Splits grown.dm into subfiles completely

This commit is contained in:
c0
2016-03-03 06:13:12 +03:00
parent 5ba08b5151
commit b6ff8f5919
14 changed files with 477 additions and 488 deletions
+3 -486
View File
@@ -3,8 +3,7 @@
// Data from the seeds carry over to these grown foods
// ***********************************************************
//Grown foods
//Subclass so we can pass on values
// Base type. Subtypes are found in /grown.
/obj/item/weapon/reagent_containers/food/snacks/grown
icon = 'icons/obj/hydroponics/harvest.dmi'
var/seed = null
@@ -49,6 +48,7 @@
qdel(S) //Foods drop their contents when eaten, so delete the default seed.
add_juice()
transform *= TransformUsingVariable(potency, 100, 0.5) //Makes the resulting produce's sprite larger or smaller based on potency!
@@ -97,487 +97,4 @@
user << reag_txt
user << "<span class='info'>*---------*</span>"
return
return
/obj/item/weapon/reagent_containers/food/snacks/grown/corn
seed = /obj/item/seeds/cornseed
name = "ear of corn"
desc = "Needs some butter!"
icon_state = "corn"
cooked_type = /obj/item/weapon/reagent_containers/food/snacks/popcorn
filling_color = "#FFFF00"
trash = /obj/item/weapon/grown/corncob
reagents_add = list("vitamin" = 0.04, "nutriment" = 0.1)
bitesize_mod = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/cherries
seed = /obj/item/seeds/cherryseed
name = "cherries"
desc = "Great for toppings!"
icon_state = "cherry"
gender = PLURAL
filling_color = "#FF0000"
reagents_add = list("nutriment" = 0.07, "sugar" = 0.07)
bitesize_mod = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/bluecherries
seed = /obj/item/seeds/bluecherryseed
name = "blue cherries"
desc = "They're cherries that are blue."
icon_state = "bluecherry"
filling_color = "#6495ED"
reagents_add = list("nutriment" = 0.07, "sugar" = 0.07)
bitesize_mod = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/potato
seed = /obj/item/seeds/potatoseed
name = "potato"
desc = "Boil 'em! Mash 'em! Stick 'em in a stew!"
icon_state = "potato"
filling_color = "#E9967A"
reagents_add = list("vitamin" = 0.04, "nutriment" = 0.1)
bitesize = 100
/obj/item/weapon/reagent_containers/food/snacks/grown/potato/attackby(obj/item/weapon/W, mob/user, params)
..()
if(istype(W, /obj/item/stack/cable_coil))
var/obj/item/stack/cable_coil/C = W
if (C.use(5))
user << "<span class='notice'>You add some cable to the potato and slide it inside the battery encasing.</span>"
var/obj/item/weapon/stock_parts/cell/potato/pocell = new /obj/item/weapon/stock_parts/cell/potato(user.loc)
pocell.maxcharge = src.potency * 20
pocell.charge = pocell.maxcharge
qdel(src)
return
else
user << "<span class='warning'>You need five lengths of cable to make a potato battery!</span>"
return
/obj/item/weapon/reagent_containers/food/snacks/grown/potato/sweet
seed = /obj/item/seeds/sweetpotatoseed
name = "sweet potato"
desc = "It's sweet."
icon_state = "sweetpotato"
reagents_add = list("vitamin" = 0.1, "sugar" = 0.1, "nutriment" = 0.1)
/obj/item/weapon/reagent_containers/food/snacks/grown/grapes
seed = /obj/item/seeds/grapeseed
name = "bunch of grapes"
desc = "Nutritious!"
icon_state = "grapes"
dried_type = /obj/item/weapon/reagent_containers/food/snacks/no_raisin
filling_color = "#FF1493"
reagents_add = list("vitamin" = 0.04, "nutriment" = 0.1, "sugar" = 0.1)
bitesize_mod = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/grapes/green
seed = /obj/item/seeds/greengrapeseed
name = "bunch of green grapes"
desc = "Nutritious!"
icon_state = "greengrapes"
dried_type = /obj/item/weapon/reagent_containers/food/snacks/no_raisin
filling_color = "#7FFF00"
reagents_add = list("salglu_solution" = 0.25, "vitamin" = 0.04, "nutriment" = 0.1, "sugar" = 0.1)
/obj/item/weapon/reagent_containers/food/snacks/grown/cabbage
seed = /obj/item/seeds/cabbageseed
name = "cabbage"
desc = "Ewwwwwwwwww. Cabbage."
icon_state = "cabbage"
filling_color = "#90EE90"
reagents_add = list("vitamin" = 0.04, "nutriment" = 0.1)
bitesize_mod = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/cocoapod
seed = /obj/item/seeds/cocoapodseed
name = "cocoa pod"
desc = "Fattening... Mmmmm... chucklate."
icon_state = "cocoapod"
filling_color = "#FFD700"
reagents_add = list("cocoa" = 0.25, "nutriment" = 0.1)
bitesize_mod = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/vanillapod
seed = /obj/item/seeds/vanillapodseed
name = "vanilla pod"
desc = "Fattening... Mmmmm... vanilla."
icon_state = "vanillapod"
filling_color = "#FFD700"
reagents_add = list("vanilla" = 0.25, "nutriment" = 0.1)
/obj/item/weapon/reagent_containers/food/snacks/grown/sugarcane
seed = /obj/item/seeds/sugarcaneseed
name = "sugarcane"
desc = "Sickly sweet."
icon_state = "sugarcane"
filling_color = "#FFD700"
reagents_add = list("sugar" = 0.25)
bitesize_mod = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosia //abstract type
name = "ambrosia branch"
desc = "This is a plant."
icon_state = "ambrosiavulgaris"
slot_flags = SLOT_HEAD
filling_color = "#008000"
reagents_add = list("nutriment" = 0)
// It means 1 nutriment no matter how low or high potency is
bitesize_mod = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosia/vulgaris
seed = /obj/item/seeds/ambrosiavulgarisseed
name = "ambrosia vulgaris branch"
desc = "This is a plant containing various healing chemicals."
reagents_add = list("space_drugs" = 0.15, "salglu_solution" = 0.25, "vitamin" = 0.04, "nutriment" = 0, "toxin" = 0.1)
/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosia/deus
seed = /obj/item/seeds/ambrosiadeusseed
name = "ambrosia deus branch"
desc = "Eating this makes you feel immortal!"
icon_state = "ambrosiadeus"
filling_color = "#008B8B"
reagents_add = list("omnizine" = 0.15, "synaptizine" = 0.15, "space_drugs" = 0.1, "vitamin" = 0.04, "nutriment" = 0)
/obj/item/weapon/reagent_containers/food/snacks/grown/watermelon
seed = /obj/item/seeds/watermelonseed
name = "watermelon"
desc = "It's full of watery goodness."
icon_state = "watermelon"
slice_path = /obj/item/weapon/reagent_containers/food/snacks/watermelonslice
slices_num = 5
dried_type = null
w_class = 3
filling_color = "#008000"
reagents_add = list("vitamin" = 0.04, "nutriment" = 0.2, "water" = 0.1)
bitesize_mod = 3
/obj/item/weapon/reagent_containers/food/snacks/grown/holymelon
seed = /obj/item/seeds/holymelonseed
name = "holymelon"
desc = "The water within this melon has been blessed by some deity that's particularly fond of watermelon."
icon_state = "holymelon"
filling_color = "#FFD700"
dried_type = null
reagents_add = list("holywater" = 0.2, "vitamin" = 0.04, "nutriment" = 0.1)
/obj/item/weapon/reagent_containers/food/snacks/grown/pumpkin
seed = /obj/item/seeds/pumpkinseed
name = "pumpkin"
desc = "It's large and scary."
icon_state = "pumpkin"
filling_color = "#FFA500"
reagents_add = list("vitamin" = 0.04, "nutriment" = 0.2)
bitesize_mod = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/pumpkin/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
..()
if(W.is_sharp())
user.show_message("<span class='notice'>You carve a face into [src]!</span>", 1)
new /obj/item/clothing/head/hardhat/pumpkinhead(user.loc)
qdel(src)
return
/obj/item/weapon/reagent_containers/food/snacks/grown/blumpkin
seed = /obj/item/seeds/blumpkinseed
name = "blumpkin"
desc = "The pumpkin's toxic sibling."
icon_state = "blumpkin"
filling_color = "#87CEFA"
reagents_add = list("ammonia" = 0.2, "nutriment" = 0.2)
bitesize_mod = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/whitebeet
seed = /obj/item/seeds/whitebeetseed
name = "white-beet"
desc = "You can't beat white-beet."
icon_state = "whitebeet"
filling_color = "#F4A460"
reagents_add = list("vitamin" = 0.04, "sugar" = 0.2, "nutriment" = 0.05)
bitesize_mod = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/parsnip
seed = /obj/item/seeds/parsnipseed
name = "parsnip"
desc = "Closely related to carrots."
icon_state = "parsnip"
reagents_add = list("vitamin" = 0.05, "nutriment" = 0.05)
bitesize_mod = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/redbeet
seed = /obj/item/seeds/redbeetseed
name = "red beet"
desc = "You can't beat red beet."
icon_state = "redbeet"
reagents_add = list("vitamin" = 0.05, "nutriment" = 0.05)
bitesize_mod = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/eggplant
seed = /obj/item/seeds/eggplantseed
name = "eggplant"
desc = "Maybe there's a chicken inside?"
icon_state = "eggplant"
filling_color = "#800080"
reagents_add = list("vitamin" = 0.04, "nutriment" = 0.1)
bitesize_mod = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/shell
var/inside_type = null
/obj/item/weapon/reagent_containers/food/snacks/grown/shell/attack_self(mob/user as mob)
if(inside_type)
new inside_type(user.loc)
user.unEquip(src)
qdel(src)
/obj/item/weapon/reagent_containers/food/snacks/grown/shell/eggy
seed = /obj/item/seeds/eggyseed
name = "Egg-plant"
desc = "There MUST be a chicken inside."
icon_state = "eggyplant"
inside_type = /obj/item/weapon/reagent_containers/food/snacks/egg
filling_color = "#F8F8FF"
reagents_add = list("nutriment" = 0.1)
bitesize_mod = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/soybeans
seed = /obj/item/seeds/soyaseed
name = "soybeans"
desc = "It's pretty bland, but oh the possibilities..."
gender = PLURAL
icon_state = "soybeans"
filling_color = "#F0E68C"
reagents_add = list("vitamin" = 0.04, "nutriment" = 0.05)
bitesize_mod = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/koibeans
seed = /obj/item/seeds/koiseed
name = "koibean"
desc = "Something about these seems fishy."
icon_state = "koibeans"
filling_color = "#F0E68C"
reagents_add = list("carpotoxin" = 0.05, "vitamin" = 0.04, "nutriment" = 0.05)
bitesize_mod = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/wheat
seed = /obj/item/seeds/wheatseed
name = "wheat"
desc = "Sigh... wheat... a-grain?"
gender = PLURAL
icon_state = "wheat"
filling_color = "#F0E68C"
bitesize_mod = 2
reagents_add = list("nutriment" = 0.04)
/obj/item/weapon/reagent_containers/food/snacks/grown/oat
seed = /obj/item/seeds/oatseed
name = "oat"
desc = "Eat oats, do squats."
gender = PLURAL
icon_state = "oat"
filling_color = "#556B2F"
bitesize_mod = 2
reagents_add = list("nutriment" = 0.04)
/obj/item/weapon/reagent_containers/food/snacks/grown/rice
seed = /obj/item/seeds/riceseed
name = "rice"
desc = "Rice to meet you."
gender = PLURAL
icon_state = "rice"
filling_color = "#FAFAD2"
bitesize_mod = 2
reagents_add = list("nutriment" = 0.04)
/obj/item/weapon/reagent_containers/food/snacks/grown/grass
seed = /obj/item/seeds/grassseed
name = "grass"
desc = "Green and lush."
icon_state = "grassclump"
filling_color = "#32CD32"
bitesize_mod = 2
reagents_add = list("nutriment" = 0.02)
/obj/item/weapon/reagent_containers/food/snacks/grown/grass/attack_self(mob/user)
user << "<span class='notice'>You prepare the astroturf.</span>"
var/grassAmt = 1 + round(potency / 50) // The grass we're holding
for(var/obj/item/weapon/reagent_containers/food/snacks/grown/grass/G in user.loc) // The grass on the floor
grassAmt += 1 + round(G.potency / 50)
qdel(G)
while(grassAmt > 0)
var/obj/item/stack/tile/GT = new /obj/item/stack/tile/grass(user.loc)
if(grassAmt >= GT.max_amount)
GT.amount = GT.max_amount
else
GT.amount = grassAmt
for(var/obj/item/stack/tile/grass/GR in user.loc)
if(GR != GT && GR.amount < GR.max_amount)
GR.attackby(GT, user) //we try to transfer all old unfinished stacks to the new stack we created.
grassAmt -= GT.max_amount
qdel(src)
return
/obj/item/weapon/reagent_containers/food/snacks/grown/carpet
seed = /obj/item/seeds/carpetseed
name = "carpet"
desc = "The textile industry's dark secret."
icon_state = "carpetclump"
/obj/item/weapon/reagent_containers/food/snacks/grown/carpet/attack_self(mob/user)
user << "<span class='notice'>You roll out the red carpet.</span>"
var/carpetAmt = 1 + round(potency / 50) // The carpet we're holding
for(var/obj/item/weapon/reagent_containers/food/snacks/grown/carpet/C in user.loc) // The carpet on the floor
carpetAmt += 1 + round(C.potency / 50)
qdel(C)
while(carpetAmt > 0)
var/obj/item/stack/tile/CT = new /obj/item/stack/tile/carpet(user.loc)
if(carpetAmt >= CT.max_amount)
CT.amount = CT.max_amount
else
CT.amount = carpetAmt
for(var/obj/item/stack/tile/carpet/CA in user.loc)
if(CA != CT && CA.amount < CA.max_amount)
CA.attackby(CT, user) //we try to transfer all old unfinished stacks to the new stack we created.
carpetAmt -= CT.max_amount
qdel(src)
return
/obj/item/weapon/reagent_containers/food/snacks/grown/kudzupod
seed = /obj/item/seeds/kudzuseed
name = "kudzu pod"
desc = "<I>Pueraria Virallis</I>: An invasive species with vines that rapidly creep and wrap around whatever they contact."
icon_state = "kudzupod"
var/list/mutations = list()
filling_color = "#6B8E23"
bitesize_mod = 2
reagents_add = list("charcoal" = 0.04, "nutriment" = 0.02)
/obj/item/weapon/reagent_containers/food/snacks/grown/carrot
seed = /obj/item/seeds/carrotseed
name = "carrot"
desc = "It's good for the eyes!"
icon_state = "carrot"
filling_color = "#FFA500"
bitesize_mod = 2
reagents_add = list("oculine" = 0.25, "vitamin" = 0.04, "nutriment" = 0.05)
/obj/item/weapon/reagent_containers/food/snacks/grown/carrot/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/weapon/kitchen/knife) || istype(I, /obj/item/weapon/hatchet))
user << "<span class='notice'>You sharpen the carrot into a shiv with [I].</span>"
var/obj/item/weapon/kitchen/knife/carrotshiv/Shiv = new /obj/item/weapon/kitchen/knife/carrotshiv
if(!remove_item_from_storage(user))
user.unEquip(src)
user.put_in_hands(Shiv)
qdel(src)
else
return ..()
/obj/item/weapon/reagent_containers/food/snacks/grown/shell/moneyfruit
seed = /obj/item/seeds/cashseed
name = "Money Fruit"
desc = "Looks like a lemon with someone buldging from the inside."
icon_state = "moneyfruit"
inside_type = null
reagents_add = list("nutriment" = 0.05)
bitesize_mod = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/shell/moneyfruit/add_juice()
..()
switch(potency)
if(0 to 10)
inside_type = /obj/item/stack/spacecash
if(11 to 20)
inside_type = /obj/item/stack/spacecash/c10
if(21 to 30)
inside_type = /obj/item/stack/spacecash/c20
if(31 to 40)
inside_type = /obj/item/stack/spacecash/c50
if(41 to 50)
inside_type = /obj/item/stack/spacecash/c100
if(51 to 60)
inside_type = /obj/item/stack/spacecash/c200
if(61 to 80)
inside_type = /obj/item/stack/spacecash/c500
else
inside_type = /obj/item/stack/spacecash/c1000
/obj/item/weapon/reagent_containers/food/snacks/grown/gatfruit
seed = /obj/item/seeds/gatfruit
name = "gatfruit"
desc = "It smells like burning."
icon_state = "gatfruit"
origin_tech = "combat=3"
trash = /obj/item/weapon/gun/projectile/revolver
bitesize_mod = 2
reagents_add = list("sulfur" = 0.1, "carbon" = 0.1, "nitrogen" = 0.07, "potassium" = 0.05)
/obj/item/weapon/reagent_containers/food/snacks/grown/coffee //abstract type
seed = /obj/item/seeds/coffee_arabica_seed
name = "coffee arabica beans"
desc = "Dry them out to make coffee."
icon_state = "coffee_arabica"
filling_color = "#DC143C"
bitesize_mod = 2
reagents_add = list("vitamin" = 0.04, "coffeepowder" = 0.1)
/obj/item/weapon/reagent_containers/food/snacks/grown/coffee/robusta
seed = /obj/item/seeds/coffee_robusta_seed
name = "coffee robusta beans"
icon_state = "coffee_robusta"
reagents_add = list("morphine" = 0.05, "vitamin" = 0.04, "coffeepowder" = 0.1)
/obj/item/weapon/reagent_containers/food/snacks/grown/tobacco
seed = /obj/item/seeds/tobacco_seed
name = "tobacco leaves"
desc = "Dry them out to make some smokes."
icon_state = "tobacco_leaves"
filling_color = "#008000"
reagents_add = list("nicotine" = 0.03, "nutriment" = 0.03)
/obj/item/weapon/reagent_containers/food/snacks/grown/tobacco/space
seed = /obj/item/seeds/tobacco_space_seed
name = "space tobacco leaves"
desc = "Dry them out to make some space-smokes."
icon_state = "stobacco_leaves"
filling_color = "#008000"
reagents_add = list("salbutamol" = 0.05, "nicotine" = 0.08, "nutriment" = 0.03)
/obj/item/weapon/reagent_containers/food/snacks/grown/tea
seed = /obj/item/seeds/tea_aspera_seed
name = "Tea Aspera tips"
desc = "These aromatic tips of the tea plant can be dried to make tea."
icon_state = "tea_aspera_leaves"
filling_color = "#008000"
reagents_add = list("vitamin" = 0.04, "teapowder" = 0.1)
/obj/item/weapon/reagent_containers/food/snacks/grown/tea/astra
seed = /obj/item/seeds/tea_astra_seed
name = "Tea Astra tips"
icon_state = "tea_astra_leaves"
filling_color = "#4582B4"
reagents_add = list("salglu_solution" = 0.05, "vitamin" = 0.04, "teapowder" = 0.1)
return
@@ -0,0 +1,23 @@
/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosia //abstract type
name = "ambrosia branch"
desc = "This is a plant."
icon_state = "ambrosiavulgaris"
slot_flags = SLOT_HEAD
filling_color = "#008000"
reagents_add = list("nutriment" = 0)
// It means 1 nutriment no matter how low or high potency is
bitesize_mod = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosia/vulgaris
seed = /obj/item/seeds/ambrosiavulgarisseed
name = "ambrosia vulgaris branch"
desc = "This is a plant containing various healing chemicals."
reagents_add = list("space_drugs" = 0.15, "salglu_solution" = 0.25, "vitamin" = 0.04, "nutriment" = 0, "toxin" = 0.1)
/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosia/deus
seed = /obj/item/seeds/ambrosiadeusseed
name = "ambrosia deus branch"
desc = "Eating this makes you feel immortal!"
icon_state = "ambrosiadeus"
filling_color = "#008B8B"
reagents_add = list("omnizine" = 0.15, "synaptizine" = 0.15, "space_drugs" = 0.1, "vitamin" = 0.04, "nutriment" = 0)
+18
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@@ -0,0 +1,18 @@
/obj/item/weapon/reagent_containers/food/snacks/grown/soybeans
seed = /obj/item/seeds/soyaseed
name = "soybeans"
desc = "It's pretty bland, but oh the possibilities..."
gender = PLURAL
icon_state = "soybeans"
filling_color = "#F0E68C"
reagents_add = list("vitamin" = 0.04, "nutriment" = 0.05)
bitesize_mod = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/koibeans
seed = /obj/item/seeds/koiseed
name = "koibean"
desc = "Something about these seems fishy."
icon_state = "koibeans"
filling_color = "#F0E68C"
reagents_add = list("carpotoxin" = 0.05, "vitamin" = 0.04, "nutriment" = 0.05)
bitesize_mod = 2
+41 -1
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@@ -54,4 +54,44 @@
/obj/item/weapon/reagent_containers/food/snacks/grown/berries/glow/dropped(mob/user)
..()
user.AddLuminosity(round(-potency / 5))
src.SetLuminosity(round(potency / 5))
src.SetLuminosity(round(potency / 5))
// Cherries
/obj/item/weapon/reagent_containers/food/snacks/grown/cherries
seed = /obj/item/seeds/cherryseed
name = "cherries"
desc = "Great for toppings!"
icon_state = "cherry"
gender = PLURAL
filling_color = "#FF0000"
reagents_add = list("nutriment" = 0.07, "sugar" = 0.07)
bitesize_mod = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/bluecherries
seed = /obj/item/seeds/bluecherryseed
name = "blue cherries"
desc = "They're cherries that are blue."
icon_state = "bluecherry"
filling_color = "#6495ED"
reagents_add = list("nutriment" = 0.07, "sugar" = 0.07)
bitesize_mod = 2
// Grapes
/obj/item/weapon/reagent_containers/food/snacks/grown/grapes
seed = /obj/item/seeds/grapeseed
name = "bunch of grapes"
desc = "Nutritious!"
icon_state = "grapes"
dried_type = /obj/item/weapon/reagent_containers/food/snacks/no_raisin
filling_color = "#FF1493"
reagents_add = list("vitamin" = 0.04, "nutriment" = 0.1, "sugar" = 0.1)
bitesize_mod = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/grapes/green
seed = /obj/item/seeds/greengrapeseed
name = "bunch of green grapes"
icon_state = "greengrapes"
filling_color = "#7FFF00"
reagents_add = list("salglu_solution" = 0.25, "vitamin" = 0.04, "nutriment" = 0.1, "sugar" = 0.1)
+31
View File
@@ -0,0 +1,31 @@
/obj/item/weapon/reagent_containers/food/snacks/grown/wheat
seed = /obj/item/seeds/wheatseed
name = "wheat"
desc = "Sigh... wheat... a-grain?"
gender = PLURAL
icon_state = "wheat"
filling_color = "#F0E68C"
bitesize_mod = 2
reagents_add = list("nutriment" = 0.04)
/obj/item/weapon/reagent_containers/food/snacks/grown/oat
seed = /obj/item/seeds/oatseed
name = "oat"
desc = "Eat oats, do squats."
gender = PLURAL
icon_state = "oat"
filling_color = "#556B2F"
bitesize_mod = 2
reagents_add = list("nutriment" = 0.04)
/obj/item/weapon/reagent_containers/food/snacks/grown/rice
seed = /obj/item/seeds/riceseed
name = "rice"
desc = "Rice to meet you."
gender = PLURAL
icon_state = "rice"
filling_color = "#FAFAD2"
bitesize_mod = 2
reagents_add = list("nutriment" = 0.04)
+32 -1
View File
@@ -31,4 +31,35 @@
name = "orange"
desc = "It's an tangy fruit."
icon_state = "orange"
filling_color = "#FFA500"
filling_color = "#FFA500"
// Money Lemon
/obj/item/weapon/reagent_containers/food/snacks/grown/shell/moneyfruit
seed = /obj/item/seeds/cashseed
name = "Money Fruit"
desc = "Looks like a lemon with someone buldging from the inside."
icon_state = "moneyfruit"
inside_type = null
reagents_add = list("nutriment" = 0.05)
bitesize_mod = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/shell/moneyfruit/add_juice()
..()
switch(potency)
if(0 to 10)
inside_type = /obj/item/stack/spacecash
if(11 to 20)
inside_type = /obj/item/stack/spacecash/c10
if(21 to 30)
inside_type = /obj/item/stack/spacecash/c20
if(31 to 40)
inside_type = /obj/item/stack/spacecash/c50
if(41 to 50)
inside_type = /obj/item/stack/spacecash/c100
if(51 to 60)
inside_type = /obj/item/stack/spacecash/c200
if(61 to 80)
inside_type = /obj/item/stack/spacecash/c500
else
inside_type = /obj/item/stack/spacecash/c1000
@@ -0,0 +1,53 @@
/obj/item/weapon/reagent_containers/food/snacks/grown/grass
seed = /obj/item/seeds/grassseed
name = "grass"
desc = "Green and lush."
icon_state = "grassclump"
filling_color = "#32CD32"
bitesize_mod = 2
reagents_add = list("nutriment" = 0.02)
/obj/item/weapon/reagent_containers/food/snacks/grown/grass/attack_self(mob/user)
user << "<span class='notice'>You prepare the astroturf.</span>"
var/grassAmt = 1 + round(potency / 50) // The grass we're holding
for(var/obj/item/weapon/reagent_containers/food/snacks/grown/grass/G in user.loc) // The grass on the floor
grassAmt += 1 + round(G.potency / 50)
qdel(G)
while(grassAmt > 0)
var/obj/item/stack/tile/GT = new /obj/item/stack/tile/grass(user.loc)
if(grassAmt >= GT.max_amount)
GT.amount = GT.max_amount
else
GT.amount = grassAmt
for(var/obj/item/stack/tile/grass/GR in user.loc)
if(GR != GT && GR.amount < GR.max_amount)
GR.attackby(GT, user) //we try to transfer all old unfinished stacks to the new stack we created.
grassAmt -= GT.max_amount
qdel(src)
return
/obj/item/weapon/reagent_containers/food/snacks/grown/carpet
seed = /obj/item/seeds/carpetseed
name = "carpet"
desc = "The textile industry's dark secret."
icon_state = "carpetclump"
/obj/item/weapon/reagent_containers/food/snacks/grown/carpet/attack_self(mob/user)
user << "<span class='notice'>You roll out the red carpet.</span>"
var/carpetAmt = 1 + round(potency / 50) // The carpet we're holding
for(var/obj/item/weapon/reagent_containers/food/snacks/grown/carpet/C in user.loc) // The carpet on the floor
carpetAmt += 1 + round(C.potency / 50)
qdel(C)
while(carpetAmt > 0)
var/obj/item/stack/tile/CT = new /obj/item/stack/tile/carpet(user.loc)
if(carpetAmt >= CT.max_amount)
CT.amount = CT.max_amount
else
CT.amount = carpetAmt
for(var/obj/item/stack/tile/carpet/CA in user.loc)
if(CA != CT && CA.amount < CA.max_amount)
CA.attackby(CT, user) //we try to transfer all old unfinished stacks to the new stack we created.
carpetAmt -= CT.max_amount
qdel(src)
return
+22
View File
@@ -0,0 +1,22 @@
/obj/item/weapon/reagent_containers/food/snacks/grown/watermelon
seed = /obj/item/seeds/watermelonseed
name = "watermelon"
desc = "It's full of watery goodness."
icon_state = "watermelon"
slice_path = /obj/item/weapon/reagent_containers/food/snacks/watermelonslice
slices_num = 5
dried_type = null
w_class = 3
filling_color = "#008000"
reagents_add = list("vitamin" = 0.04, "nutriment" = 0.2, "water" = 0.1)
bitesize_mod = 3
/obj/item/weapon/reagent_containers/food/snacks/grown/holymelon
seed = /obj/item/seeds/holymelonseed
name = "holymelon"
desc = "The water within this melon has been blessed by some deity that's particularly fond of watermelon."
icon_state = "holymelon"
filling_color = "#FFD700"
dried_type = null
reagents_add = list("holywater" = 0.2, "vitamin" = 0.04, "nutriment" = 0.1)
+125
View File
@@ -0,0 +1,125 @@
/obj/item/weapon/reagent_containers/food/snacks/grown/corn
seed = /obj/item/seeds/cornseed
name = "ear of corn"
desc = "Needs some butter!"
icon_state = "corn"
cooked_type = /obj/item/weapon/reagent_containers/food/snacks/popcorn
filling_color = "#FFFF00"
trash = /obj/item/weapon/grown/corncob
reagents_add = list("vitamin" = 0.04, "nutriment" = 0.1)
bitesize_mod = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/cabbage
seed = /obj/item/seeds/cabbageseed
name = "cabbage"
desc = "Ewwwwwwwwww. Cabbage."
icon_state = "cabbage"
filling_color = "#90EE90"
reagents_add = list("vitamin" = 0.04, "nutriment" = 0.1)
bitesize_mod = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/cocoapod
seed = /obj/item/seeds/cocoapodseed
name = "cocoa pod"
desc = "Fattening... Mmmmm... chucklate."
icon_state = "cocoapod"
filling_color = "#FFD700"
reagents_add = list("cocoa" = 0.25, "nutriment" = 0.1)
bitesize_mod = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/vanillapod
seed = /obj/item/seeds/vanillapodseed
name = "vanilla pod"
desc = "Fattening... Mmmmm... vanilla."
icon_state = "vanillapod"
filling_color = "#FFD700"
reagents_add = list("vanilla" = 0.25, "nutriment" = 0.1)
/obj/item/weapon/reagent_containers/food/snacks/grown/sugarcane
seed = /obj/item/seeds/sugarcaneseed
name = "sugarcane"
desc = "Sickly sweet."
icon_state = "sugarcane"
filling_color = "#FFD700"
reagents_add = list("sugar" = 0.25)
bitesize_mod = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/pumpkin
seed = /obj/item/seeds/pumpkinseed
name = "pumpkin"
desc = "It's large and scary."
icon_state = "pumpkin"
filling_color = "#FFA500"
reagents_add = list("vitamin" = 0.04, "nutriment" = 0.2)
bitesize_mod = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/pumpkin/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
..()
if(W.is_sharp())
user.show_message("<span class='notice'>You carve a face into [src]!</span>", 1)
new /obj/item/clothing/head/hardhat/pumpkinhead(user.loc)
qdel(src)
return
/obj/item/weapon/reagent_containers/food/snacks/grown/blumpkin
seed = /obj/item/seeds/blumpkinseed
name = "blumpkin"
desc = "The pumpkin's toxic sibling."
icon_state = "blumpkin"
filling_color = "#87CEFA"
reagents_add = list("ammonia" = 0.2, "nutriment" = 0.2)
bitesize_mod = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/eggplant
seed = /obj/item/seeds/eggplantseed
name = "eggplant"
desc = "Maybe there's a chicken inside?"
icon_state = "eggplant"
filling_color = "#800080"
reagents_add = list("vitamin" = 0.04, "nutriment" = 0.1)
bitesize_mod = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/shell
var/inside_type = null
/obj/item/weapon/reagent_containers/food/snacks/grown/shell/attack_self(mob/user as mob)
if(inside_type)
new inside_type(user.loc)
user.unEquip(src)
qdel(src)
/obj/item/weapon/reagent_containers/food/snacks/grown/shell/eggy
seed = /obj/item/seeds/eggyseed
name = "Egg-plant"
desc = "There MUST be a chicken inside."
icon_state = "eggyplant"
inside_type = /obj/item/weapon/reagent_containers/food/snacks/egg
filling_color = "#F8F8FF"
reagents_add = list("nutriment" = 0.1)
bitesize_mod = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/kudzupod
seed = /obj/item/seeds/kudzuseed
name = "kudzu pod"
desc = "<I>Pueraria Virallis</I>: An invasive species with vines that rapidly creep and wrap around whatever they contact."
icon_state = "kudzupod"
var/list/mutations = list()
filling_color = "#6B8E23"
bitesize_mod = 2
reagents_add = list("charcoal" = 0.04, "nutriment" = 0.02)
/obj/item/weapon/reagent_containers/food/snacks/grown/gatfruit
seed = /obj/item/seeds/gatfruit
name = "gatfruit"
desc = "It smells like burning."
icon_state = "gatfruit"
origin_tech = "combat=3"
trash = /obj/item/weapon/gun/projectile/revolver
bitesize_mod = 2
reagents_add = list("sulfur" = 0.1, "carbon" = 0.1, "nitrogen" = 0.07, "potassium" = 0.05)
+30
View File
@@ -0,0 +1,30 @@
/obj/item/weapon/reagent_containers/food/snacks/grown/potato
seed = /obj/item/seeds/potatoseed
name = "potato"
desc = "Boil 'em! Mash 'em! Stick 'em in a stew!"
icon_state = "potato"
filling_color = "#E9967A"
reagents_add = list("vitamin" = 0.04, "nutriment" = 0.1)
bitesize = 100
/obj/item/weapon/reagent_containers/food/snacks/grown/potato/attackby(obj/item/weapon/W, mob/user, params)
..()
if(istype(W, /obj/item/stack/cable_coil))
var/obj/item/stack/cable_coil/C = W
if (C.use(5))
user << "<span class='notice'>You add some cable to the potato and slide it inside the battery encasing.</span>"
var/obj/item/weapon/stock_parts/cell/potato/pocell = new /obj/item/weapon/stock_parts/cell/potato(user.loc)
pocell.maxcharge = src.potency * 20
pocell.charge = pocell.maxcharge
qdel(src)
return
else
user << "<span class='warning'>You need five lengths of cable to make a potato battery!</span>"
return
/obj/item/weapon/reagent_containers/food/snacks/grown/potato/sweet
seed = /obj/item/seeds/sweetpotatoseed
name = "sweet potato"
desc = "It's sweet."
icon_state = "sweetpotato"
reagents_add = list("vitamin" = 0.1, "sugar" = 0.1, "nutriment" = 0.1)
+44
View File
@@ -0,0 +1,44 @@
/obj/item/weapon/reagent_containers/food/snacks/grown/carrot
seed = /obj/item/seeds/carrotseed
name = "carrot"
desc = "It's good for the eyes!"
icon_state = "carrot"
filling_color = "#FFA500"
bitesize_mod = 2
reagents_add = list("oculine" = 0.25, "vitamin" = 0.04, "nutriment" = 0.05)
/obj/item/weapon/reagent_containers/food/snacks/grown/carrot/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/weapon/kitchen/knife) || istype(I, /obj/item/weapon/hatchet))
user << "<span class='notice'>You sharpen the carrot into a shiv with [I].</span>"
var/obj/item/weapon/kitchen/knife/carrotshiv/Shiv = new /obj/item/weapon/kitchen/knife/carrotshiv
if(!remove_item_from_storage(user))
user.unEquip(src)
user.put_in_hands(Shiv)
qdel(src)
else
return ..()
/obj/item/weapon/reagent_containers/food/snacks/grown/whitebeet
seed = /obj/item/seeds/whitebeetseed
name = "white-beet"
desc = "You can't beat white-beet."
icon_state = "whitebeet"
filling_color = "#F4A460"
reagents_add = list("vitamin" = 0.04, "sugar" = 0.2, "nutriment" = 0.05)
bitesize_mod = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/parsnip
seed = /obj/item/seeds/parsnipseed
name = "parsnip"
desc = "Closely related to carrots."
icon_state = "parsnip"
reagents_add = list("vitamin" = 0.05, "nutriment" = 0.05)
bitesize_mod = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/redbeet
seed = /obj/item/seeds/redbeetseed
name = "red beet"
desc = "You can't beat red beet."
icon_state = "redbeet"
reagents_add = list("vitamin" = 0.05, "nutriment" = 0.05)
bitesize_mod = 2
@@ -0,0 +1,30 @@
/obj/item/weapon/reagent_containers/food/snacks/grown/tea
seed = /obj/item/seeds/tea_aspera_seed
name = "Tea Aspera tips"
desc = "These aromatic tips of the tea plant can be dried to make tea."
icon_state = "tea_aspera_leaves"
filling_color = "#008000"
reagents_add = list("vitamin" = 0.04, "teapowder" = 0.1)
/obj/item/weapon/reagent_containers/food/snacks/grown/tea/astra
seed = /obj/item/seeds/tea_astra_seed
name = "Tea Astra tips"
icon_state = "tea_astra_leaves"
filling_color = "#4582B4"
reagents_add = list("salglu_solution" = 0.05, "vitamin" = 0.04, "teapowder" = 0.1)
/obj/item/weapon/reagent_containers/food/snacks/grown/coffee
seed = /obj/item/seeds/coffee_arabica_seed
name = "coffee arabica beans"
desc = "Dry them out to make coffee."
icon_state = "coffee_arabica"
filling_color = "#DC143C"
bitesize_mod = 2
reagents_add = list("vitamin" = 0.04, "coffeepowder" = 0.1)
/obj/item/weapon/reagent_containers/food/snacks/grown/coffee/robusta
seed = /obj/item/seeds/coffee_robusta_seed
name = "coffee robusta beans"
icon_state = "coffee_robusta"
reagents_add = list("morphine" = 0.05, "vitamin" = 0.04, "coffeepowder" = 0.1)
+15
View File
@@ -0,0 +1,15 @@
/obj/item/weapon/reagent_containers/food/snacks/grown/tobacco
seed = /obj/item/seeds/tobacco_seed
name = "tobacco leaves"
desc = "Dry them out to make some smokes."
icon_state = "tobacco_leaves"
filling_color = "#008000"
reagents_add = list("nicotine" = 0.03, "nutriment" = 0.03)
/obj/item/weapon/reagent_containers/food/snacks/grown/tobacco/space
seed = /obj/item/seeds/tobacco_space_seed
name = "space tobacco leaves"
desc = "Dry them out to make some space-smokes."
icon_state = "stobacco_leaves"
reagents_add = list("salbutamol" = 0.05, "nicotine" = 0.08, "nutriment" = 0.03)
+10
View File
@@ -1092,13 +1092,23 @@
#include "code\modules\hydroponics\hydroponics.dm"
#include "code\modules\hydroponics\seed_extractor.dm"
#include "code\modules\hydroponics\seeds.dm"
#include "code\modules\hydroponics\grown\ambrosia.dm"
#include "code\modules\hydroponics\grown\apple.dm"
#include "code\modules\hydroponics\grown\banana.dm"
#include "code\modules\hydroponics\grown\beans.dm"
#include "code\modules\hydroponics\grown\berries.dm"
#include "code\modules\hydroponics\grown\cereals.dm"
#include "code\modules\hydroponics\grown\chili.dm"
#include "code\modules\hydroponics\grown\citrus.dm"
#include "code\modules\hydroponics\grown\flowers.dm"
#include "code\modules\hydroponics\grown\grass_carpet.dm"
#include "code\modules\hydroponics\grown\melon.dm"
#include "code\modules\hydroponics\grown\misc.dm"
#include "code\modules\hydroponics\grown\mushrooms.dm"
#include "code\modules\hydroponics\grown\potato.dm"
#include "code\modules\hydroponics\grown\root.dm"
#include "code\modules\hydroponics\grown\tea_coffee.dm"
#include "code\modules\hydroponics\grown\tobacco.dm"
#include "code\modules\hydroponics\grown\tomato.dm"
#include "code\modules\jobs\access.dm"
#include "code\modules\jobs\jobs.dm"