Automatic changelog compile, [ci skip]

This commit is contained in:
sybil
2017-04-02 19:35:14 +00:00
parent 5366c25b73
commit b6a360a70d
5 changed files with 31 additions and 15 deletions
+12
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@@ -84,6 +84,18 @@
<li class="bugfix">Medbay escape pod no longer juts out far enough to block the disposal's path.</li>
<li class="bugfix">Captain's spare ID is now real and not just a gold ID card.</li>
</ul>
<h3 class="author">Penguaro updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">[Meta] The Chapel Security Hatches were very intimidating. They have been changed to more inviting glass doors.</li>
<li class="bugfix">[Meta] The maintenance tunnels in the Xeno Lab now have radiation shielding. The Slime Euthanization Chamber will not have radiation shielding at this time as dead slimes will not mind radiation.</li>
</ul>
<h3 class="author">coiax updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds seperate languages to the game. Now Ratvarian, Drone, Machine, Swarmer, Human (now called Galactic Common), Slime and Monkey are separate languages. Each languages has its own comma prefix, for example, Galcom has the ,0 prefix, while Ratvarian has the ,r prefix. If you don't understand a language when it is spoken to you, you will hear a scrambled version that will vary depending on the language that you're not understanding.</li>
<li class="experiment">This does not change who can understand what.</li>
<li class="rscdel">Removed the talk wheel feature.</li>
<li class="rscadd">Clicking the speech bubble icon now opens the Language Menu, allowing you to review which languages you speak, their keys, and letting you set which language you speak by default. Admins have additional abilities to add and remove languages from mobs using this menu.</li>
</ul>
<h3 class="author">ktccd updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Ninja suits have received a new software update, making them able to **actually steal tech levels** from R&D consoles and servers, thus avoid being forced to honourably kill themselves for failing their objective.</li>
+19
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@@ -10454,6 +10454,25 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- bugfix: Medbay escape pod no longer juts out far enough to block the disposal's
path.
- bugfix: Captain's spare ID is now real and not just a gold ID card.
Penguaro:
- tweak: '[Meta] The Chapel Security Hatches were very intimidating. They have been
changed to more inviting glass doors.'
- bugfix: '[Meta] The maintenance tunnels in the Xeno Lab now have radiation shielding.
The Slime Euthanization Chamber will not have radiation shielding at this time
as dead slimes will not mind radiation.'
coiax:
- rscadd: Adds seperate languages to the game. Now Ratvarian, Drone, Machine, Swarmer,
Human (now called Galactic Common), Slime and Monkey are separate languages.
Each languages has its own comma prefix, for example, Galcom has the ,0 prefix,
while Ratvarian has the ,r prefix. If you don't understand a language when it
is spoken to you, you will hear a scrambled version that will vary depending
on the language that you're not understanding.
- experiment: This does not change who can understand what.
- rscdel: Removed the talk wheel feature.
- rscadd: Clicking the speech bubble icon now opens the Language Menu, allowing
you to review which languages you speak, their keys, and letting you set which
language you speak by default. Admins have additional abilities to add and remove
languages from mobs using this menu.
ktccd:
- bugfix: Ninja suits have received a new software update, making them able to **actually
steal tech levels** from R&D consoles and servers, thus avoid being forced to
@@ -1,7 +0,0 @@
author: "coiax"
delete-after: True
changes:
- rscadd: "Adds seperate languages to the game. Now Ratvarian, Drone, Machine, Swarmer, Human (now called Galactic Common), Slime and Monkey are separate languages. Each languages has its own comma prefix, for example, Galcom has the ,0 prefix, while Ratvarian has the ,r prefix. If you don't understand a language when it is spoken to you, you will hear a scrambled version that will vary depending on the language that you're not understanding."
- experiment: "This does not change who can understand what."
- rscdel: "Removed the talk wheel feature."
- rscadd: "Clicking the speech bubble icon now opens the Language Menu, allowing you to review which languages you speak, their keys, and letting you set which language you speak by default. Admins have additional abilities to add and remove languages from mobs using this menu."
@@ -1,4 +0,0 @@
author: "Penguaro"
delete-after: True
changes:
- tweak: "[Meta] The Chapel Security Hatches were very intimidating. They have been changed to more inviting glass doors."
@@ -1,4 +0,0 @@
author: "Penguaro"
delete-after: True
changes:
- bugfix: "[Meta] The maintenance tunnels in the Xeno Lab now have radiation shielding. The Slime Euthanization Chamber will not have radiation shielding at this time as dead slimes will not mind radiation."