Merge pull request #11194 from Aranclanos/wabbajack

The staff of change projectile will qdel the mob instead of manually …
This commit is contained in:
phil235
2015-08-15 22:28:27 +02:00
2 changed files with 2 additions and 1 deletions
+1
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@@ -19,4 +19,5 @@ var/datum/subsystem/mobs/SSmob
if(thing)
thing:Life(seconds)
continue
WARNING("Found a null in the mob list. Removing.")
mob_list.Remove(thing)
+1 -1
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@@ -243,7 +243,7 @@
new_mob << "<B>Your form morphs into that of a [randomize].</B>"
del(M)
qdel(M)
return new_mob
/obj/item/projectile/magic/animate