Automatic changelog compile [ci skip]

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Changelogs
2020-04-04 00:01:13 +00:00
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<div class="commit sansserif">
<h2 class="date">04 April 2020</h2>
<h3 class="author">ArcaneMusic updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The entirety of hydroponics works again!</li>
<li class="rscadd">Plants can now Cross-Pollinate, via adjacency. This causes plant stats of average into each-other.</li>
<li class="rscadd">Plants now have a new stat, Instability. Instability allows for gradual mutations to a plant's stats at certain thresholds, and a chance of mutation, or gaining new random traits at even higher thresholds.</li>
<li class="rscadd">Plants can be grafted when ready to harvest, and grafts can be applied to plants in order to share unique traits, or share stat changes.</li>
<li class="rscdel">The Plant DNA Manipulator is dead. Long Live the DNA manipulator.</li>
<li class="tweak">Hydroponics trays now have their own internal beaker for holding chemical reagents. As such, chemical affects on plants are gradual, and slowly alter seed stats over generations.</li>
<li class="balance">Several chemicals are adjusted to match the new system. Experiment!</li>
</ul>
<h3 class="author">EOBGames (Inept) updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">A whole bunch of materials are now datumised! Check out bronze, runed metal, sand, sandstone, snow, paper, cardboard, bone and bamboo. Oh, and pizza. Yes, pizza.</li>
</ul>
<h3 class="author">Ryll/Shaps updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds stingbangs to cargo (and one in the sec vendor premium), premium less-lethal grenades that shoot off a giant swarm of stingball pellets to help incapacitate swarms of people in tight quarters. You can jump on top of a live one to be a hero and absorb a bunch of shrapnel, same with frag grenades. There's even an achievement for dying to a grenade you jumped on!</li>
<li class="rscadd">Projectiles can now embed in people! Or at least grenade shrapnel and the new .38 DumDum ammo, now available in cargo, can. DumDum rounds excel against unarmored targets, but are pricey and do poorly against armored targets.</li>
<li class="rscadd">Bullets can now ricochet! Or at least, standard .38 and the new .38/L6 Match Grade ammo can. Match Grade ammo is finely tuned to ricochet easier and seek targets off bounces better, and can be purchased from cargo (for the .38) or nuke ops uplink (for the L6), but standard .38 ammo has a chance to ricochet as well.</li>
<li class="tweak">Frag grenades now have smaller explosions but shoot off a bunch of devastating shrapnel, excellent for soft targets!</li>
<li class="tweak">Shotguns and other multi-pellet guns now print aggregate messages, so you'll get one "You've been hit by 6 buckshot pellets!" rather than 6 "You've been hit by the buckshot pellet in the X!" messages. Bye bye lag!</li>
<li class="balance">Armor can now protect against embedding weapons, taking the best of either the bullet or bomb armor for the limb in question away from the embed chance. Some weapons are better at piercing armor than others!</li>
<li class="rscadd">Due to pressure from various organizations, Nanotrasen is implementing a new ban on the purchase of alcohol and tobacco products for crewmembers under the age of 20 onboard its Spinward space stations. Please remember that providing alcohol or tobacco products to underage crewmembers is against Space Law, and remember to check those cards bartenders!</li>
<li class="rscadd">Standard Nanotrasen IDs now display the registered age of the holder, which you can change at the HoP's access console.</li>
</ul>
<h2 class="date">03 April 2020</h2>
<h3 class="author">ExcessiveUseOfCobblestone updated:</h3>
<ul class="changes bgimages16">
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@@ -38428,3 +38428,51 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- balance: Most storage bags can no longer be stored inside backpacks
Time-Green:
- bugfix: plumbing now properly rotates, I promise
2020-04-04:
ArcaneMusic:
- bugfix: The entirety of hydroponics works again!
- rscadd: Plants can now Cross-Pollinate, via adjacency. This causes plant stats
of average into each-other.
- rscadd: Plants now have a new stat, Instability. Instability allows for gradual
mutations to a plant's stats at certain thresholds, and a chance of mutation,
or gaining new random traits at even higher thresholds.
- rscadd: Plants can be grafted when ready to harvest, and grafts can be applied
to plants in order to share unique traits, or share stat changes.
- rscdel: The Plant DNA Manipulator is dead. Long Live the DNA manipulator.
- tweak: Hydroponics trays now have their own internal beaker for holding chemical
reagents. As such, chemical affects on plants are gradual, and slowly alter
seed stats over generations.
- balance: Several chemicals are adjusted to match the new system. Experiment!
EOBGames (Inept):
- rscadd: A whole bunch of materials are now datumised! Check out bronze, runed
metal, sand, sandstone, snow, paper, cardboard, bone and bamboo. Oh, and pizza.
Yes, pizza.
Ryll/Shaps:
- rscadd: Adds stingbangs to cargo (and one in the sec vendor premium), premium
less-lethal grenades that shoot off a giant swarm of stingball pellets to help
incapacitate swarms of people in tight quarters. You can jump on top of a live
one to be a hero and absorb a bunch of shrapnel, same with frag grenades. There's
even an achievement for dying to a grenade you jumped on!
- rscadd: Projectiles can now embed in people! Or at least grenade shrapnel and
the new .38 DumDum ammo, now available in cargo, can. DumDum rounds excel against
unarmored targets, but are pricey and do poorly against armored targets.
- rscadd: Bullets can now ricochet! Or at least, standard .38 and the new .38/L6
Match Grade ammo can. Match Grade ammo is finely tuned to ricochet easier and
seek targets off bounces better, and can be purchased from cargo (for the .38)
or nuke ops uplink (for the L6), but standard .38 ammo has a chance to ricochet
as well.
- tweak: Frag grenades now have smaller explosions but shoot off a bunch of devastating
shrapnel, excellent for soft targets!
- tweak: Shotguns and other multi-pellet guns now print aggregate messages, so you'll
get one "You've been hit by 6 buckshot pellets!" rather than 6 "You've been
hit by the buckshot pellet in the X!" messages. Bye bye lag!
- balance: Armor can now protect against embedding weapons, taking the best of either
the bullet or bomb armor for the limb in question away from the embed chance.
Some weapons are better at piercing armor than others!
- rscadd: Due to pressure from various organizations, Nanotrasen is implementing
a new ban on the purchase of alcohol and tobacco products for crewmembers under
the age of 20 onboard its Spinward space stations. Please remember that providing
alcohol or tobacco products to underage crewmembers is against Space Law, and
remember to check those cards bartenders!
- rscadd: Standard Nanotrasen IDs now display the registered age of the holder,
which you can change at the HoP's access console.
@@ -1,9 +0,0 @@
author: "Ryll/Shaps"
delete-after: True
changes:
- rscadd: "Adds stingbangs to cargo (and one in the sec vendor premium), premium less-lethal grenades that shoot off a giant swarm of stingball pellets to help incapacitate swarms of people in tight quarters. You can jump on top of a live one to be a hero and absorb a bunch of shrapnel, same with frag grenades. There's even an achievement for dying to a grenade you jumped on!"
- rscadd: "Projectiles can now embed in people! Or at least grenade shrapnel and the new .38 DumDum ammo, now available in cargo, can. DumDum rounds excel against unarmored targets, but are pricey and do poorly against armored targets."
- rscadd: "Bullets can now ricochet! Or at least, standard .38 and the new .38/L6 Match Grade ammo can. Match Grade ammo is finely tuned to ricochet easier and seek targets off bounces better, and can be purchased from cargo (for the .38) or nuke ops uplink (for the L6), but standard .38 ammo has a chance to ricochet as well."
- tweak: "Frag grenades now have smaller explosions but shoot off a bunch of devastating shrapnel, excellent for soft targets!"
- tweak: "Shotguns and other multi-pellet guns now print aggregate messages, so you'll get one \"You've been hit by 6 buckshot pellets!\" rather than 6 \"You've been hit by the buckshot pellet in the X!\" messages. Bye bye lag!"
- balance: "Armor can now protect against embedding weapons, taking the best of either the bullet or bomb armor for the limb in question away from the embed chance. Some weapons are better at piercing armor than others!"
@@ -1,4 +0,0 @@
author: "EOBGames (Inept)"
delete-after: True
changes:
- rscadd: "A whole bunch of materials are now datumised! Check out bronze, runed metal, sand, sandstone, snow, paper, cardboard, bone and bamboo. Oh, and pizza. Yes, pizza."
@@ -1,5 +0,0 @@
author: "Ryll/Shaps"
delete-after: True
changes:
- rscadd: "Due to pressure from various organizations, Nanotrasen is implementing a new ban on the purchase of alcohol and tobacco products for crewmembers under the age of 20 onboard its Spinward space stations. Please remember that providing alcohol or tobacco products to underage crewmembers is against Space Law, and remember to check those cards bartenders!"
- rscadd: "Standard Nanotrasen IDs now display the registered age of the holder, which you can change at the HoP's access console."
@@ -1,9 +0,0 @@
author: "ArcaneMusic"
delete-after: True
changes:
- rscadd: "Plants can now Cross-Pollinate, via adjacency. This causes plant stats of average into each-other."
- rscadd: "Plants now have a new stat, Instability. Instability allows for gradual mutations to a plant's stats at certain thresholds, and a chance of mutation, or gaining new random traits at even higher thresholds."
- rscadd: "Plants can be grafted when ready to harvest, and grafts can be applied to plants in order to share unique traits, or share stat changes."
- rscdel: "The Plant DNA Manipulator is dead. Long Live the DNA manipulator."
- tweak: "Hydroponics trays now have their own internal beaker for holding chemical reagents. As such, chemical affects on plants are gradual, and slowly alter seed stats over generations."
- balance: "Several chemicals are adjusted to match the new system. Experiment!"
@@ -1,4 +0,0 @@
author: "ArcaneMusic"
delete-after: True
changes:
- bugfix: "The entirety of hydroponics works again!"