mirror of
https://github.com/Bubberstation/Bubberstation.git
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Syndicate bioweapons base touch up (#93572)
## About The Pull Request This PR edits the syndicate bioweapons base lavaland ruin to make things easier on the comms agents and scientists living there, It now sports two wall mounted deforest thingies, one in the medbay and one outside the chemistry lab. 15 silver bars have also been added to the chemistry lab because you need silver to make certain chems and before then the only source of silver was taking apart the surgery bed in the medbay. Finally, the kitchen has had a big upgrade. The water tank and beer keg were removed for space because there is already a water tank in the janitors closet, the base has infinite water from a chemical synthesizer, and the base has infinite beer from the booze dispenser. One of the freezers was switched out for a meat freezer so it now contains slightly less flour, rice, and sugar and instead contains 4 pieces of monkey meat along with the addition of a food processor and range. Not having a range meant that the flour, rice, and sugar were basically cosmetic and the only thing you could cook was... microwaved eggs. ## Why It's Good For The Game Wall mounted healer thingies are nice if you're in the base solo, which is pretty often because it's a ghost role. They aren't very strong so they won't powercreep heal mixes from the chemistry lab. 15 silver is there so you can actually make chems because mining would involve you leaving the base (which is a big no no) and crossing the moat of lava that surrounds it. I went with 15 because there is 15 plasma on the same table next to the grinder. Finally, the kitchen one is self explanatory. You can barely cook with the current kitchen. <img width="267" height="326" alt="image" src="https://github.com/user-attachments/assets/ac5e11db-70b3-4dd2-ad2b-bb7c430a7339" /> The old kitchen (I don't have an ingame screenshot) <img width="290" height="388" alt="Screenshot 2025-10-21 180009" src="https://github.com/user-attachments/assets/c7155cd3-9a7e-4482-8b33-cfa1c2af390e" /> The new kitchen ## Changelog 🆑 map: Added two DeForest first aid stations to the syndicate bioweapons base map: Added silver bars to the syndicate bioweapons base for grinding map: Added meat and a food processor to the syndicate bioweapons base kitchen map: The syndicate bioweapons base kitchen now contains a range map: The syndicate bioweapons base kitchen contains less flour, rice, and sugar /🆑 Co-authored-by: Fghj240 <fakeemail@notrealemail.com>
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@@ -346,6 +346,20 @@
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@@ -795,18 +809,9 @@
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@@ -2003,9 +2008,11 @@
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/obj/item/reagent_containers/cup/glass/waterbottle/large,
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/obj/item/reagent_containers/cup/glass/waterbottle/large,
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@@ -2670,6 +2713,7 @@
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/obj/structure/cable,
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/obj/effect/mapping_helpers/apc/syndicate_access,
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/obj/machinery/oven/range,
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/turf/open/floor/iron/dark,
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@@ -3157,8 +3201,8 @@
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"GG" = (
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/obj/structure/table/reinforced,
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/obj/machinery/processor,
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"GI" = (
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@@ -3455,7 +3499,6 @@
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/obj/machinery/duct,
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"KX" = (
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@@ -3789,6 +3832,11 @@
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@@ -4318,36 +4362,9 @@
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/obj/item/vending_refill/coffee,
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/obj/item/vending_refill/cola,
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/turf/open/floor/iron/dark,
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/area/ruin/syndicate_lava_base/bar)
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"ZH" = (
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@@ -5753,7 +5780,7 @@ Mr
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EC
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jd
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he
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@@ -5865,9 +5892,9 @@ Vj
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BH
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gv
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@@ -6067,7 +6094,7 @@ hz
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wx
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qA
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lJ
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pW
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lI
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