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[MIRROR] Speeds up the preference menu, significantly. Adds object pooling, other stuff too [MDB IGNORE] (#9962)
* Speeds up the preference menu, significantly. Adds object pooling, other stuff too * First fixes * Feex * Quick fix for the unit test to shut up * Fixing the runtime with randomly-colored jumpsuits * Fixes that one hard del Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com> Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com> Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
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@@ -561,6 +561,7 @@ INITIALIZE_IMMEDIATE(/atom/movable/screen/character_preview_view)
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character.dna.real_name = character.real_name
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if(icon_updates)
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character.icon_render_key = null //turns out if you don't set this to null update_body_parts does nothing, since it assumes the operation was cached
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character.update_body()
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character.update_hair()
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character.update_body_parts()
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