Obsoletes flags = FPRINT | TABLEPASS*

*TABLEPASS was already totally obsolete.
FPRINT was used, but it was on virtually everything anyway.

Removes those flags from every instance where they were used. Also assigned and removed other flags where it made sense.

If it is desired, I can revive the flag as NOFPRINT, which would retain the original functionality, though inverted. That way it would be be used only  where it was intentional (holodeck items could use this for example).
This commit is contained in:
Cheridan
2013-12-30 15:03:17 -06:00
parent d5ddac3a00
commit bb9c09df46
165 changed files with 195 additions and 430 deletions
+1 -1
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@@ -3,7 +3,7 @@
desc = "A small electronic device that should never exist."
icon = 'icons/obj/assemblies/new_assemblies.dmi'
icon_state = ""
flags = FPRINT | TABLEPASS| CONDUCT
flags = CONDUCT
w_class = 2.0
m_amt = 100
g_amt = 0
+1 -1
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@@ -6,7 +6,7 @@
w_class = 3.0
throw_speed = 2
throw_range = 4
flags = FPRINT | TABLEPASS| CONDUCT //Copied this from old code, so this may or may not be necessary
flags = CONDUCT
var/status = 0 //0 - not readied //1 - bomb finished with welder
var/obj/item/device/assembly_holder/bombassembly = null //The first part of the bomb is an assembly holder, holding an igniter+some device
var/obj/item/weapon/tank/bombtank = null //the second part of the bomb is a plasma tank
+1 -1
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@@ -3,7 +3,7 @@
icon = 'icons/obj/assemblies/new_assemblies.dmi'
icon_state = "holder"
item_state = "assembly"
flags = FPRINT | TABLEPASS| CONDUCT
flags = CONDUCT
throwforce = 5
w_class = 2.0
throw_speed = 3
-1
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@@ -178,7 +178,6 @@
var/visible = 0.0
var/left = null
anchored = 1.0
flags = TABLEPASS
/obj/effect/beam/i_beam/proc/hit()
+1 -1
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@@ -7,7 +7,7 @@
var/obj/item/device/radio/electropack/part2 = null
var/status = 0
w_class = 5.0
flags = FPRINT | TABLEPASS| CONDUCT
flags = CONDUCT
/obj/item/assembly/shock_kit/Del()
del(part1)