or hearable emote?") as null|anything in list("Visible", "Hearable", "Both")
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switch(type)
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if("Visible")
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return EMOTE_VISIBLE
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if("Hearable")
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return EMOTE_AUDIBLE
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if("Both")
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return EMOTE_VISIBLE | EMOTE_AUDIBLE
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else
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tgui_alert(usr,"Unable to use this emote, must be either hearable or visible.")
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return FALSE
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@@ -42,6 +42,7 @@
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/mob/verb/me_verb(message as text)
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set name = "Me"
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set category = "IC"
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set desc = "Perform a custom emote. Leave blank to pick between an audible or a visible emote (Defaults to visible)."
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if(GLOB.say_disabled) //This is here to try to identify lag problems
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to_chat(usr, span_danger("Speech is currently admin-disabled."))
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@@ -49,7 +50,7 @@
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message = trim(copytext_char(sanitize(message), 1, MAX_MESSAGE_LEN))
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QUEUE_OR_CALL_VERB_FOR(VERB_CALLBACK(src, TYPE_PROC_REF(/mob, emote), "me", 1, message, TRUE), SSspeech_controller)
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QUEUE_OR_CALL_VERB_FOR(VERB_CALLBACK(src, TYPE_PROC_REF(/mob, emote), "me", EMOTE_VISIBLE|EMOTE_AUDIBLE, message, TRUE), SSspeech_controller)
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/mob/try_speak(message, ignore_spam = FALSE, forced = null, filterproof = FALSE)
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var/list/filter_result
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