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https://github.com/Bubberstation/Bubberstation.git
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Repaths heavy crowbar so people don't map it in accidentally (#88384)
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@@ -311,7 +311,7 @@
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},
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/obj/structure/rack,
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/obj/item/wrench,
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/obj/item/crowbar/large/heavy,
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/obj/item/crowbar/large/twenty_force,
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/obj/machinery/light/small/built/directional/south,
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/turf/open/floor/plating/icemoon,
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/area/ruin/powered/shuttle)
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@@ -63,7 +63,7 @@
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/obj/structure/chair/old{
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dir = 1
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},
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/obj/item/crowbar/large/heavy,
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/obj/item/crowbar/large/twenty_force,
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/turf/open/floor/oldshuttle,
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/area/ruin/space/has_grav/powered)
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"o" = (
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@@ -33933,7 +33933,7 @@
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/obj/effect/turf_decal/tile/dark_red/opposingcorners,
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/obj/machinery/airalarm/directional/north,
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/obj/structure/rack,
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/obj/item/crowbar/large/heavy,
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/obj/item/crowbar/large,
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/obj/item/wirecutters,
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/obj/item/wrench,
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/turf/open/floor/iron,
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@@ -43772,7 +43772,7 @@
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/area/station/science/ordnance/burnchamber)
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"oZL" = (
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/obj/structure/table,
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/obj/item/crowbar/large/heavy,
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/obj/item/crowbar/large,
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/obj/item/stack/cable_coil,
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/obj/machinery/light/small/directional/south,
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/turf/open/floor/iron,
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@@ -85750,7 +85750,7 @@
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/area/space/nearstation)
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"mLK" = (
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/obj/structure/rack,
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/obj/item/crowbar/large/heavy,
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/obj/item/crowbar/large,
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/obj/item/wirecutters,
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/obj/item/wrench,
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/obj/effect/turf_decal/siding/thinplating_new/dark{
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@@ -65378,7 +65378,7 @@
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/turf/open/floor/circuit/green/telecomms/mainframe,
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/area/station/tcommsat/server)
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"wZU" = (
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/obj/item/crowbar/large/heavy,
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/obj/item/crowbar/large/old,
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/turf/open/misc/asteroid,
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/area/station/asteroid)
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"xad" = (
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@@ -68227,7 +68227,7 @@
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},
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/obj/effect/decal/cleanable/dirt/dust,
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/obj/effect/mapping_helpers/broken_floor,
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/obj/item/crowbar/large/heavy,
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/obj/item/crowbar/large,
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/turf/open/floor/plating,
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/area/station/maintenance/department/medical/central)
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"ybh" = (
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@@ -213,7 +213,7 @@
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"M" = (
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/obj/effect/turf_decal/bot/right,
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/obj/structure/closet/crate/large,
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/obj/item/crowbar/large/heavy,
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/obj/item/crowbar/large/twenty_force,
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/turf/open/floor/plating,
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/area/template_noop)
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"N" = (
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@@ -88,7 +88,7 @@
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custom_materials = list(/datum/material/wood=SMALL_MATERIAL_AMOUNT*0.5, /datum/material/iron=SMALL_MATERIAL_AMOUNT*0.7)
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wound_bonus = 35
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/obj/item/crowbar/large/heavy //from space ruin
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/obj/item/crowbar/large/twenty_force //from space ruin
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name = "heavy crowbar"
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desc = "It's a big crowbar. It doesn't fit in your pockets, because it's big. It feels oddly heavy.."
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force = 20
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