Obsoletes flags = FPRINT | TABLEPASS*

*TABLEPASS was already totally obsolete.
FPRINT was used, but it was on virtually everything anyway.

Removes those flags from every instance where they were used. Also assigned and removed other flags where it made sense.

If it is desired, I can revive the flag as NOFPRINT, which would retain the original functionality, though inverted. That way it would be be used only  where it was intentional (holodeck items could use this for example).
This commit is contained in:
Cheridan
2013-12-30 15:03:17 -06:00
parent d5ddac3a00
commit bb9c09df46
165 changed files with 195 additions and 430 deletions
@@ -4,7 +4,6 @@
icon = 'icons/obj/closet.dmi'
icon_state = "closed"
density = 1
flags = FPRINT
var/icon_closed = "closed"
var/icon_opened = "open"
var/opened = 0
@@ -322,4 +321,4 @@
broken = 1 //applies to secure lockers only
visible_message("<span class='danger'>[user] successfully broke out of [src]!</span>")
user << "<span class='notice'>You successfully break out of [src]!</span>"
open()
open()
@@ -5,7 +5,6 @@
icon_state = "human_male"
density = 1
anchored = 1
flags = FPRINT
health = 0 //destroying the statue kills the mob within
var/intialTox = 0 //these are here to keep the mob from taking damage from things that logically wouldn't affect a rock
var/intialFire = 0 //it's a little sloppy I know but it was this or the GODMODE flag. Lesser of two evils.
@@ -10,7 +10,6 @@
icon_closed = "crate"
req_access = null
opened = 0
flags = FPRINT
// mouse_drag_pointer = MOUSE_ACTIVE_POINTER //???
var/rigged = 0
var/sound_effect_open = 'sound/machines/click.ogg'
@@ -4,7 +4,6 @@
icon = 'icons/obj/storage.dmi'
icon_state = "densecrate"
density = 1
flags = FPRINT
/obj/structure/largecrate/attack_hand(mob/user as mob)
user << "<span class='notice'>You need a crowbar to pry this open!</span>"
+1 -1
View File
@@ -5,7 +5,7 @@
icon_state = "grille"
density = 1
anchored = 1
flags = FPRINT | CONDUCT
flags = CONDUCT
pressure_resistance = 5*ONE_ATMOSPHERE
layer = 2.9
explosion_resistance = 5
+1 -1
View File
@@ -5,7 +5,7 @@
icon_state = "mopbucket"
density = 1
pressure_resistance = 5
flags = FPRINT | TABLEPASS | OPENCONTAINER
flags = OPENCONTAINER
var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite
@@ -3,7 +3,6 @@
desc = "A board for pinning important notices upon."
icon = 'icons/obj/stationobjs.dmi'
icon_state = "nboard00"
flags = FPRINT
density = 0
anchored = 1
var/notices = 0
@@ -4,7 +4,6 @@
icon = 'icons/obj/objects.dmi'
icon_state = "stool"
anchored = 1.0
flags = FPRINT
pressure_resistance = 15
/obj/structure/stool/ex_act(severity)
@@ -468,7 +468,6 @@
icon = 'icons/obj/objects.dmi'
icon_state = "rack"
density = 1
flags = FPRINT
anchored = 1.0
throwpass = 1 //You can throw objects over this, despite it's density.