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Using a dehydrated carp no longer strips the neutral faction from the owner.
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@@ -40,7 +40,7 @@
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var/mob/living/M = new mobtype(get_turf(src))
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//Make carp non-hostile to user, and their allies
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if(owner)
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var/list/factions = owner.faction
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var/list/factions = owner.faction.Copy()
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for(var/F in factions)
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if(F == "neutral")
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factions -= F
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