I didn't even knew that you could add the empty shells to other guns, oh well.

Same fix for the rest of the projectile guns, now they won't "fire" invisible bullets.
This commit is contained in:
Aranclanos
2013-03-28 11:17:41 -03:00
parent 56ecfe8ed9
commit b8caf8768e
@@ -37,6 +37,7 @@
if(AC.BB)
in_chamber = AC.BB //Load projectile into chamber.
AC.BB.loc = src //Set projectile loc to gun.
AC.BB = null
return 1
return 0