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Automatic changelog compile, [ci skip]
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@@ -55,6 +55,44 @@
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-->
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<div class="commit sansserif">
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<h2 class="date">04 August 2019</h2>
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<h3 class="author">81Denton updated:</h3>
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<ul class="changes bgimages16">
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<li class="admin">Added logging for door/shutter crushing and for bot hacking (when silicons disable their safeties).</li>
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<li class="admin">APC breaker toggling is no longer logged in the combat log, but the game log.</li>
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</ul>
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<h3 class="author">Dawson1917 updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">Riot suits no longer have slowdown</li>
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</ul>
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<h3 class="author">Dennok updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fix CHANGETURF_INHERIT_AIR flag. Now this flag dont keep air type, only gases.</li>
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</ul>
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<h3 class="author">Farquaar updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Crewmembers can now obtain monk's frocks and eastern monk's robes from the vendordrobe.</li>
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</ul>
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<h3 class="author">SpacePrius updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Sanguiose now has a 2% chance per tick of making the patient deaf, and no longer deals blood loss.</li>
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<li class="tweak">Frogenite now has a 2% chance per tick of making the patient blind, and no longer deals oxy damage.</li>
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<li class="tweak">Ferveatium now has a 2% chance per tick of making the patient feel fat, and no longer deals burn damage.</li>
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</ul>
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<h3 class="author">actioninja updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">right hand double barrel inhand is now the correct sprite</li>
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<li class="tweak">Medical and Security consoles now check access on worn or inhand ID instead of requiring an inserted ID</li>
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<li class="tweak">mining vendor now reads from ID in hand or on person instead of requiring an inserted ID</li>
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<li class="bugfix">ORM is functional again (for real this time)</li>
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<li class="tweak">ORM claim points button transfers points to worn/inhand ID instead of to an inserted ID, no longer accepts insertions</li>
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<li class="tweak">Same for gulag consoles</li>
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</ul>
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<h3 class="author">nemvar updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Emagged clown cars are more scary now.</li>
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</ul>
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<h2 class="date">03 August 2019</h2>
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<h3 class="author">Anonmare updated:</h3>
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<ul class="changes bgimages16">
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@@ -26151,3 +26151,36 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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- code_imp: Gloves of the North Star functionality is now handled by a component.
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tmtmtl30:
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- rscadd: Added Mothperson markings.
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2019-08-04:
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81Denton:
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- admin: Added logging for door/shutter crushing and for bot hacking (when silicons
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disable their safeties).
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- admin: APC breaker toggling is no longer logged in the combat log, but the game
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log.
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Dawson1917:
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- balance: Riot suits no longer have slowdown
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Dennok:
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- bugfix: Fix CHANGETURF_INHERIT_AIR flag. Now this flag dont keep air type, only
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gases.
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Farquaar:
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- tweak: Crewmembers can now obtain monk's frocks and eastern monk's robes from
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the vendordrobe.
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SpacePrius:
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- tweak: Sanguiose now has a 2% chance per tick of making the patient deaf, and
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no longer deals blood loss.
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- tweak: Frogenite now has a 2% chance per tick of making the patient blind, and
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no longer deals oxy damage.
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- tweak: Ferveatium now has a 2% chance per tick of making the patient feel fat,
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and no longer deals burn damage.
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actioninja:
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- bugfix: right hand double barrel inhand is now the correct sprite
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- tweak: Medical and Security consoles now check access on worn or inhand ID instead
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of requiring an inserted ID
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- tweak: mining vendor now reads from ID in hand or on person instead of requiring
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an inserted ID
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- bugfix: ORM is functional again (for real this time)
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- tweak: ORM claim points button transfers points to worn/inhand ID instead of to
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an inserted ID, no longer accepts insertions
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- tweak: Same for gulag consoles
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nemvar:
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- rscadd: Emagged clown cars are more scary now.
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@@ -1,4 +0,0 @@
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author: "Dennok"
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delete-after: True
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changes:
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- bugfix: "Fix CHANGETURF_INHERIT_AIR flag. Now this flag dont keep air type, only gases."
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@@ -1,6 +0,0 @@
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author: "SpacePrius"
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delete-after: True
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changes:
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- tweak: "Sanguiose now has a 2% chance per tick of making the patient deaf, and no longer deals blood loss."
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- tweak: "Frogenite now has a 2% chance per tick of making the patient blind, and no longer deals oxy damage."
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- tweak: "Ferveatium now has a 2% chance per tick of making the patient feel fat, and no longer deals burn damage."
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@@ -1,4 +0,0 @@
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author: "nemvar"
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delete-after: True
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changes:
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- rscadd: "Emagged clown cars are more scary now."
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@@ -1,4 +0,0 @@
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author: "Dawson1917"
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delete-after: True
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changes:
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- balance: "Riot suits no longer have slowdown"
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@@ -1,4 +0,0 @@
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author: "Farquaar"
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delete-after: True
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changes:
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- tweak: "Crewmembers can now obtain monk's frocks and eastern monk's robes from the vendordrobe."
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@@ -1,5 +0,0 @@
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author: "81Denton"
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delete-after: True
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changes:
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- admin: "Added logging for door/shutter crushing and for bot hacking (when silicons disable their safeties)."
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- admin: "APC breaker toggling is no longer logged in the combat log, but the game log."
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@@ -1,4 +0,0 @@
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author: "actioninja"
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delete-after: True
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changes:
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- bugfix: "right hand double barrel inhand is now the correct sprite"
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@@ -1,8 +0,0 @@
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author: "actioninja"
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delete-after: True
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changes:
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- tweak: "Medical and Security consoles now check access on worn or inhand ID instead of requiring an inserted ID"
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- tweak: "mining vendor now reads from ID in hand or on person instead of requiring an inserted ID"
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- bugfix: "ORM is functional again (for real this time)"
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- tweak: "ORM claim points button transfers points to worn/inhand ID instead of to an inserted ID, no longer accepts insertions"
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- tweak: "Same for gulag consoles"
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