progressbar refactor (#50316)

This commit is contained in:
Rohesie
2020-04-01 14:38:55 +08:00
committed by GitHub
parent 3018eb5ded
commit b940ce3ff9
9 changed files with 165 additions and 101 deletions
+2
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@@ -173,6 +173,8 @@
#define COMSIG_MOVABLE_DISPOSING "movable_disposing" //called when the movable is added to a disposal holder object for disposal movement: (obj/structure/disposalholder/holder, obj/machinery/disposal/source)
// /mob signals
#define COMSIG_MOB_LOGIN "mob_login" //from base of /mob/Login(): ()
#define COMSIG_MOB_LOGOUT "mob_logout" //from base of /mob/Logout(): ()
#define COMSIG_MOB_DEATH "mob_death" //from base of mob/death(): (gibbed)
#define COMSIG_MOB_STATCHANGE "mob_statchange" //from base of mob/set_stat(): (new_stat)
#define COMSIG_MOB_CLICKON "mob_clickon" //from base of mob/clickon(): (atom/A, params)
+48 -44
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@@ -177,14 +177,15 @@ GLOBAL_LIST_EMPTY(species_list)
else
return "unknown"
/proc/do_mob(mob/user , mob/target, time = 30, uninterruptible = 0, progress = 1, datum/callback/extra_checks = null)
///Timed action involving two mobs, the user and the target.
/proc/do_mob(mob/user , mob/target, time = 3 SECONDS, uninterruptible = FALSE, progress = TRUE, datum/callback/extra_checks = null)
if(!user || !target)
return 0
return FALSE
var/user_loc = user.loc
var/drifting = 0
var/drifting = FALSE
if(!user.Process_Spacemove(0) && user.inertia_dir)
drifting = 1
drifting = TRUE
var/target_loc = target.loc
@@ -195,26 +196,26 @@ GLOBAL_LIST_EMPTY(species_list)
var/endtime = world.time+time
var/starttime = world.time
. = 1
. = TRUE
while (world.time < endtime)
stoplag(1)
if (progress)
if(!QDELETED(progbar))
progbar.update(world.time - starttime)
if(QDELETED(user) || QDELETED(target))
. = 0
. = FALSE
break
if(uninterruptible)
continue
if(drifting && !user.inertia_dir)
drifting = 0
drifting = FALSE
user_loc = user.loc
if((!drifting && user.loc != user_loc) || target.loc != target_loc || user.get_active_held_item() != holding || user.incapacitated() || (extra_checks && !extra_checks.Invoke()))
. = 0
. = FALSE
break
if (progress)
qdel(progbar)
if(!QDELETED(progbar))
progbar.end_progress()
//some additional checks as a callback for for do_afters that want to break on losing health or on the mob taking action
@@ -231,10 +232,10 @@ GLOBAL_LIST_EMPTY(species_list)
checked_health["health"] = health
return ..()
/proc/do_after(mob/user, var/delay, needhand = 1, atom/target = null, progress = 1, datum/callback/extra_checks = null)
///Timed action involving one mob user. Target is optional.
/proc/do_after(mob/user, var/delay, needhand = TRUE, atom/target = null, progress = TRUE, datum/callback/extra_checks = null)
if(!user)
return 0
return FALSE
var/atom/Tloc = null
if(target && !isturf(target))
Tloc = target.loc
@@ -245,51 +246,51 @@ GLOBAL_LIST_EMPTY(species_list)
var/atom/Uloc = user.loc
var/drifting = 0
var/drifting = FALSE
if(!user.Process_Spacemove(0) && user.inertia_dir)
drifting = 1
drifting = TRUE
var/holding = user.get_active_held_item()
var/holdingnull = 1 //User's hand started out empty, check for an empty hand
var/holdingnull = TRUE //User's hand started out empty, check for an empty hand
if(holding)
holdingnull = 0 //Users hand started holding something, check to see if it's still holding that
holdingnull = FALSE //Users hand started holding something, check to see if it's still holding that
delay *= user.do_after_coefficent()
var/datum/progressbar/progbar
if (progress)
progbar = new(user, delay, target)
if(progress)
progbar = new(user, delay, target || user)
var/endtime = world.time + delay
var/starttime = world.time
. = 1
. = TRUE
while (world.time < endtime)
stoplag(1)
if (progress)
if(!QDELETED(progbar))
progbar.update(world.time - starttime)
if(drifting && !user.inertia_dir)
drifting = 0
drifting = FALSE
Uloc = user.loc
if(QDELETED(user) || user.stat || (!drifting && user.loc != Uloc) || (extra_checks && !extra_checks.Invoke()))
. = 0
. = FALSE
break
if(isliving(user))
var/mob/living/L = user
if(L.IsStun() || L.IsParalyzed())
. = 0
. = FALSE
break
if(!QDELETED(Tloc) && (QDELETED(target) || Tloc != target.loc))
if((Uloc != Tloc || Tloc != user) && !drifting)
. = 0
. = FALSE
break
if(target && !(target in user.do_afters))
. = 0
. = FALSE
break
if(needhand)
@@ -297,13 +298,13 @@ GLOBAL_LIST_EMPTY(species_list)
//i.e the hand is used to pull some item/tool out of the construction
if(!holdingnull)
if(!holding)
. = 0
. = FALSE
break
if(user.get_active_held_item() != holding)
. = 0
. = FALSE
break
if (progress)
qdel(progbar)
if(!QDELETED(progbar))
progbar.end_progress()
if(!QDELETED(target))
LAZYREMOVE(user.do_afters, target)
@@ -313,16 +314,19 @@ GLOBAL_LIST_EMPTY(species_list)
. = 1
return
/proc/do_after_mob(mob/user, list/targets, time = 30, uninterruptible = 0, progress = 1, datum/callback/extra_checks, required_mobility_flags = MOBILITY_STAND)
if(!user || !targets)
return 0
///Timed action involving at least one mob user and a list of targets.
/proc/do_after_mob(mob/user, list/targets, time = 3 SECONDS, uninterruptible = FALSE, progress = TRUE, datum/callback/extra_checks, required_mobility_flags = MOBILITY_STAND)
if(!user)
return FALSE
if(!islist(targets))
targets = list(targets)
if(!length(targets))
return FALSE
var/user_loc = user.loc
var/drifting = 0
var/drifting = FALSE
if(!user.Process_Spacemove(0) && user.inertia_dir)
drifting = 1
drifting = TRUE
var/list/originalloc = list()
for(var/atom/target in targets)
@@ -338,32 +342,32 @@ GLOBAL_LIST_EMPTY(species_list)
var/mob/living/L
if(isliving(user))
L = user
. = 1
. = TRUE
mainloop:
while(world.time < endtime)
stoplag(1)
if(progress)
if(!QDELETED(progbar))
progbar.update(world.time - starttime)
if(QDELETED(user) || !targets)
. = 0
. = FALSE
break
if(uninterruptible)
continue
if(drifting && !user.inertia_dir)
drifting = 0
drifting = FALSE
user_loc = user.loc
if(L && !((L.mobility_flags & required_mobility_flags) == required_mobility_flags))
. = 0
. = FALSE
break
for(var/atom/target in targets)
if((!drifting && user_loc != user.loc) || QDELETED(target) || originalloc[target] != target.loc || user.get_active_held_item() != holding || user.incapacitated() || (extra_checks && !extra_checks.Invoke()))
. = 0
. = FALSE
break mainloop
if(progbar)
qdel(progbar)
if(!QDELETED(progbar))
progbar.end_progress()
/proc/is_species(A, species_datum)
. = FALSE
+2 -2
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@@ -217,7 +217,7 @@
var/list/rejections = list()
while(do_after(M, 10, TRUE, parent, FALSE, CALLBACK(src, .proc/handle_mass_pickup, things, I.loc, rejections, progress)))
stoplag(1)
qdel(progress)
progress.end_progress()
to_chat(M, "<span class='notice'>You put everything you could [insert_preposition] [parent].</span>")
/datum/component/storage/proc/handle_mass_item_insertion(list/things, datum/component/storage/src_object, mob/user, datum/progressbar/progress)
@@ -275,7 +275,7 @@
var/datum/progressbar/progress = new(M, length(things), T)
while (do_after(M, 10, TRUE, T, FALSE, CALLBACK(src, .proc/mass_remove_from_storage, T, things, progress)))
stoplag(1)
qdel(progress)
progress.end_progress()
/datum/component/storage/proc/mass_remove_from_storage(atom/target, list/things, datum/progressbar/progress, trigger_on_found = TRUE)
var/atom/real_location = real_location()
+105 -53
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@@ -2,81 +2,133 @@
#define PROGRESSBAR_ANIMATION_TIME 5
/datum/progressbar
var/goal = 1
var/last_progress = 0
///The progress bar visual element.
var/image/bar
var/shown = 0
///The target where this progress bar is applied and where it is shown.
var/atom/bar_loc
///The mob whose client sees the progress bar.
var/mob/user
var/client/client
var/listindex
///The client seeing the progress bar.
var/client/user_client
///Effectively the number of steps the progress bar will need to do before reaching completion.
var/goal = 1
///Control check to see if the progress was interrupted before reaching its goal.
var/last_progress = 0
///Variable to ensure smooth visual stacking on multiple progress bars.
var/listindex = 0
/datum/progressbar/New(mob/User, goal_number, atom/target)
. = ..()
if (!istype(target))
EXCEPTION("Invalid target given")
if (goal_number)
goal = goal_number
bar = image('icons/effects/progessbar.dmi', target, "prog_bar_0", HUD_LAYER)
if(QDELETED(User) || !istype(User))
stack_trace("/datum/progressbar created with [isnull(User) ? "null" : "invalid"] user")
qdel(src)
return
if(!isnum(goal_number))
stack_trace("/datum/progressbar created with [isnull(User) ? "null" : "invalid"] goal_number")
qdel(src)
return
goal = goal_number
bar_loc = target
bar = image('icons/effects/progessbar.dmi', bar_loc, "prog_bar_0", HUD_LAYER)
bar.plane = ABOVE_HUD_PLANE
bar.appearance_flags = APPEARANCE_UI_IGNORE_ALPHA
user = User
if(user)
client = user.client
LAZYINITLIST(user.progressbars)
LAZYINITLIST(user.progressbars[bar.loc])
var/list/bars = user.progressbars[bar.loc]
bars.Add(src)
LAZYADDASSOC(user.progressbars, bar_loc, src)
var/list/bars = user.progressbars[bar_loc]
listindex = bars.len
bar.pixel_y = 0
bar.alpha = 0
animate(bar, pixel_y = 32 + (PROGRESSBAR_HEIGHT * (listindex - 1)), alpha = 255, time = PROGRESSBAR_ANIMATION_TIME, easing = SINE_EASING)
/datum/progressbar/proc/update(progress)
if (!user || !user.client)
shown = FALSE
return
if (user.client != client)
if (client)
client.images -= bar
if (user.client)
user.client.images += bar
if(user.client)
user_client = user.client
add_prog_bar_image_to_client()
progress = clamp(progress, 0, goal)
last_progress = progress
bar.icon_state = "prog_bar_[round(((progress / goal) * 100), 5)]"
if (!shown)
user.client.images += bar
shown = TRUE
RegisterSignal(user, COMSIG_PARENT_QDELETING, .proc/on_user_delete)
RegisterSignal(user, COMSIG_MOB_LOGOUT, .proc/clean_user_client)
RegisterSignal(user, COMSIG_MOB_LOGIN, .proc/on_user_login)
/datum/progressbar/proc/shiftDown()
--listindex
bar.pixel_y = 32 + (PROGRESSBAR_HEIGHT * (listindex - 1))
var/dist_to_travel = 32 + (PROGRESSBAR_HEIGHT * (listindex - 1)) - PROGRESSBAR_HEIGHT
animate(bar, pixel_y = dist_to_travel, time = PROGRESSBAR_ANIMATION_TIME, easing = SINE_EASING)
/datum/progressbar/Destroy()
if(user)
for(var/pb in user.progressbars[bar_loc])
var/datum/progressbar/progress_bar = pb
if(progress_bar == src || progress_bar.listindex <= listindex)
continue
progress_bar.listindex--
progress_bar.bar.pixel_y = 32 + (PROGRESSBAR_HEIGHT * (progress_bar.listindex - 1))
var/dist_to_travel = 32 + (PROGRESSBAR_HEIGHT * (progress_bar.listindex - 1)) - PROGRESSBAR_HEIGHT
animate(progress_bar.bar, pixel_y = dist_to_travel, time = PROGRESSBAR_ANIMATION_TIME, easing = SINE_EASING)
LAZYREMOVEASSOC(user.progressbars, bar_loc, src)
user = null
if(user_client)
clean_user_client()
bar_loc = null
if(bar)
QDEL_NULL(bar)
return ..()
///Called right before the user's Destroy()
/datum/progressbar/proc/on_user_delete(datum/source)
user.progressbars = null //We can simply nuke the list and stop worrying about updating other prog bars if the user itself is gone.
user = null
qdel(src)
///Removes the progress bar image from the user_client and nulls the variable, if it exists.
/datum/progressbar/proc/clean_user_client(datum/source)
if(!user_client) //Disconnected, already gone.
return
user_client.images -= bar
user_client = null
///Called by user's Login(), it transfers the progress bar image to the new client.
/datum/progressbar/proc/on_user_login(datum/source)
if(user_client)
if(user_client == user.client) //If this was not client handling I'd condemn this sanity check. But clients are fickle things.
return
clean_user_client()
if(!user.client) //Clients can vanish at any time, the bastards.
return
user_client = user.client
add_prog_bar_image_to_client()
///Adds a smoothly-appearing progress bar image to the player's screen.
/datum/progressbar/proc/add_prog_bar_image_to_client()
bar.pixel_y = 0
bar.alpha = 0
user_client.images += bar
animate(bar, pixel_y = 32 + (PROGRESSBAR_HEIGHT * (listindex - 1)), alpha = 255, time = PROGRESSBAR_ANIMATION_TIME, easing = SINE_EASING)
///Updates the progress bar image visually.
/datum/progressbar/proc/update(progress)
progress = clamp(progress, 0, goal)
if(progress == last_progress)
return
last_progress = progress
bar.icon_state = "prog_bar_[round(((progress / goal) * 100), 5)]"
///Called on progress end, be it successful or a failure. Wraps up things to delete the datum and bar.
/datum/progressbar/proc/end_progress()
if(last_progress != goal)
bar.icon_state = "[bar.icon_state]_fail"
for(var/I in user.progressbars[bar.loc])
var/datum/progressbar/P = I
if(P != src && P.listindex > listindex)
P.shiftDown()
var/list/bars = user.progressbars[bar.loc]
bars.Remove(src)
if(!bars.len)
LAZYREMOVE(user.progressbars, bar.loc)
animate(bar, alpha = 0, time = PROGRESSBAR_ANIMATION_TIME)
addtimer(CALLBACK(src, .proc/remove_from_client), PROGRESSBAR_ANIMATION_TIME, TIMER_CLIENT_TIME)
QDEL_IN(bar, PROGRESSBAR_ANIMATION_TIME * 2) //for garbage collection safety
. = ..()
/datum/progressbar/proc/remove_from_client()
if(client)
client.images -= bar
client = null
QDEL_IN(src, PROGRESSBAR_ANIMATION_TIME)
#undef PROGRESSBAR_ANIMATION_TIME
#undef PROGRESSBAR_HEIGHT
+1 -1
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@@ -754,7 +754,7 @@
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
while (do_after(user, 10, TRUE, src, FALSE, CALLBACK(STR, /datum/component/storage.proc/handle_mass_item_insertion, things, src_object, user, progress)))
stoplag(1)
qdel(progress)
progress.end_progress()
to_chat(user, "<span class='notice'>You dump as much of [src_object.parent]'s contents [STR.insert_preposition]to [src] as you can.</span>")
STR.orient2hud(user)
src_object.orient2hud(user)
+1 -1
View File
@@ -370,7 +370,7 @@
var/datum/progressbar/progress = new(user, things.len, src)
while (do_after(usr, 10, TRUE, src, FALSE, CALLBACK(src_object, /datum/component/storage.proc/mass_remove_from_storage, src, things, progress)))
stoplag(1)
qdel(progress)
progress.end_progress()
return TRUE
+2
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@@ -39,6 +39,8 @@
next_move = 1
..()
SEND_SIGNAL(src, COMSIG_MOB_LOGIN)
if (client && key != client.key)
key = client.key
reset_perspective(loc)
+1
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@@ -1,4 +1,5 @@
/mob/Logout()
SEND_SIGNAL(src, COMSIG_MOB_LOGOUT)
log_message("[key_name(src)] is no longer owning mob [src]([src.type])", LOG_OWNERSHIP)
SStgui.on_logout(src)
unset_machine()
+3
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@@ -27,6 +27,9 @@
remove_from_dead_mob_list()
remove_from_alive_mob_list()
focus = null
if(length(progressbars))
stack_trace("[src] destroyed with elements in its progressbars list")
progressbars = null
for (var/alert in alerts)
clear_alert(alert, TRUE)
if(observers && observers.len)