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[SEMIMODULAR] Medical Bandolier (& One Fix) (#7696)
* pistolero * the ammo too * whoops * Apply suggestions from code review Co-authored-by: FlamingLily <80451102+FlamingLily@users.noreply.github.com> Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com> * yeah * wew * there Co-authored-by: FlamingLily <80451102+FlamingLily@users.noreply.github.com> Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
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co-authored by
FlamingLily
Tom
parent
110cdb9fde
commit
bd76a8a358
@@ -66,16 +66,6 @@
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build_path = /obj/item/food/monkeycube
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category = list("initial","Food")
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//SKYRAT EDIT ADDITION BEGIN
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/datum/design/biomeat
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name = "Meat Product"
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id = "meatp"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass= 125) //Monkey Cube is more efficient, but this is easier on the chef.
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build_path = /obj/item/food/meat/slab/meatproduct
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category = list("initial","Food")
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//SKYRAT EDIT ADDITION END
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/datum/design/ez_nut //easy nut :)
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name = "25u E-Z Nutrient"
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id = "ez_nut"
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@@ -80,7 +80,8 @@
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/obj/item/clothing/suit/apron/surgical = 4,
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/obj/item/clothing/mask/surgical = 4,
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/obj/item/clothing/gloves/color/latex/nitrile = 2, //SKYRAT EDIT ADDITION
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/obj/item/clothing/suit/toggle/labcoat/hospitalgown = 4) //SKYRAT EDIT ADDITION
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/obj/item/clothing/suit/toggle/labcoat/hospitalgown = 4, //SKYRAT EDIT ADDITION
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/obj/item/storage/belt/medbandolier = 2) // SKYRAT EDIT ADDITION
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refill_canister = /obj/item/vending_refill/wardrobe/medi_wardrobe
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payment_department = ACCOUNT_MED
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@@ -0,0 +1,15 @@
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/datum/design/medbandolier
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name = "Medical Bandolier"
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id = "medban"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 600)
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build_path = /obj/item/storage/belt/medbandolier
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category = list("initial","Organic Materials")
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/datum/design/biomeat
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name = "Meat Product"
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id = "meatp"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass= 125) //Monkey Cube is more efficient, but this is easier on the chef.
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build_path = /obj/item/food/meat/slab/meatproduct
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category = list("initial","Food")
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@@ -135,3 +135,38 @@
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icon_state = "cowboy_belt"
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worn_icon_state = "cowboy_belt"
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inhand_icon_state = "utility"
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/obj/item/storage/belt/medbandolier
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icon = 'modular_skyrat/master_files/icons/obj/clothing/belts.dmi'
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worn_icon = 'modular_skyrat/master_files/icons/mob/clothing/belt.dmi'
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name = "medical bandolier"
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desc = "A pocketed, pine green belt slung like a sash over the shoulder. Features numerous pockets for medicines, poisons, and your smoke break. Now is coward healing time."
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icon_state = "med_bandolier"
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worn_icon_state = "med_bandolier"
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/obj/item/storage/belt/medbandolier/ComponentInitialize()
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. = ..()
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var/datum/component/storage/bandolier_storage = GetComponent(/datum/component/storage)
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bandolier_storage.max_w_class = WEIGHT_CLASS_NORMAL
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bandolier_storage.max_combined_w_class = 21
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bandolier_storage.set_holdable(list(
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/obj/item/dnainjector,
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/obj/item/reagent_containers/dropper,
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/obj/item/reagent_containers/glass/beaker,
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/obj/item/reagent_containers/glass/bottle,
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/obj/item/reagent_containers/pill,
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/obj/item/reagent_containers/syringe,
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/obj/item/reagent_containers/medigel,
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/obj/item/reagent_containers/glass/bottle/vial,
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/obj/item/lighter, // This was too funny to pass up.
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/obj/item/storage/fancy/cigarettes, // Same here.
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/obj/item/storage/pill_bottle,
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/obj/item/reagent_containers/hypospray,
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/obj/item/hypospray/mkii,
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/obj/item/gun/syringe/syndicate,
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/obj/item/implantcase,
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/obj/item/implant,
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/obj/item/implanter,
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/obj/item/reagent_containers/spray,
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/obj/item/medicell
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))
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@@ -3891,6 +3891,7 @@
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#include "modular_skyrat\master_files\code\modules\projectiles\guns\ballistic\revolver.dm"
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#include "modular_skyrat\master_files\code\modules\reagents\chemistry\colors.dm"
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#include "modular_skyrat\master_files\code\modules\reagents\withdrawal\generic_addictions.dm"
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#include "modular_skyrat\master_files\code\modules\research\designs\biogenerator_designs.dm"
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#include "modular_skyrat\master_files\code\modules\research\designs\misc_designs.dm"
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#include "modular_skyrat\master_files\code\modules\shuttle\shuttle.dm"
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#include "modular_skyrat\master_files\code\modules\shuttle\supply.dm"
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