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https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-22 20:48:56 +01:00
Removes requirements for exports to be contained
🆑 coiax rscadd: All items in the supply shuttle are processed for export, irregardless of whether they are in a container or not. /🆑
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@@ -33,15 +33,10 @@
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user << "<span class='notice'>Scanned [O].</span>"
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// Before you fix it: yes, checking manifests is a part of intended functionality.
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var/exported = FALSE
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for(var/a in supply.exports)
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var/datum/export/E = a
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if(E.applies_to(O, cargo_console.contraband, cargo_console.emagged))
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var/cost = E.get_cost(O, cargo_console.contraband, cargo_console.emagged)
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user << "<span class='notice'>Export cost: [cost] credits.</span>"
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if(is_type_in_list(O, supply.storage_objects) && O.contents.len)
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user << "<span class='notice'>(contents not included)</span>"
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exported = TRUE
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break
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if(!exported)
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user << "<span class='notice'>The object is unexportable.</span>"
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var/price = export_item_and_contents(O, supply.exports, cargo_console.contraband, cargo_console.emagged, dry_run=TRUE)
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if(price)
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user << "<span class='notice'>Export value: [price] \
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credits.</span>"
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if(O.contents.len)
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user << "<span class='notice'>(contents included)</span>"
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@@ -26,7 +26,32 @@ Credit dupes that require a lot of manual work shouldn't be removed, unless they
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then the player gets the profit from selling his own wasted time.
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*/
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/proc/export_item_and_contents(atom/movable/AM, exports, contraband, emagged, dry_run=FALSE)
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var/sold_str = ""
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var/cost = 0
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var/list/contents = AM.GetAllContents()
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// We go backwards, so it'll be innermost objects sold first
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for(var/i in reverseRange(contents))
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var/atom/movable/thing
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for(var/datum/export/E in exports)
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if(!E)
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continue
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if(E.applies_to(thing, contraband, emagged))
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if(dry_run)
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cost += E.get_cost(thing, contraband, emagged)
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else
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E.sell_object(thing, contraband, emagged)
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sold_str += " [thing.name]"
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break
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if(!dry_run)
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qdel(thing)
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if(dry_run)
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return cost
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else
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return sold_str
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/datum/export
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var/unit_name = "" // Unit name. Only used in "Received [total_amount] [name]s [message]." message
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@@ -37,7 +62,6 @@ Credit dupes that require a lot of manual work shouldn't be removed, unless they
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var/list/export_types = list() // Type of the exported object. If none, the export datum is considered base type.
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var/include_subtypes = TRUE // Set to FALSE to make the datum apply only to a strict type.
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var/list/exclude_types = list() // Types excluded from export
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var/shuttle_floor = FALSE // TRUE if the item can be sold on the floor, not only in crates.
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// Used by print-out
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var/total_cost = 0
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@@ -104,3 +128,11 @@ Credit dupes that require a lot of manual work shouldn't be removed, unless they
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/datum/export/proc/export_end()
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total_cost = 0
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total_amount = 0
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var/list/exports_list = list()
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/proc/setupExports()
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for(var/subtype in subtypesof(/datum/export))
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var/datum/export/E = new subtype
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if(E.export_types && E.export_types.len) // Exports without a type are invalid/base types
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exports += E
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@@ -1,9 +1,5 @@
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// Large objects that don't fit in crates, but must be sellable anyway.
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/datum/export/large
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shuttle_floor = TRUE
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// Crates, boxes, lockers.
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/datum/export/large/crate
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cost = 500
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@@ -111,4 +107,4 @@
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/datum/export/large/barrier
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cost = 325
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unit_name = "security barrier"
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export_types = list(/obj/item/weapon/grenade/barrier, /obj/structure/barricade/security)
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export_types = list(/obj/item/weapon/grenade/barrier, /obj/structure/barricade/security)
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