Automatic changelog compile, [ci skip]

This commit is contained in:
tgstation-server
2019-08-04 14:15:51 +00:00
parent 3041f59791
commit bdb1145ef3
10 changed files with 71 additions and 39 deletions
+38
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@@ -55,6 +55,44 @@
-->
<div class="commit sansserif">
<h2 class="date">04 August 2019</h2>
<h3 class="author">81Denton updated:</h3>
<ul class="changes bgimages16">
<li class="admin">Added logging for door/shutter crushing and for bot hacking (when silicons disable their safeties).</li>
<li class="admin">APC breaker toggling is no longer logged in the combat log, but the game log.</li>
</ul>
<h3 class="author">Dawson1917 updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Riot suits no longer have slowdown</li>
</ul>
<h3 class="author">Dennok updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fix CHANGETURF_INHERIT_AIR flag. Now this flag dont keep air type, only gases.</li>
</ul>
<h3 class="author">Farquaar updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Crewmembers can now obtain monk's frocks and eastern monk's robes from the vendordrobe.</li>
</ul>
<h3 class="author">SpacePrius updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Sanguiose now has a 2% chance per tick of making the patient deaf, and no longer deals blood loss.</li>
<li class="tweak">Frogenite now has a 2% chance per tick of making the patient blind, and no longer deals oxy damage.</li>
<li class="tweak">Ferveatium now has a 2% chance per tick of making the patient feel fat, and no longer deals burn damage.</li>
</ul>
<h3 class="author">actioninja updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">right hand double barrel inhand is now the correct sprite</li>
<li class="tweak">Medical and Security consoles now check access on worn or inhand ID instead of requiring an inserted ID</li>
<li class="tweak">mining vendor now reads from ID in hand or on person instead of requiring an inserted ID</li>
<li class="bugfix">ORM is functional again (for real this time)</li>
<li class="tweak">ORM claim points button transfers points to worn/inhand ID instead of to an inserted ID, no longer accepts insertions</li>
<li class="tweak">Same for gulag consoles</li>
</ul>
<h3 class="author">nemvar updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Emagged clown cars are more scary now.</li>
</ul>
<h2 class="date">03 August 2019</h2>
<h3 class="author">Anonmare updated:</h3>
<ul class="changes bgimages16">
+33
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@@ -26151,3 +26151,36 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- code_imp: Gloves of the North Star functionality is now handled by a component.
tmtmtl30:
- rscadd: Added Mothperson markings.
2019-08-04:
81Denton:
- admin: Added logging for door/shutter crushing and for bot hacking (when silicons
disable their safeties).
- admin: APC breaker toggling is no longer logged in the combat log, but the game
log.
Dawson1917:
- balance: Riot suits no longer have slowdown
Dennok:
- bugfix: Fix CHANGETURF_INHERIT_AIR flag. Now this flag dont keep air type, only
gases.
Farquaar:
- tweak: Crewmembers can now obtain monk's frocks and eastern monk's robes from
the vendordrobe.
SpacePrius:
- tweak: Sanguiose now has a 2% chance per tick of making the patient deaf, and
no longer deals blood loss.
- tweak: Frogenite now has a 2% chance per tick of making the patient blind, and
no longer deals oxy damage.
- tweak: Ferveatium now has a 2% chance per tick of making the patient feel fat,
and no longer deals burn damage.
actioninja:
- bugfix: right hand double barrel inhand is now the correct sprite
- tweak: Medical and Security consoles now check access on worn or inhand ID instead
of requiring an inserted ID
- tweak: mining vendor now reads from ID in hand or on person instead of requiring
an inserted ID
- bugfix: ORM is functional again (for real this time)
- tweak: ORM claim points button transfers points to worn/inhand ID instead of to
an inserted ID, no longer accepts insertions
- tweak: Same for gulag consoles
nemvar:
- rscadd: Emagged clown cars are more scary now.
@@ -1,4 +0,0 @@
author: "Dennok"
delete-after: True
changes:
- bugfix: "Fix CHANGETURF_INHERIT_AIR flag. Now this flag dont keep air type, only gases."
@@ -1,6 +0,0 @@
author: "SpacePrius"
delete-after: True
changes:
- tweak: "Sanguiose now has a 2% chance per tick of making the patient deaf, and no longer deals blood loss."
- tweak: "Frogenite now has a 2% chance per tick of making the patient blind, and no longer deals oxy damage."
- tweak: "Ferveatium now has a 2% chance per tick of making the patient feel fat, and no longer deals burn damage."
@@ -1,4 +0,0 @@
author: "nemvar"
delete-after: True
changes:
- rscadd: "Emagged clown cars are more scary now."
@@ -1,4 +0,0 @@
author: "Dawson1917"
delete-after: True
changes:
- balance: "Riot suits no longer have slowdown"
@@ -1,4 +0,0 @@
author: "Farquaar"
delete-after: True
changes:
- tweak: "Crewmembers can now obtain monk's frocks and eastern monk's robes from the vendordrobe."
@@ -1,5 +0,0 @@
author: "81Denton"
delete-after: True
changes:
- admin: "Added logging for door/shutter crushing and for bot hacking (when silicons disable their safeties)."
- admin: "APC breaker toggling is no longer logged in the combat log, but the game log."
@@ -1,4 +0,0 @@
author: "actioninja"
delete-after: True
changes:
- bugfix: "right hand double barrel inhand is now the correct sprite"
@@ -1,8 +0,0 @@
author: "actioninja"
delete-after: True
changes:
- tweak: "Medical and Security consoles now check access on worn or inhand ID instead of requiring an inserted ID"
- tweak: "mining vendor now reads from ID in hand or on person instead of requiring an inserted ID"
- bugfix: "ORM is functional again (for real this time)"
- tweak: "ORM claim points button transfers points to worn/inhand ID instead of to an inserted ID, no longer accepts insertions"
- tweak: "Same for gulag consoles"